Search found 106 matches

by Savi
07 Dec 2009, 18:46
Forum: Graphics Development
Topic: Shadow creature
Replies: 6
Views: 1613

Shadow creature

I had an idea of a shadow creature. As it would be a shadow creature you would only see a black figure moving around. The creature would also have a curse attack. If you are cursed you would have a dark cloud over your head. The curse would increase the chances of receiving a critical hit from other...
by Savi
24 Nov 2009, 18:50
Forum: Graphics Development
Topic: Fairy[Wip]
Replies: 5
Views: 1653

Re: Fairy[Wip]

What if the Fairy or butterfly from the other topic were tied in with the flower. When a player attacks the flower the fairy would swarm and attack the player. Similar to the Santa and Rudolph Slime attack. It could be as simple as a wing attack.
by Savi
30 Oct 2009, 17:31
Forum: Web Development
Topic: Wiki update
Replies: 4
Views: 4423

Wiki update

Not sure if I put this post in the right place.

I was looking at the new monsters that were added to the Wiki. I noticed the female skeleton didn't have hair on the head like it does in the game.
It appears that all 3 skeletons shown in the wiki look the same.
by Savi
27 Oct 2009, 17:50
Forum: TMW Classic
Topic: reaper
Replies: 127
Views: 27925

Re: reaper

When I see the reaper's hands go above his head I think that he would be creating a ball of energy that would be cast towards the player. Kind of an attack posture. Maybe the ball of energy would shoot out a bolt or lightening towards the player? Just my perception.
by Savi
19 Oct 2009, 18:04
Forum: TMW Classic
Topic: Idea for when you die
Replies: 1
Views: 967

Idea for when you die

When you die while playing you normally go to a menhir stone. But sometimes players walk away from the computer and they eventually die. My idea is when that occurs Death appears and transports you to the underworld. I know there are some idea already out there in regards to an underworld.
by Savi
30 Sep 2009, 17:47
Forum: Feedback / Feature Requests / Content Suggestions
Topic: better drop item claim system
Replies: 5
Views: 1752

Re: better drop item claim system

Why not make it so that the person that actually killed the monster gets first chance at picking up the drop.
by Savi
29 Sep 2009, 17:08
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Jeans Shorts
Replies: 24
Views: 7196

Re: Jeans Shorts

One thing I have noticed when I have had to work on getting certain items. While working on getting the items I forget about the exp points and just concentrate on killing the monsters for the items. Once you get the item you are fighting for and look at your exp points you may be surprised at how m...
by Savi
21 Sep 2009, 17:39
Forum: Graphics Development
Topic: gas-mask
Replies: 15
Views: 3303

Re: gas-mask

Gas mask is a great idea. If you had a swamp with poison gas then you would have a use for the gas mask. No telling what weird creatures would be living in an area filled with swamp gas. If you didn't wear the mask your health would start to fail while in that area.
by Savi
11 Sep 2009, 21:31
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Holiday idea
Replies: 3
Views: 1437

Holiday idea

I have been following the forum and the different mask request. Because of that I thought we should have a halloween celebration. Everyone has to wear a mask of some kind for that day. Also try and get a screen shot with a lot of different players and their mask. Maybe there could be a few contests ...
by Savi
03 Sep 2009, 17:39
Forum: Graphics Development
Topic: [REQ] Minor Undead Item - Graveyard
Replies: 36
Views: 8974

Re: [REQ] Minor Undead Item - Graveyard

Another idea that the bones could be used for is having mages create skeletons by using a magic spells. For a mage to create a skeleton they would need one of each bone. I like your idea too skipy. If you had a grave digger near the open grave you start dialog with the grave digger and he tells you ...
by Savi
02 Sep 2009, 14:52
Forum: TMW Classic
Topic: Suggestions from Sladdy :-P
Replies: 18
Views: 24390

Re: Suggestions from Sladdy :-P

A game that I have played in the past had a health bar above the monster but it was only visible when you mouse over the monster. I thought it was cool to see the health of a monster at first, but then after awhile I found it to be less important. Seems that after you kill the same type of monster e...
by Savi
01 Sep 2009, 17:34
Forum: Graphics Development
Topic: [REQ] Minor Undead Item - Graveyard
Replies: 36
Views: 8974

Re: [REQ] Minor Undead Item - Graveyard

If you create bone drops then create multiple body part drops. There would be arms, legs, torso or body and skull. The reason to have the individual parts is so that you can wear them like you would armor. Also to enter a certain area or the graveyard you would have to appear to look like a skeleton...
by Savi
01 Sep 2009, 00:18
Forum: Graphics Development
Topic: [REQ] Minor Undead Item - Graveyard
Replies: 36
Views: 8974

Re: [REQ] Minor Undead Item - Graveyard

A bone could be used as a skeleton key.
by Savi
26 Aug 2009, 17:47
Forum: Graphics Development
Topic: [WIP] > [FND] Player Glow
Replies: 11
Views: 2604

Re: [WIP] Player Glow

A question, would walking cause the aura to increase slightly more on the back side of the avatar and become narrower on the front side of the avatar?
by Savi
26 Aug 2009, 17:37
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Spawning Parties?
Replies: 21
Views: 5170

Re: Spawning Parties?

I have been an admin on other games and the worst thing is having people asking for a comp or contest. The admins and mods in the game I played never had contests when asked. All contests were started randomly with no pre-notice unless it was a major event. I can see where random drop parties can oc...