The fact that botting clients are used makes the PvP and by extend the game
very unbalanced for the average players.
Search found 6 matches
- 10 Jun 2013, 19:02
- Forum: Off topic
- Topic: Why you don't want brodomir cave
- Replies: 13
- Views: 3153
- 26 Jan 2009, 06:14
- Forum: TMW Classic
- Topic: Making a server - i dont understand!
- Replies: 9
- Views: 2438
Re: Making a server - i dont understand!
i compile n run the server but i m not able to enter in the game in my server:
i post in another forum
http://forums.themanaworld.org/viewtopic.php?f=6&t=4852
i post in another forum
http://forums.themanaworld.org/viewtopic.php?f=6&t=4852
- 25 Jan 2009, 19:24
- Forum: Support and Bug reports
- Topic: Compile Trouble > Code::Blocks
- Replies: 9
- Views: 3148
Re: Compile Trouble > Code::Blocks
ok... i made a pull n everything works fine now
- 24 Jan 2009, 04:26
- Forum: Support and Bug reports
- Topic: not able to start.
- Replies: 12
- Views: 3680
Re: not able to start.
my problem is just like his but its with my server.... [03:42:43.64] Starting The Mana World Version 0.0.27 [03:42:43.64] Initializing SDL... [03:42:43.67] Initializing resource manager... [03:42:43.67] Adding to PhysicsFS: C:\Documents and Settings\ray\/.tmw [03:42:43.67] Adding to PhysicsFS: data ...
- 23 Jan 2009, 10:21
- Forum: Support and Bug reports
- Topic: Compile Trouble > Code::Blocks
- Replies: 9
- Views: 3148
Re: Compile Trouble > Code::Blocks
i got the same problem of the first post.... how was it solved? i remove the file tabbedcontainer and he gives me this: .objs\src\game.o:game.cpp:(.text+0x5d0)||undefined reference to `NpcIntegerDialog::NpcIntegerDialog()'| .objs\src\game.o:game.cpp:(.text+0x6ac)||undefined reference to `NpcStringDi...
- 21 Jan 2009, 06:59
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Monster spawn cool down time
- Replies: 11
- Views: 3030
Re: Monster spawn cool down time
i agree... a spawn point could apear for a 2 seconds cool down, before the enemy apear....