Search found 10 matches

by Rarara
09 Jun 2005, 20:35
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Reset
Replies: 14
Views: 5966

It's only true that if all characters do the same thing. That's not the case, mmorpgs are just complex games of rock-paper-scissors. And I don't think the disparity of characters due by people making mistakes should be wished for =(
by Rarara
07 Jun 2005, 06:58
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Reset
Replies: 14
Views: 5966

=( I like a LOT the idea of a reset possibility. As long as there's a very large penalty for reseting, I think it'd be a great way to entertain the players that will quit because they're bored of doing always the same thing but don't want to start from scratches to see some changes. I don't think it...
by Rarara
27 May 2005, 04:07
Forum: Feedback / Feature Requests / Content Suggestions
Topic: i have an answer to ur death penalty
Replies: 15
Views: 6637

How about making the penalty for death to be ressurected in town with 1% of your total hp? And making the guard stop anyone with less than 50% hp from leaving town by saying "you're too weak for the monsters". That way, people would avoid dying because they'd be forced to wait until their ...
by Rarara
22 May 2005, 02:34
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Preventing EXP stealing (battle access restrictions)
Replies: 14
Views: 5612

Personaly i disagree with this method, people would take advantage of the *any monster regardless of level* fact and just keep killing low level monsters to level up their weapons. that is what i think. It'd be possible to fix that by making the weapon experience gained relative to the monster's st...
by Rarara
21 May 2005, 00:26
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Suggestion: Plant a cross where a player dies
Replies: 15
Views: 7106

Instead of a tangible object like a tombstone, why not make it a a symbol on the ground? Like a red magic pentagram. Then you could simply walk over it so that it doesn't block people, and it won't seems wierd if you can slip through it. Concerning death, an idea I had was to make people fall on the...
by Rarara
20 May 2005, 06:32
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Preventing EXP stealing (battle access restrictions)
Replies: 14
Views: 5612

Well, that's entirely up to you developers. I was just saying that it might not be worth the trouble, but I can't know how exactly hard it is to take care of the problem. I do know however that a lot of popular mmorpgs have this problem, so I wouldn't call it necessary to solve it. Plus, unless The ...
by Rarara
20 May 2005, 04:11
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Preventing EXP stealing (battle access restrictions)
Replies: 14
Views: 5612

I know it'd be nice to stop item theft/wounded monster theft. But even if it can be a nuisance, fixing it could make a lot of server pressure. Trying to make a game perfect isn't always good, but if it can be fixed easely, YAY!
by Rarara
19 May 2005, 03:53
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Preventing EXP stealing (battle access restrictions)
Replies: 14
Views: 5612

That might be a problematic issue, but I'm not sure if it's important enough to designs a combat system around it. The easiest solution imho would be to give experience based on damage dealth, and transfer the items dropped to the one who did the most damage. Since you can't split an item, that's th...
by Rarara
18 May 2005, 05:40
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Monster Sleep
Replies: 5
Views: 2624

Monster Sleep

As the title says, wouldn't it be fun if some monsters slept? Just put a couple of Z's over them and let the player hack at them a couple of times before they reacts. Leveling can be tedious, and it'd put a smile on our face to stumble on a rare, sleeping monster :D
by Rarara
17 May 2005, 19:22
Forum: Feedback / Feature Requests / Content Suggestions
Topic: TMW's Class System (or something like it)
Replies: 20
Views: 7154

ader's post scares me -_-

Anyway, I have a suggestion for tmw. In short: do quests to earn mana points to be stronger, infuse a class in yourself with the mana points, being pure is better, all kind of combo is possible but pricy, one can defuse with the spirit to start over. How does that sound?