ok, thanx for the reply. but wondering what you guys think of the other changes i mentioned.
like the stat changes and the weapons?? replies would be nice
Flaffen
Search found 8 matches
- 31 Aug 2009, 14:20
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Some changes i see fit.
- Replies: 5
- Views: 1586
- 07 Aug 2009, 06:12
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: archery idea
- Replies: 3
- Views: 1210
Re: archery idea
I like the idea, but it might be needed to cap at a certain str. +19 range at 99 str (every 5 str points), might be a bit too much, but if its capped at say 30 or 40 str it would be a max of +6-8 range. That I think could be doable. Otherwise we would need to inscrease the amount of points to 10 or ...
- 07 Aug 2009, 06:00
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Some changes i see fit.
- Replies: 5
- Views: 1586
Some changes i see fit.
Here are some ideas I have for the game, some are fixes others are ideas how to make the game more fun. 1. Evasion and defense dont work together wich they should. Why on earth does attacks on the player lower both? This means that if you have high evasion from agility, this is completely redundant ...
- 13 Mar 2009, 18:42
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Do something about leveling.....
- Replies: 8
- Views: 2425
Re: Do something about leveling.....
Also idea number 5. the alternative advancement point, should obviously be capped at a certain number of points. Forgot to write this, kinda thought it was obvious.
- 13 Mar 2009, 18:40
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Give them Hemoroids!
- Replies: 7
- Views: 1581
Give them Hemoroids!
If you want to avoid botting, i'd recommend doing something about leveling. I just wrote a post about this, so you should check that out (this could remove some of their motivation for botting). Also you could try to hinder them in botting by adding a simple debuff. If you stand still in the same sp...
- 13 Mar 2009, 18:35
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Do something about leveling.....
- Replies: 8
- Views: 2425
Re: Do something about leveling.....
Well i do try to balance out the stats, problem is that i'll end up missing almost all the time. If i have less than 70 dex at lvl 70 i keep missing monsters like black scorpions (i still miss, but not that often). Thats the problem, the accuracy requirement prevents you from balancing out your stat...
- 13 Mar 2009, 18:08
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Do something about leveling.....
- Replies: 8
- Views: 2425
Do something about leveling.....
Ok, now we can all agree that lvling past lvl 70 is slow, and past lvl 80 is EXTREMLY slow. One thing is that the XP needed is increased by a lot, but the fact that monsters become less and less efficient (xp compared to the time it takes to kill them) and that at higher level more and more stats ar...
- 13 Mar 2009, 17:17
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Drob Rate
- Replies: 19
- Views: 3531
Re: Drob Rate
I actually have to agree with seraphina here. The drop rates are in my opinion too low. Its actually more efficient to grind red slimes, sell the loot and buy the ores (the fact that anyone actually grind these yellow slimes is a mystery to me or why the prices are so low compared to the drop rate)....