Search found 45 matches

by jak1
14 Dec 2020, 20:10
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Christmas Tree Hat
Replies: 15
Views: 1595

Re: Christmas Tree Hat

thats true EJ, one of the items u can check the layer.
bunny ears xmas tree hat and wooden staff iirc if u remove em, u dont have a reason to "fix" em :)

by jak1
14 Dec 2020, 01:05
Forum: Player talk
Topic: Prsm Movie Event
Replies: 7
Views: 688

Re: Prsm Movie Event

yay tpyos accepted \o/

by jak1
06 Dec 2020, 19:32
Forum: Player talk
Topic: TMW Scrapbook 2020 Challenge
Replies: 10
Views: 1088

Re: TMW Scrapbook 2020 Challenge

ohh true hides

by jak1
06 Dec 2020, 12:37
Forum: Player talk
Topic: TMW Scrapbook 2020 Challenge
Replies: 10
Views: 1088

Re: TMW Scrapbook 2020 Challenge

This is such a wholesome thread! We should put it on the news section of website together with the new Christmas quest. i total agree with that :mrgreen: the images are really nice and im proud of them who invest that much time in creating it if possible, note a small lizense with it like (Rill - C...
by jak1
05 Dec 2020, 15:45
Forum: Support and Bug reports
Topic: Ingame warning messages
Replies: 32
Views: 1918

Re: Ingame warning messages

this is an issue in the clientdata some used tilesets arnt in the maps.xml for your current map. you can disable '[x] Enable texture atlases (openGL)' in SET->Performance [11:33] Error creating surface for atlas. Size: 16384x2048 [11:33] resources/atlas/atlasmanager.cpp:351: in function createSDLAtl...
by jak1
26 Nov 2020, 13:33
Forum: Support and Bug reports
Topic: Where is the base weapon speed stored?
Replies: 3
Views: 264

Re: Where is the base weapon speed stored?

the whole project is Open Source, so it is, in case u want to search for the calculations: (there are some more repositories, but they can be found easy i think)^^ Current Official Server Server Source (legacy) Client Data (legacy) Server Data (legacy) Future Official Server Client Data (rEvolt) Ser...
by jak1
25 Nov 2020, 22:16
Forum: News
Topic: Hello=) joins the GM team
Replies: 11
Views: 772

Re: Hello=) joins the GM team

EJlol wrote: 25 Nov 2020, 20:58
jesusalva wrote: 25 Nov 2020, 18:49
wushin wrote: 06 Aug 2013, 23:15

You have my condolences and congratulations.

by jak1
25 Nov 2020, 08:23
Forum: Support and Bug reports
Topic: Ingame warning messages
Replies: 32
Views: 1918

Re: Ingame warning messages

that happens when SDL cant reserve a channel for sounds, maybe no sound onboard, or any program uses all channels?
i dont know ur hardware, sry^^
in case it plays sound, i would may disable the option in Misc-> (---logging---) enable debug logging in case u enabled it :)

by jak1
24 Nov 2020, 12:23
Forum: Player talk
Topic: Some fun Screenies
Replies: 292
Views: 63476

Re: Some fun Screenies

the live as chairman :roll: :lol:
Image
[22:11] Reid: please santa jak, could it be alive this time?
[22:11] Reid: thx

Reid wrote: 24 Nov 2020, 12:23


edit:
+highlight hack :alt-7:

by jak1
24 Nov 2020, 02:25
Forum: Support and Bug reports
Topic: Ingame warning messages
Replies: 32
Views: 1918

Re: Ingame warning messages

idk why the npcid gets thrown, the images is more weird, theres no filename, maybe an xml issue

by jak1
24 Nov 2020, 02:00
Forum: Support and Bug reports
Topic: Ingame warning messages
Replies: 32
Views: 1918

Re: Ingame warning messages

depends on the item u had in inventory, or on ground nearby

HoraK-FDF wrote: 24 Nov 2020, 00:44

[23:40] Error loading image: graphics/items/

the npc id 45 should/can be ignored

Code: Select all

npcid: 45   warps/doors
by jak1
23 Nov 2020, 00:11
Forum: Player talk
Topic: Sugarcorgit
Replies: 2
Views: 270

Re: Sugarcorgit

yeah, was nice to see him online and to hear both are fine so far :D

by jak1
24 May 2020, 18:17
Forum: Client Development
Topic: Options that shouldn't be
Replies: 20
Views: 4660

Re: Options that shouldn't be

hmm nice idea :D
by jak1
24 May 2020, 09:06
Forum: Client Development
Topic: Options that shouldn't be
Replies: 20
Views: 4660

Re: Options that shouldn't be

A shortcut to switch between different configurations (can be setup by user) would be nice. E.g.: Config 1: No icons, no healthbars, no floating names ... nothing. Config 2: attack range indicator for players and monsters, mapview ultra 2, healthbars Config 3: Guild Icons and Names An additional ke...
by jak1
23 May 2020, 06:25
Forum: Client Development
Topic: Options that shouldn't be
Replies: 20
Views: 4660

Re: Options that shouldn't be

A shortcut to switch between different configurations (can be setup by user) would be nice. E.g.: Config 1: No icons, no healthbars, no floating names ... nothing. Config 2: attack range indicator for players and monsters, mapview ultra 2, healthbars Config 3: Guild Icons and Names An additional ke...