Search found 118 matches
- 03 Sep 2011, 15:03
- Forum: The Mana World
- Topic: map-server crash - buggy scripts
- Replies: 6
- Views: 3086
Re: map-server crash - buggy scripts
On Barriers.txt(025-3) and Battlecaves.txt(025-4): A lot of changes on these 2 files. I hope it is less confusing now: http://gitorious.org/+tmw-admins/tmw/tmwa-server-test/commit/5362f0739c124be81a8724a8759e20ef4d07e1aa On Hasan.txt(042-1): Changed a "close" command for "end" in...
- 01 Sep 2011, 15:51
- Forum: Marketplaces
- Topic: ManaMarket
- Replies: 1648
- Views: 1238264
Re: ManaMarket
Can you add me too?
alastrim
alastrim
- 30 Aug 2011, 11:52
- Forum: Graphics Development
- Topic: WIP - Pvp NPC
- Replies: 4
- Views: 1968
Re: WIP - Pvp NPC
Any idea on how to implement a "ranking" of the best fighters in a way that it would be impossible for people to climb up by killing their own mules?
- 29 Aug 2011, 12:38
- Forum: Graphics Development
- Topic: WIP - Pvp NPC
- Replies: 4
- Views: 1968
Re: WIP - Pvp NPC
In this version you can give up in the middle of the fight: http://pastebin.com/9Svzdbf5 If one player warps out, die or give up, the other person gets the money. TODO: Set up a fixed time limit for the fight, or give the option for the player that starts the challenge to choose its time limit. Edit...
- 29 Aug 2011, 11:49
- Forum: The Mana World
- Topic: TEST: Barbarians
- Replies: 37
- Views: 14224
Re: TEST: Barbarians
Currently, If you are not inside and kill any of the monsters you die and the monster is re-spawned. And if you end up inside the area and there is a fight going on you are warped out.
- 28 Aug 2011, 22:14
- Forum: Graphics Development
- Topic: WIP - Pvp NPC
- Replies: 4
- Views: 1968
WIP - Pvp NPC
Hi, I would like to ask you for ideas, suggestions and critics about this npc I started. I was thinking about a way to make pvp interesting, so I started experimenting with an NPC that would offer you a chance to create a "challenge". You would have to inform a value in GP for this challen...
- 20 Aug 2011, 22:01
- Forum: Player talk
- Topic: bot check
- Replies: 41
- Views: 5717
Re: bot check
If you have a gigantic screen resolution you will have no problems to know when a GM asks you for a response, and only if that happens you have to stop running and answer.
- 20 Aug 2011, 12:50
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Yeti changes
- Replies: 22
- Views: 7042
Re: Yeti changes
I think this is the post where pateame reported the yeti speed issue:
http://forums.themanaworld.org/viewtopi ... 2&#p108092
http://forums.themanaworld.org/viewtopi ... 2&#p108092
- 16 Aug 2011, 21:33
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Quest feedback
- Replies: 3
- Views: 1562
Re: Quest feedback
Thanks for the feedback. :) Actually, This quest started as a simple "gathering items" quest made by dark mage. Then dark mage and ali-g started working on some more ideas to make it more interesting, and the battles in the caves is one of them. The problem is that the storyline had to be ...
- 11 Aug 2011, 12:05
- Forum: The Mana World
- Topic: Seasonal spawns (was: I need your help, devs)
- Replies: 5
- Views: 1967
Re: Seasonal spawns (was: I need your help, devs)
I could not think of a way to do this without using a timer and a "OnMonsterDeath" label. As I was thinking, It would check the current month every minute and spawn the monsters in the right date. But if a gm kills them using "@killmonster2" it would mess with the respawn control...
- 10 Aug 2011, 11:56
- Forum: The Mana World
- Topic: script standard: tabs or spaces?
- Replies: 5
- Views: 3074
Re: script standard: tabs or spaces?
Just to say that I agree with the changes.
Also, what about the xml files? I think we have a lot of different indentation stiles applied there too.
Also, what about the xml files? I think we have a lot of different indentation stiles applied there too.
- 04 Aug 2011, 11:54
- Forum: The Mana World
- Topic: script cleanup/scripting standards proposal
- Replies: 16
- Views: 7094
Re: script cleanup/scripting standards proposal
These are some very good suggestions in my opinion: indentation with 4 spaces no trailing whitespace Set dynamic and local @variables to 0 before close; Remove unnecessary next; Remove redundant code such as end; after close; remove break; instead use end; (requires changing the java converter) Repl...
- 23 Jul 2011, 02:51
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Speed skill quest bug
- Replies: 2
- Views: 1656
Re: Speed skill quest bug
frost, That would explain the negative value, since the quest uses gettimetick(1), which returns the number of seconds since 00:00 :) In any case, I already pushed to the test repo the change to gettimetick(2), so I guess it won't happen again. Parn, try focusing the skill with Luca. If everything i...
- 18 Jul 2011, 19:59
- Forum: Player talk
- Topic: Homophobia in game?
- Replies: 38
- Views: 5536
Re: Homophobia in game?
I have never seen this kind of attitude in game yet, but if it is really happening, I think it must be repelled just as any kind of hateful remarks about race, religion, country, etc.
- 10 Jul 2011, 20:21
- Forum: Player talk
- Topic: User ID invalid?!
- Replies: 2
- Views: 621
Re: User ID invalid?!
Here is the list of accounts from the last purge:
http://server.themanaworld.org/gm/purge-2010-08-02.txt
http://server.themanaworld.org/gm/purge-2010-08-02.txt