Search found 565 matches

by Hello=)
27 Jun 2025, 13:04
Forum: Support & Bug reports
Topic: variables go away
Replies: 10
Views: 579

Re: variables go away

On side note you can also ask me or HoraK about TMWA internals, e.g. in game. And its really wise to read https://raw.githubusercontent.com/eathena/eathena/master/doc/script_commands.txt to get idea how this supposed to work. TMWA is descendant of eAthena, slightly older version than this one descri...
by Hello=)
27 Jun 2025, 12:56
Forum: Contributing & Testing
Topic: Script reference Version 1.02
Replies: 7
Views: 493

Re: Script reference Version 1.02

I wonder, have you ever seen https://raw.githubusercontent.com/eathena/eathena/master/doc/script_commands.txt - this manual? TMWA about 85% same, though "some" differences exist. Some things are underimplemented, but some are big superset and quite powerful features specific to TMWA. To me...
by Hello=)
27 Jun 2025, 12:33
Forum: Contributing & Testing
Topic: How to push to GIT repository.
Replies: 10
Views: 306

Re: How to push to GIT repository.

Just in case... 1) Thanks for making your chages. They look interesting and I'm looking forward to getting this on wheels. 2) I've added some comment about some of changes. Perhaps, you want to take a look? 3) Seems you run some customized world or something like this, and up for implementing some f...
by Hello=)
27 Jun 2025, 11:28
Forum: Marketplace
Topic: ManaMarket
Replies: 1667
Views: 1939871

Re: ManaMarket

For bookkeeping: Sacajawea has been added to ManaMarket. Qu1que, have you been added to MM or you still need this?

by Hello=)
26 Jun 2025, 21:21
Forum: General Development
Topic: Quest Suggestions and Gameplay Enhancements
Replies: 1
Views: 110

Re: Quest Suggestions and Gameplay Enhancements

First of all I would like to thank you for very thorough, detailed feedback and ideas. I wonder, what your nick name in game happens to be? And then if you wonder why I say some things. I'm game master - so I dwell on server. And can crawl server, checking for bots, etc. So I inherently have some id...
by Hello=)
05 May 2025, 01:40
Forum: Events
Topic: Treasure Hunt Lite [treasure found]
Replies: 6
Views: 6436

Treasure diggers are chilling out

3) Some treasure diggers chilling out on beach (after treasure digged out).

by Hello=)
05 May 2025, 01:36
Forum: Events
Topic: Treasure Hunt Lite [treasure found]
Replies: 6
Views: 6436

Some screenies

2) After some trial and error pirates were finally dispatched and qu1que manages to get his hard earned reward.
(timing of automatoc global announce is funny, it arrived literally few seconds after treasure claimed)

by Hello=)
05 May 2025, 01:32
Forum: Events
Topic: Treasure Hunt Lite [treasure found]
Replies: 6
Views: 6436

Some screenies

This time I managed to make some screenies (though from 2nd attempt, on 1st attempt pirates unfortunately prevailed) By that moment some ppl tired - but qu1que been persistent, unstoppable - and eventually found right spot. I almost missed that moment myself - but "almost" doesn't counts. ...
by Hello=)
04 May 2025, 15:04
Forum: Events
Topic: Treasure Hunt Lite [treasure found]
Replies: 6
Views: 6436

Re: Treasure Hunt Lite [treasure hunt season open]

Its activated and re-configured. By now Reward is different this time. Search area only 1/3 of what's been on main leg. Mobs spawns are far less intense so ppl can even try digging >1 spot at once with good "defenders" team. Collateral booty reduced since now task is easier. In progress - ...
by Hello=)
03 May 2025, 17:54
Forum: Events
Topic: Treasure Hunt Lite [treasure found]
Replies: 6
Views: 6436

Treasure Hunt Lite [treasure found]

I think I would re-seed Treasure Hunt quest and let players to have some fun on weekend, trying to find another treasure. Tentatively, It would be set to run on somewhere tomorrow (Sunday). I would reduce search area, making treasure easier to find. Quest difficulty (mobs spawns) would also be tuned...
by Hello=)
03 May 2025, 17:29
Forum: Client Development
Topic: Trading protected items
Replies: 4
Views: 4965

Re: Trading protected items

I speak about particular feature: player-configured item protection. This IMO really meant to protect valuable item - not to do something else. Halting potential unsafe cases leading to item loss. In this context, I can imagine allowing trades of these with "friendly" players can be okay p...
by Hello=)
24 Apr 2025, 01:58
Forum: Events
Topic: Treasure Hunt! (new quest/battle/event) [treasure found]
Replies: 15
Views: 17193

Re: Treasure Hunt! (new quest/battle/event) [treasure found]

I really enjoyed this style of quest and have some ideas for similar ones in the future! Marking spots that have already been checked would definitely make the quest easier. That paired with a smaller zone would be perfect for an "event" style quest because many players together could do ...
by Hello=)
24 Apr 2025, 01:20
Forum: Client Development
Topic: Trading protected items
Replies: 4
Views: 4965

Re: Trading protected items

My opinion... Its been me behind this feature who suggested it to 4144. Its why I bother to reply here. Similar feature been spotted in other, pro-made MMORPG. I've "translated" it to TMW terms and explained 4144 how it meant to work. IMO 4144 implemented it right. Its what I liked about h...
by Hello=)
19 Apr 2025, 20:51
Forum: Events
Topic: Treasure Hunt! (new quest/battle/event) [treasure found]
Replies: 15
Views: 17193

Treasure found!

After many hours of searching and digging, treasure finally has been found! Some people even failed to believe it exists or lost faith. I've been qutie generous about area, making it about 320 tiles, and each dig attempt took few minutes and dealing with some monsters awakened by digging attempt. An...
by Hello=)
15 Apr 2025, 14:38
Forum: Events
Topic: Treasure Hunt! (new quest/battle/event) [treasure found]
Replies: 15
Views: 17193

Honk-honk! Treasure hunt has arrived!

Another update: 1) Server has been updated again. Second part of Treasure Hunt is live. Have fun exploring it. 2) Also few bugs were fixed. Legendary Shovels and Legendary Treasure Maps now droppable, HoraK initially set too steep mode on items so some players were not able to share items even if th...