Search found 7 matches
- 07 May 2011, 07:32
- Forum: Support and Bug reports
- Topic: Can´t Compile last git version ...
- Replies: 12
- Views: 4246
Re: Can´t Compile last git version ...
Forgive the grave digging, hopefully this could be useful to other people that run into the same problem (like i did) I also got the linker error: lib/libSDL_gfx.a(SDL_gfxBlitFunc.o):SDL_gfxBlitFunc.c:(.data+0x0): multiple definition of `GFX_ALPHA_ADJUST' .objs\src\graphics.o:C:/MinGW/bin/../lib/gcc...
- 03 Jul 2009, 14:07
- Forum: Graphics Development
- Topic: [REQ] New mouse icons
- Replies: 10
- Views: 2308
Re: [REQ] New mouse icons
Err... Can I get a verdict then?
- 01 Jul 2009, 00:25
- Forum: Graphics Development
- Topic: [REQ] New mouse icons
- Replies: 10
- Views: 2308
Re: [REQ] New mouse icons
I made the colour scheme more even and added shadows to match. This good or do you just want to keep the std mouse w/ different colours? Personally I don't think symbolism is a bad thing. heheCrush wrote:Could you try to create something which is more in the style of the other cursor graphics?
- 30 Jun 2009, 17:21
- Forum: Graphics Development
- Topic: [FND]forest tileset
- Replies: 395
- Views: 102882
Re: forest tileset
http://i143.photobucket.com/albums/r156/SnEptUne/big_tree_bshadow.png This is great art, and I'm trying to map with it. It looks as if characters should be able to walk over the roots. But as an x8 tileset: If it's on the fringe or higher, the roots are drawn over the character. If it's below the f...
- 30 Jun 2009, 16:28
- Forum: Graphics Development
- Topic: [REQ] New mouse icons
- Replies: 10
- Views: 2308
Re: [REQ] New mouse icons
Hi there Idiomatic, Could you post your icons so everyone will be able to vote about their favorite implementation. I'm not against Crush's proposal, though... I was using graphics from other places when I was testing but it was never intended to be end product. http://img395.imageshack.us/img395/9...
- 29 Jun 2009, 16:36
- Forum: Graphics Development
- Topic: [REQ] New mouse icons
- Replies: 10
- Views: 2308
[REQ] New mouse icons
I made a patch so you can mouseover npcs/mobs/items and your cursor changes and need graphics for it http://mantis.themanaworld.org/view.php?id=715 Is the pertaining roadmap item if you want to check it out. ..\tmw\data\graphics\gui\mouse.png Is what I need extended to add: Attack (mouse over mob) P...
- 25 Jun 2009, 00:35
- Forum: Graphics Development
- Topic: minor hat with a light
- Replies: 35
- Views: 6544
Re: minor hat with a light
Anyways I don't think making the cave light up is a huge enough advantage for us to worry about. Traversing with low visibility isn't a big deal for most people. And comparing the people doing the quest for the cap/candle/w/e vs getting a client patch. Seems like it wouldn't be worth the bother to g...