Search found 15 matches
- 24 Jul 2005, 07:03
- Forum: Player talk
- Topic: w00t..
- Replies: 0
- Views: 998
w00t..
Finally got the damned thing emerged.. for some reason, opengl wasn't set to use nvidia.. and so I got guichan compiled using xorg-x11 opengl.. and for some reason tmw didn't like that.. especially after I reemerged x11 and removed my nvidia drivers and reinstalled them and made my system use those....
- 12 Jul 2005, 07:18
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Transparent chat window?
- Replies: 1
- Views: 1358
Transparent chat window?
I liked it transparent.. Which is why I never used the cvs version.. Could you guys make it an option? i know I could just modify the code a little and do it myself.. but Maybe other people liked it also? Kind Regards, Anthony.. And no luck on that code.. *stabs his harddrive.. :/ I needed that code...
- 21 Jun 2005, 23:25
- Forum: TMW Classic
- Topic: Tiles retouch
- Replies: 16
- Views: 7767
personally, I like the tiles.. even the ones that weren't perfect.. I could at least see the text.. it sucks having to run to a spot to get my message displayed.. Anywyas, it makes it a lot easier.. and I like the tiles... Then again, if the fonts were changed some or used a different engine, it mig...
- 21 Jun 2005, 23:11
- Forum: Off topic
- Topic: Introduction.... of some sort..
- Replies: 1
- Views: 1448
Introduction.... of some sort..
Just thought since I'd been posting here, I'd introduce myself.. Sorry for grammar and spelling... but as a coder, I concern myself more with code then with the real world and with spelling and grammatical errors. :p Anyways, I am a twenty five year old male from all over.. no specific place because...
- 21 Jun 2005, 22:59
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: The buddy list/ other things
- Replies: 8
- Views: 3768
Well, that should be easy to do, eh? I mean, global systems aren't really that hard... In C you'd just send a message to all the connected players in the globally linked list(f an array... those can cause problems.. why not have unlimited*somewhat, depends on the system running the server*).. Kinda ...
- 21 Jun 2005, 22:44
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Admin Selection/ rights
- Replies: 10
- Views: 4434
I'll try and dig around on my old harddrives and on my other servers for the code.. It had some pretty nice features.. A fully implemented event queue type system which manages the entire server(networking and all), signal handling, commands that were loaded as libraries, account system that worked ...
- 21 Jun 2005, 22:33
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Font
- Replies: 17
- Views: 6432
I swear, when writting applications for multiple platforms... it can be such a bitchs(i can say that eh?)... Anyways, since you guys use C++ there's the stock boolean to help you folks out.. use TTF and true type2 or whatever it's called(I have been without my normal desktop for too long... :( pray ...
- 21 Jun 2005, 19:48
- Forum: Player talk
- Topic: New server for testing NPCs
- Replies: 38
- Views: 12788
- 21 Jun 2005, 19:46
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Font
- Replies: 17
- Views: 6432
- 21 Jun 2005, 18:27
- Forum: Support and Bug reports
- Topic: linux noob tring to install
- Replies: 6
- Views: 3198
For future reference, if you get that problem, it's usually in /usr/local/lib/pkgconfig or whatever it is(i always specific --prefix=/usr during configuration.. eg: ./configure --prefix=/usr then everything gets installed to /usr instead of /usr/local which is default for almost anything you use) an...
- 21 Jun 2005, 17:27
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: The buddy list/ other things
- Replies: 8
- Views: 3768
what about just being able to use themes and or just customizing the style and colour to your liking? I did something like this on an old MUD I used to code on and it's quite a bit harder to get it working on that then on something which can use graphics and a lot more colour. :p it may take a littl...
- 21 Jun 2005, 05:44
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Admin Selection/ rights
- Replies: 10
- Views: 4434
In my experience, I usually try to get as much of the admin stuff as possible done first, it's part of the basic server.. Not going all out and adding a bunch of admin commands.. kicking and banning are definitly almost always on top list. different logging states for different admins also.. Not tha...
- 20 Jun 2005, 03:20
- Forum: Support and Bug reports
- Topic: Crash on Attack
- Replies: 3
- Views: 2245
You could run the program in a debugger and try to trap the what caused it. It'd require recompiling it with -ggdb in the CFLAGS.. or CXXFLAGS.. That way you could run gdb on it, run the program, test it out till it crashes.. Then you can do bt full.. copy what it says, paste it here and there we go...
- 20 Jun 2005, 03:04
- Forum: Support and Bug reports
- Topic: can't run, compiles fine
- Replies: 5
- Views: 3304
I just always figured if you used linux, you'd know about that stuff.. I figured it out just because I'm really nosing and would always go sticking my nose in places where it doesn't belong.. :/ Which is why Fluxbox freezes my gentoo parition.. right now.. playing with it too much.. heh.. :/ Though,...
- 19 Jun 2005, 04:06
- Forum: Player talk
- Topic: Poll question reguarding PVP - - please leave feedback.
- Replies: 99
- Views: 37120
First off, let me say howdy. Heh.. Been following the project for a little while now.. without actually ever trying it untill the other day.. Anyways, I think pvp should be anywhere that's not a town.. And even then, I think some towns should be pvp areas.. Depends on the type of town it is.. I've a...