Search found 55 matches

by AcnotAlpha
26 Jan 2010, 13:52
Forum: Graphics Development
Topic: magic potion
Replies: 8
Views: 1977

Re: magic potion

They are supposed to provide a bonus, but apparently that was removed, or never added in the first place.
by AcnotAlpha
25 Jan 2010, 17:18
Forum: TMW Classic
Topic: Later magic levels, Necromancy, etc.
Replies: 4
Views: 1653

Re: Later magic levels, Necromancy, etc.

It would make sense. You're giving up some of your own life energy to the creatures you are reanimating.
by AcnotAlpha
25 Jan 2010, 15:49
Forum: TMW Classic
Topic: Equipment reorganization
Replies: 20
Views: 4941

Re: Equipment reorganization

Wow, those would be really nice stats. Maybe not the defense, but look at all those other boni :D (not that I like negative boni, but it balances the game I guess :( ). And the attack is better on the weapons too! When will it happen? Although why does the crusade helm give more defense than the war...
by AcnotAlpha
25 Jan 2010, 15:36
Forum: Graphics Development
Topic: WereWolf
Replies: 12
Views: 4051

Re: WereWolf

Well, it should be easy to fix. As far as I know, the only relevant line in the client is in \src\resources\itembd.cpp static ItemType itemTypeFromString(const std::string &name, int id = 0) { if (name=="generic") return ITEM_UNUSABLE; else if (name=="usable") return ITEM_USA...
by AcnotAlpha
25 Jan 2010, 14:27
Forum: TMW Classic
Topic: Later magic levels, Necromancy, etc.
Replies: 4
Views: 1653

Later magic levels, Necromancy, etc.

First of all, I think we need more summoning spells. The evil astral teacher, when it arrives, could teach snake and scorpion summoning, instead of forest creatures. (Evil mages would still be able to summon forest critters, and vice versa). In level 4 or 5, we could institute separation of spell cl...
by AcnotAlpha
25 Jan 2010, 14:02
Forum: Graphics Development
Topic: new npc = a elf
Replies: 54
Views: 10543

Re: new npc = a elf

Just wondering, is there anything else that needs done with this quest to make it usable? I'd like to see it in-game soon, but I haven't seen anything happening with it.
by AcnotAlpha
25 Jan 2010, 13:57
Forum: Graphics Development
Topic: WereWolf
Replies: 12
Views: 4051

Re: WereWolf

Link, actually there is a necklace layer on the char. It's called 'equip-necklace'. The current items.xml uses 'equip-neck', which doesn't exist. I'm guessing this is a bug that went unnoticed by the devs? Or is it intentional?
by AcnotAlpha
21 Jan 2010, 17:40
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Possible new trousers item
Replies: 11
Views: 2957

Re: Possible new trousers item

I'd like to see these ingame too; any idea if they're going to be accepted? One question though: does the client-side recolor function work with already colored items, or would it have to be changed to the white/gray color?
by AcnotAlpha
21 Jan 2010, 16:40
Forum: TMW Classic
Topic: Error in decription of armor?
Replies: 7
Views: 1447

Re: Error in decription of armor?

If I understand what you are saying, there is no error. The light platemail and chainmail had their defense reduced with the release of the shields. After all, with a +20 steel shield and a +12 chainmail, it's still more defense than it was originally.
by AcnotAlpha
19 Jan 2010, 18:52
Forum: Marketplaces
Topic: Sell & Buy : Sell items! & Buy items!
Replies: 5
Views: 1092

Re: Sell & Buy : Sell items! & Buy items!

I've seen paper bags selling for 300-350k
by AcnotAlpha
13 Dec 2009, 03:44
Forum: Off topic
Topic: What is your favourite operating system?
Replies: 121
Views: 14510

Re: What is your favourite operating system?

My favorite is linux, and second, Windows.(Though not vista, as can be seen from my avatar)
by AcnotAlpha
13 Dec 2009, 03:42
Forum: Player talk
Topic: Early Christmas!
Replies: 1
Views: 481

Re: Early Christmas!

+1 versus yourmistakes screenie. This one I show up in! :D
by AcnotAlpha
09 Dec 2009, 14:01
Forum: Marketplaces
Topic: Nahem's shop
Replies: 49
Views: 6135

Re: Nahem's shop

Dark Lord, this is his shop thread. He can post as often as he feels like, and he needs to to keep track of the inventory.
by AcnotAlpha
08 Dec 2009, 16:33
Forum: Player talk
Topic: Graveyard Screenshot
Replies: 8
Views: 1137

Re: Graveyard Screenshot

Actually, I had the collision visible and the fringe? invisible, by pressing F twice.
by AcnotAlpha
08 Dec 2009, 15:09
Forum: Player talk
Topic: Graveyard Screenshot
Replies: 8
Views: 1137

Re: Graveyard Screenshot

You mean in my screenshot? I had them turned off there.