Search found 25 matches
- 21 Nov 2011, 02:56
- Forum: Player talk
- Topic: "Player follow" will get you banned
- Replies: 148
- Views: 29759
Re: "Player follow" will get you banned
Quiet honestly is there any real complaints against this rule other than it makes it harder for me to level. (IMHO) The only people who this affects level wise are the ones who only use warriors. Honestly if your an archer or mage and your auto stacking your either botting with multiple mages or arc...
- 17 Nov 2011, 07:46
- Forum: Marketplaces
- Topic: Buying these things
- Replies: 3
- Views: 960
Re: Buying these things
I could sell you 500 of the little pink candies for 25gp each. Just let me know a good time to get a hold of you in game.
- 17 Nov 2011, 07:42
- Forum: Marketplaces
- Topic: ManaMarket
- Replies: 1648
- Views: 1113475
Re: ManaMarket
would also like to be added account is
Mr Demon Wolf
thank you in advance.
Mr Demon Wolf
thank you in advance.
- 12 Apr 2011, 02:44
- Forum: Player talk
- Topic: pvp war!
- Replies: 26
- Views: 7259
Re: pvp war!
Cool idea would love to be there. (if anyone needs a warrior just ask be happy to join)
The only possible problem I could see with this is if it is one huge battle then there could be accidental team killing.
edit 1:never mind didnt pay attention to the last part of your post
The only possible problem I could see with this is if it is one huge battle then there could be accidental team killing.
edit 1:never mind didnt pay attention to the last part of your post
- 11 Apr 2011, 19:08
- Forum: TMW Classic
- Topic: Part of rebalance process. (Tulimshar remake and npc dialog)
- Replies: 27
- Views: 7754
Re: Part of rebalance process. (Tulimshar remake and npc dia
Sorry if this is a stupid question but may I ask why you say that?meway wrote: Note that higher-levels won't have the ability to interact with those lower levels until that armor is removed
- 08 Apr 2011, 16:15
- Forum: TMW Classic
- Topic: Part of rebalance process. (Tulimshar remake and npc dialog)
- Replies: 27
- Views: 7754
Re: Part of rebalance process. (Tulimshar remake and npc dia
I'm a big fan of the removing equipment thing like in castlevania symphony of the night. IMO If it was not such an exploitation. We should start out with the best armor (choice should be provided) Than after you leave town it removes them so your goal would be to get them back eventually. But highe...
- 06 Apr 2011, 16:38
- Forum: Web Development
- Topic: Spam Cops
- Replies: 32
- Views: 14812
Re: Spam Cops
from a player it sounds like a good idea. If nothing else just to go through and clean it up and get rid of irrelevant/old topics etc.
- 05 Apr 2011, 22:06
- Forum: TMW Classic
- Topic: Part of rebalance process. (Tulimshar remake and npc dialog)
- Replies: 27
- Views: 7754
Re: Part of rebalance process. (Tulimshar remake and npc dia
Well since your looking for ideas I have one that could be tried haven't been able to test it yet myself, but here it is. I was thinking a tribal people based inn the desert area somewhere. (your choice on where) My idea was that the highest level the player would be able to achieve would be 10 at t...
- 17 Mar 2011, 18:10
- Forum: TMW Classic
- Topic: [REQ] Daily Quests System Review
- Replies: 15
- Views: 4660
Re: [REQ] Daily Quests System Review
I like your idea would be nice to get more money off a creature that is much harder to kill like a yeti. My only real problem is that while an increase in the bats hp would help against boters. The bat quest was meant for very low levels since at first their income I guess you would say is pretty mu...
- 15 Feb 2011, 16:48
- Forum: Player talk
- Topic: F--k y-u Romashka (sensible eyes an children don't reed ! )
- Replies: 27
- Views: 5049
Re: F--k y-u Romashka (sensible eyes an children don't reed
EVERYONE loves killing mistakes (assuming they can, of course) First: True :lol: Second: The biggest reason anyone likes to kill mistakes is because he has killed them at least once if they have been around long enough. :roll: Third: I can honestly say that at least mistakes kills you right when yo...
- 29 Jan 2011, 11:05
- Forum: Player talk
- Topic: Opinions/Suggestions about the new skills.
- Replies: 8
- Views: 1918
Re: Opinions/Suggestions about the new skills.
To get back on topic though here is what I'm seeing. We need warrior specific class skills since archers have mallards eye and mages have astral soul and since all classes are able to acquire those skills there needs to be a boost for all classes when you acquire it like say if a warrior had mallard...
- 29 Jan 2011, 09:29
- Forum: Off topic
- Topic: Favourite Quotes
- Replies: 14
- Views: 4889
Re: Favourite Quotes
"There are many things of which a wise man might wish to be ignorant." Ralph Waldo Emerson “The only reason for time is so that everything doesn't happen at once.” Albert Einstein "Be as smart as you can, but remember that it is always better to be wise than to be smart." Alan Al...
- 28 Jan 2011, 19:50
- Forum: Player talk
- Topic: 44 min in yetis cave
- Replies: 3
- Views: 1175
Re: 44 min in yetis cave
Talk about being swarmed.
- 28 Jan 2011, 19:48
- Forum: Player talk
- Topic: Opinions/Suggestions about the new skills.
- Replies: 8
- Views: 1918
Re: Opinions/Suggestions about the new skills.
"Warriros shouldn't need to have yet another stat to pour points into in order to compete with the other classes imo. They already need more stats compared to archers/mages as it is. I'd rather have another stat give a small magic def. bonus similar to how dex gives a small damage boost to mele...
- 28 Jan 2011, 05:58
- Forum: Player talk
- Topic: Opinions/Suggestions about the new skills.
- Replies: 8
- Views: 1918
Re: Opinions/Suggestions about the new skills.
"You realize that at 99 int at my level, my max m attack was around 300? If that kills a 70+ warrior before they can kill the low level mage with no vitality casting it, it's a problem with the warrior, not magic attack lol. I know magic damage is dealt regardless of defense, but that doesn't m...