Search found 20 matches

by binarymind
25 Jun 2010, 09:49
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

I am truly sorry to disappoint the developpers who showed interest in my work, but i have lost enthusiasm for the game (and time to play it). So, i am now removing the page from my website and deleting the last remnants from my system. I do hope some of my ideas made it to the main stream. Perhaps i...
by binarymind
24 Dec 2009, 18:02
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Thank you for the advice Crush, but i'm not very good with git and i still don't understand how to make it work the way i want to (or perhaps it just isn't supposed to work that way), and i don't think that format-patch would work the way things are now.
In the future i'll try to do as you sugest.
by binarymind
23 Dec 2009, 21:52
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Hello everyone. I really should have given up, but i didn't. After a Cygwin update and some more testing with flags git diff finally "spat out" what i wanted (i still had to manually select and remove most of the files i wanted to exclude before running the tool). But after those two hours...
by binarymind
23 Dec 2009, 12:40
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

I give up...:x - diff allows me to exclude files/folders and doesn't include unmodified files, but doesn't detect file renames and doesn't include binary data in an efficient way; - git diff detects file renames and is good with binary data, but doesn't allow me to exclude files/folders and also inc...
by binarymind
21 Dec 2009, 15:11
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Hello everyone. My revision of the Book system seems to be complete. Can anyone tell me the best way to generate a patch file between two directories, that includes file renames, excludes unmodified files, and includes the binary data from new non-text files? It must be compatible with cygwin, msys ...
by binarymind
15 Dec 2009, 16:30
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Hello Bertram, For the default data, i have a function that creates and stores each of the commands. It would be best to get a default file from the server, but that is something for the future. The default "server" commands are View/Use only, but the player can add more, hence the "A...
by binarymind
15 Dec 2009, 12:17
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Here's a sample of some improvements to the Book Window: http://mana.mentebinaria.com/imagens/book_screenshot_1.png http://mana.mentebinaria.com/imagens/book_screenshot_2.png The server commands are View/Use only, and are generated automatically if there is no commands.xml file. I still have to impl...
by binarymind
07 Dec 2009, 19:38
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Perhaps i didn't explain myself clearly. When you try to assing a key combination in Keyboard Setup, it immediately assumes the first key pressed, wich is the modifier, so key combinations aren't allowed. I have made a patch with the Book system modifications only, and made it available on my site (...
by binarymind
07 Dec 2009, 18:29
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

How would key shortcuts be defined?
Would we still use the separate modifier/key definition system?
A keyboard system that allowed defining modifier+key would be more flexible.
by binarymind
07 Dec 2009, 16:48
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

About the item/chat macro separation: it's not that i think it is a bad idea to mix them, it's just that i don't know how :D, and for the time being a half-way patch is perhaps good enough. (I only learned C, and it was a long time ago, so I have limited knowledge of the C++ language) I agree that a...
by binarymind
07 Dec 2009, 16:10
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

I don't know about mixing items and chat macros in the same shortcut bar, but i think it would be relatively easy to adapt my shortcut bar to englobe both chat macros and emotes, therefore getting rid of the emotes button, window and shortcut bar. What comes to mind is having a local file like "...
by binarymind
07 Dec 2009, 15:18
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

I just added the commands.xml file for convenience, since i wanted to mess with as less original code as possible, and i didn't think anyone would want to add a Book system to the server. It is in my plans to implement add/modify/remove buttons to the Book window, so the player can modify the Book d...
by binarymind
07 Dec 2009, 12:22
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

Someone finally informed me that the GIT repository has moved...:? (really, someone should update the TMW wiki... :() So i have updated my patch to comply with the new GIT repository and published the new version on my site. I also moved the site to a new location: http://tmw.mentebinaria.com/ now r...
by binarymind
05 Dec 2009, 19:34
Forum: TMW Classic
Topic: TMW Client Patch (binaryMind)
Replies: 47
Views: 8771

Re: TMW Client Patch (binaryMind)

I have just posted another release of my patch. I have created a Command system that works similarly to the Item system, only instead of an Inventory of Items that loads from the server you have a Book of Commands that loads from a local file. I also improved the site a bit, so it's easier to see th...
by binarymind
05 Dec 2009, 13:25
Forum: TMW Classic
Topic: Right Alt key activates attack mode
Replies: 1
Views: 815

Re: Right Alt key activates attack mode

The problem is gone! I just set "right alt" as the default "emote" key and "left alt" as the default "command" key, and the problem disappeared... :) I still don't get it, bust at least the Command system is now working. I just hope this doesn't return when i ...