Search found 109 matches

by nym
15 Nov 2005, 23:18
Forum: TMW Classic
Topic: Script Bindings Progress
Replies: 2
Views: 2103

Hehe, ok. I haven't really used Ruby for anything. Im more of a Perl guy (Tcl is good too) ;)

I know you can leave out the parentheses from functions, except sometimes they help for clarity :)
by nym
15 Nov 2005, 07:25
Forum: TMW Classic
Topic: Script Bindings Progress
Replies: 2
Views: 2103

Script Bindings Progress

Some of you may know i have been working on some scripting bindings for TMW server, and as requested by an individual I will post an update on the forums :) Currently you are able to create Ruby scripts which provide some basic functionality for the server. Many of the reasons that some things are n...
by nym
14 Nov 2005, 02:33
Forum: Player talk
Topic: Losing Faith
Replies: 15
Views: 4006

I agree with most of the points there. Except im not sure if it would be good for Kyokai to come back, as before he was a very self-centered control freak. Modanung: As for the "SoM style battling not possible blah blah blah"; it is total BS. It is possible, and it is playable. Years ago i...
by nym
09 Nov 2005, 12:48
Forum: TMW Classic
Topic: Ruby programmer?
Replies: 9
Views: 5041

Currently the plans are to make the scripts able to control most aspects of the server, allowing a large amount of control (only having the server core implemented in C++). As for SWIG, i didn't look at it for the support for multiple languages, but for the ease of creating the actual language bindi...
by nym
08 Nov 2005, 00:34
Forum: TMW Classic
Topic: Ruby programmer?
Replies: 9
Views: 5041

Interesting, if you wouldn't mind it could be helpful if you started researching more into the matter of how you want to be able to do things in Ruby for TMW (Ruby class structure etc.). I am no Ruby master (i know basics, but never bothered to really learn much), so that would be helpful for when t...
by nym
05 Nov 2005, 03:32
Forum: Support and Bug reports
Topic: X.Org/XFree fps differences
Replies: 5
Views: 2920

There could be differences in the configuration. You might want to check out your /etc/X11/xorg.conf and make sure its using the full potential of your video card.
by nym
05 Nov 2005, 03:27
Forum: Player talk
Topic: Activity?
Replies: 8
Views: 2402

<-- nearly finished uni for the year (i have final exam on monday). THen i can devote more time to tmwserv ^_^
by nym
16 Oct 2005, 02:14
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Prevent item stealing
Replies: 54
Views: 20442

this has been raised before. If you enable PVP everywhere there should be penalties for people who PVP. You could possibly remove some experience from the user (this is probably just about all we could do at this time)... i would suggest that experience removed would be inversly proportional to the ...
by nym
03 Oct 2005, 10:37
Forum: Off topic
Topic: Accepting and Criticizing
Replies: 25
Views: 7834

This statement by Bill proves absolutely nothing and serves no purpose.
by nym
21 Sep 2005, 13:21
Forum: Off topic
Topic: world of warcraft f*ckup
Replies: 7
Views: 3049

yeah, read about it just after it started. ITS F*CKING AWESOME! It makes me almost want to play it :)
by nym
19 Sep 2005, 10:02
Forum: Player talk
Topic: Will TMW Ever Make Money?
Replies: 39
Views: 11074

mmmm. Thats a good idea. You could raise money by having a clothing store where you buy clothes (or you could buy them in-game, but they are very expensive). This doesn't mean that you shouldn't be able to find clothes in game, its just that the shop should offer exclusive material. It could be an n...
by nym
17 Sep 2005, 08:42
Forum: TMW Classic
Topic: Starting your own server
Replies: 18
Views: 8819

Modanung: Dont bag Sull. He (and many others, including me) joined this project because of its initial aim to create a SoM like game. Currently, it is nothing like SoM, and doesn't seem to be getting any closer to SoM. Thats why many people have left; because TMW has been turning into another point-...
by nym
09 Sep 2005, 10:00
Forum: Player talk
Topic: New Skill Explained!
Replies: 17
Views: 6483

Ok. Thats screwed.

/me thinks that you should have to be a certain level to sell your soul
by nym
07 Sep 2005, 04:14
Forum: Player talk
Topic: New Skill Explained!
Replies: 17
Views: 6483

Shouldn't there also be penalties for selling your soul? I would suggest something like keeping the upped attack power & losing HP regen ability. And i dont think by selling your sould you should get a discount. If it isn't changed, everyone will be soul-less (and thus everyone will be the same ...
by nym
05 Sep 2005, 08:46
Forum: Graphics Development
Topic: woodland tileset
Replies: 304
Views: 66000

Rotonen: the tiles are Sull's entirely. he was working on them a long time ago when not alot seemed to being done graphic wise (as he didn't like just the desert setting he decided to try out some pixel art himself). Crush: Your tiles are starting to look good :). One suggestion would be to make eve...