I had phases - first the Snow Goggles, then the Skull Mask forever...
Now I'm biased, because I made the mask I wanted - pink eyes to glare at everyone!
Search found 461 matches
- 17 Feb 2020, 01:53
- Forum: Player talk
- Topic: What hats you use most?
- Replies: 19
- Views: 17646
- 17 Feb 2020, 01:47
- Forum: Events
- Topic: Valentines Day Event 2020
- Replies: 25
- Views: 16153
Re: Valentines Day Event 2020
I'm so happy my creepy teddy bears got some love this year, heh.
- 10 May 2018, 23:13
- Forum: Player talk
- Topic: The Ridiculous Candor Challenge
- Replies: 4
- Views: 6354
The Ridiculous Candor Challenge
Now, someone made a bet that they could solo run Candor without dying, and actually survived. All bets aside, such a thing deserves a reward... so from now on, if anyone attempts to do the same, and gets a GM to stay as a witness.... you will get something classy as a reward. Please understand, ther...
- 13 Nov 2017, 08:28
- Forum: Events
- Topic: Event on Monday November 20th
- Replies: 17
- Views: 14949
Re: Event on Monday November 20th
Well, the other colors were never released in a holiday event, and were intended as prizes for GM events, so.... this is a good chance .
- 10 Nov 2017, 06:47
- Forum: Events
- Topic: Event on Monday November 20th
- Replies: 17
- Views: 14949
Re: Event on Monday November 20th
If by "different color" you mean entirely new ones, that probably isn't something we can set up, especially by the 20th.
If you mean colors besides the more common green-eyed masks.... quite doable
If you mean colors besides the more common green-eyed masks.... quite doable
- 11 Jan 2017, 01:53
- Forum: Graphics Development
- Topic: [FND] Darkmatter Mask
- Replies: 13
- Views: 21089
Re: [WIP] Darkmatter Mask
Thanks, Ledmitz - I'd love separate hats/masks myself, but yeah it would come with a lot of complications lol. I'd like to request that these files be added soon, as my mask still has graphic errors when used with any 2-handed weapon. I can't do this myself as I currently have no internet access at ...
- 25 Dec 2016, 04:48
- Forum: Player talk
- Topic: Prsm Christmas event!
- Replies: 24
- Views: 18971
Re: Prsm Christmas event!
Hey Prsm,
I might be 28, but don't worry - I'm still willing to sit on Santa's knee to show I've been uhm.. good, I'll go with that
I might be 28, but don't worry - I'm still willing to sit on Santa's knee to show I've been uhm.. good, I'll go with that
- 20 Nov 2016, 02:26
- Forum: Graphics Development
- Topic: [FND] Darkmatter Mask
- Replies: 13
- Views: 21089
Re: [WIP] Darkmatter Mask
Okay, so this post will contain All of the completed files needed to fix my mask's animations and to add up to 4 new eye colors for it. The image files: blinkingevil.png blinkingevil.png The XML files: blinkingevil.xml item2270_BlinkingEvil-green.xml item2271_BlinkingEvil-red.xml item2272_BlinkingEv...
- 19 Nov 2016, 01:20
- Forum: Graphics Development
- Topic: [FND] Darkmatter Mask
- Replies: 13
- Views: 21089
Re: [WIP] Darkmatter Mask
Just gonna do this in a new post to avoid confusion. So here I'm adding my latest versions of the mask files.
I've made the spritesheet's eyes entirely green, with no red or blue color values.
I've added fixes to the animation xml to correct the mask placement.
EDIT: I figured it out.
I've made the spritesheet's eyes entirely green, with no red or blue color values.
I've added fixes to the animation xml to correct the mask placement.
EDIT: I figured it out.
- 18 Nov 2016, 22:57
- Forum: Off topic
- Topic: Neverending three-word story
- Replies: 28
- Views: 26746
Re: Neverending three-word story
While Ginaria watches
- 08 Nov 2016, 00:25
- Forum: TMW Classic
- Topic: [DIS] Item Rarity for the fusion
- Replies: 16
- Views: 24833
Re: [DIS] Item Rarity for the fusion
Rare items are popular in-game because certain game design choices(unobtainable, very rare drop) made them popular, so using the in-game popularity of items to justify your design decisions makes no sense. That's just your interpretation. Another way one can see it is that an item being rare IS a d...
- 06 Nov 2016, 22:27
- Forum: Court House (Abuse Forum)
- Topic: [Ban] geonevincent for AFK botting
- Replies: 0
- Views: 6479
[Ban] geonevincent for AFK botting
I got a report that geonevincent had been botting the bat cave for a while. They did not reply to me, and they did not respond during the length of the botcheck until I blocked them. geonevincent is free to request a level reset, unless they have been connected with AFK botting on another character....
- 06 Nov 2016, 02:20
- Forum: TMW Classic
- Topic: [DIS] Item Rarity for the fusion
- Replies: 16
- Views: 24833
Re: Item Rarity for the fusion
Your proposed solution is workable, but it isn't good enough, because your solution requires actual work to implement, which in this case can be avoided by simply not doing those things that cause the problems in the first place. Your criticism applies to the rest of the game as well, if everything...
- 05 Nov 2016, 07:05
- Forum: TMW Classic
- Topic: [DIS] Item Rarity for the fusion
- Replies: 16
- Views: 24833
Re: Item Rarity for the fusion
The solution to one-time event rewards is to not give them out to begin with I have to respectfully disagree with you there :P. When the reward for something is always the same, sure that's nice for new players - not so much for the older ones who already have several and are bored of it. You'll no...
- 04 Nov 2016, 23:33
- Forum: TMW Classic
- Topic: [DIS] Item Rarity for the fusion
- Replies: 16
- Views: 24833
[DIS] Item Rarity for the fusion
So with the fusion coming, the topic of how to handle rarity should be addressed. I know this has been discussed about 100000 times, but this time we don't have to worry about players revolting because they lost some cool items they had. Please browse the bold topics and share your opinions. With th...