Search found 1339 matches

by Alige
21 Mar 2018, 12:07
Forum: Graphics Development
Topic: [DIS] New logo
Replies: 21
Views: 13720

Re: [DIS] New logo

prsm wrote: 20 Mar 2018, 00:09seriously, with all the stuff we need to get done ..... we are talking logo.
TeZeR.D wrote: 20 Mar 2018, 17:43IMO, the current is fine as a placeholder until more important/pressing matters are moved out of the way - but it is a small issue either way.
Better work on something than nothing. :D
by Alige
18 Mar 2018, 11:03
Forum: Graphics Development
Topic: [DIS] New logo
Replies: 21
Views: 13720

Re: [DIS] New logo

Quick vectorial tries of a possible new logo.
Test 1.png
Test 1.png (6.46 KiB) Viewed 7939 times
Test 2.png
Test 2.png (6.58 KiB) Viewed 7939 times
by Alige
13 Sep 2017, 10:33
Forum: Off topic
Topic: China holiday / wedding
Replies: 9
Views: 5159

Re: China holiday / wedding

Enjoy mate, and congratulations! :P
EJlol wrote:a completely decorated restaurant
Damn, I wanna see that, waiting for the pics!
by Alige
12 Sep 2017, 13:14
Forum: Tutorials
Topic: Use this section for learners?
Replies: 10
Views: 5986

Re: Use this section for learners?

So you're not the "no" vote? :P Nope, I am. Development is already really rare, I barely see any work posted on the forums. I even have to fight on IRC to push you guys to comment my work because I do need your advice to improve myself at pixel art. Until we have more developers showing u...
by Alige
09 Sep 2017, 11:45
Forum: Graphics Development
Topic: [FND] Wine
Replies: 8
Views: 4859

Re: [WIP] Wine

Well, thanks a lot guys, marking project as finished [FND].
I'll let Reid handle it now in case she sees any other possible improvements.
by Alige
08 Sep 2017, 13:20
Forum: Graphics Development
Topic: [FND] Wine
Replies: 8
Views: 4859

Re: [WIP] Wine

Here is a new version of my attempt. I improved the shape of the glass and the liquid's color (Reid's palette) & liquid feeling.
wine-new2.png
wine-new2.png (1.01 KiB) Viewed 4829 times
by Alige
07 Sep 2017, 14:21
Forum: Graphics Development
Topic: [FND] Wine
Replies: 8
Views: 4859

[FND] Wine

Hey, I tried remaking the Wine item icon as I don't think it fits our graphic standards.
The one currently used was made by Jak1:
wine.png
wine.png (728 Bytes) Viewed 4859 times
Here is my attempt, waiting for your thoughts about it.
I used Reid's color palettes for the glass parts.
wine-new.png
wine-new.png (998 Bytes) Viewed 4850 times
by Alige
30 Aug 2017, 09:53
Forum: Graphics Development
Topic: [FND] Ship Flags
Replies: 23
Views: 11508

Re: [WIP] Ship Flags

Everything is nice except the pillow shading, I really prefer that animation over the first one, nice work! Damn, I hoped you were too tired to see that ! I guess I hate it as much as you do. Here, I more or less fixed the shading. (frame delay of the animation = 160ms) Marking project as finished ...
by Alige
29 Aug 2017, 16:35
Forum: Graphics Development
Topic: [FND] Ship Flags
Replies: 23
Views: 11508

Re: [WIP] Ship Flags

Here is the animation with shading.
by Alige
28 Aug 2017, 17:53
Forum: Graphics Development
Topic: [FND] Ship Flags
Replies: 23
Views: 11508

Re: [WIP] Ship Flags

How bout dat?
by Alige
27 Aug 2017, 12:11
Forum: Graphics Development
Topic: [FND] Ship Flags
Replies: 23
Views: 11508

Re: [WIP] Ship Flags

Since I don't like having unfinished work laying around, I tried to create an animation for these flags.
Any help would really be useful to make it much smoother to the eye.
by Alige
20 Aug 2017, 15:33
Forum: Graphics Development
Topic: [WIP] Hurnscald Confused Tree
Replies: 14
Views: 7285

Re: [WIP] Hurnscald Confused Tree

WildX wrote:+1 this is a job for Alige-man *shines Bat/Alige signal in the sky*
TADADAAA here I come!
Wish I'd have time for it, sadly I don't. I'm Bruce Wayne, I have a castle to clean up.
by Alige
20 Aug 2017, 15:04
Forum: Graphics Development
Topic: [FND] Construction Cone
Replies: 3
Views: 3339

Re: [WIP] Construction Cone

I changed the perspective of the base so it doesn't look like an isometric tile.
Here are full tilesets so that it doesn't look too linear in game.
Enjoy, marking project as finished.
by Alige
20 Aug 2017, 10:52
Forum: Graphics Development
Topic: [WIP] Hurnscald Confused Tree
Replies: 14
Views: 7285

Re: [WIP] Hurnscald Confused Tree

First of all, no need to create 4 different trees, we could simply use the trunk as a base layer and have an accessory tileset for each season, unless you really want to have different tree trunk color palettes which is not necessary imho. Also, that work would be easy to duplicate on the other tree...
by Alige
10 Jul 2017, 15:12
Forum: Graphics Development
Topic: [FND] Construction Cone
Replies: 3
Views: 3339

[FND] Construction Cone

From what I've heard during yesterday's meeting, you guys wanted some construction cones to limit areas during the merge. I tried making one last year based on Cassy's version (on the left, mine is on the right). Have fun with it. Any off topic posts will be removed. EDIT: Fixed the hole at the top ...