Search found 7352 matches

by Crush
13 Jul 2015, 14:36
Forum: Feedback / Feature Requests / Content Suggestions
Topic: New Quest: Tulimshar Deathmatch
Replies: 8
Views: 9001

Re: New Quest: Tulimshar Deathmatch

Ah, OK then. I associated deathmatch with PvP.

When you want people to help you, you might want to be a bit more specific about what kind of help you need. Do you have some specific problems with the script and/or the item you need to know how to solve or do you need someone to do these completely?
by Crush
13 Jul 2015, 13:53
Forum: Feedback / Feature Requests / Content Suggestions
Topic: New Quest: Tulimshar Deathmatch
Replies: 8
Views: 9001

Re: New Quest: Tulimshar Deathmatch

Interesting idea. But what prevents me from staging 20 fights against my own mule?
by Crush
11 Jul 2015, 23:38
Forum: Off topic
Topic: TMW being a game engine
Replies: 14
Views: 10207

Re: TMW being a game engine

Would you still accept content contributions from people who are not yet involved in development?
by Crush
02 Jul 2015, 08:17
Forum: Player talk
Topic: Day and night system and some ideas for Tmw
Replies: 6
Views: 5852

Re: Day and night system and some ideas for Tmw

The easy solution would be to just add a dark overlay when it's night. This could be done with very little effort. But overlays have proven to be quite unpopular with the community. Looking at the screenshots people post, most people seem to deactivate them. The mappers also seem to dislike them: ma...
by Crush
09 May 2015, 18:01
Forum: Graphics Development
Topic: [MOB] Snake Guardian
Replies: 8
Views: 8444

Re: [MOB] Snake Guardian

Why the checkboard dithering? TMW supports 32bit color depth. When you want to give it texture, it usually looks better to not use checkboard dithering but rather to place pixels randomly. Also, the shading on the head looks strange. This is how you shade a spherical object: http://piq.codeus.net/st...
by Crush
23 Apr 2015, 13:37
Forum: Off topic
Topic: isometric help
Replies: 8
Views: 16206

Re: isometric help

Are the visible grid lines between the tiles intentional (for example as a visual aid for a tile-oriented strategy game) or are you looking for advise to get rid of them (for a higher immersion)?
by Crush
20 Apr 2015, 20:17
Forum: Off topic
Topic: isometric help
Replies: 8
Views: 16206

Re: isometric help

mas886 wrote:You can try here https://wiki.themanaworld.org/index.php/Dev:Main on the graphics part
The projection of TMW is orthogonal, not isometric.
by Crush
17 Apr 2015, 14:06
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Thoughts about exploration
Replies: 5
Views: 5612

Re: Thoughts about exploration

When allowing players to interact with the world, always keep two things in mind: 1. there are multiple players in the world who all want to interact with it - in the worst case simultaneously 2. a small amount of these players are trolls who will abuse anything they can to annoy other players For a...
by Crush
01 Apr 2015, 13:40
Forum: Player talk
Topic: The Mana World on Wikipedia
Replies: 8
Views: 7787

Re: The Mana World on Wikipedia

noog wrote:I would love to see a more detailed article and related subtroopes of TMW in tvtropes. Is anyone working on tvtropes article ? I would love to work on it.
According to the edit history there wasn't a content-related contribution for years, so feel free to edit.
by Crush
27 Mar 2015, 14:11
Forum: Player talk
Topic: The Mana World on Wikipedia
Replies: 8
Views: 7787

Re: The Mana World on Wikipedia

The attempt in 2008 was not the only one. There were several tries to add an article about TMW to the English Wikipedia. They all failed due to lack of reputable and independent sources. When you want to write an article for the English Wikipedia, it is not enough to write what you know about the to...
by Crush
27 Feb 2015, 13:19
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Feature Request: SKYTLURK
Replies: 52
Views: 24994

Re: Feature Request: SKYTLURK

TRGN wrote:Is anybody helping me make the skytlurk?
The first thing you need to learn about pixel are is how to shade a sprite. Then some color theory - 100% saturated colors are almost never a good idea, and pure black is rarely appropriate either.
by Crush
21 Feb 2015, 19:20
Forum: Feedback / Feature Requests / Content Suggestions
Topic: My Suggestion
Replies: 5
Views: 7756

Re: My Suggestion

1- Place the game on pvp between players, respecting some places as the central cities and novice players . 2- And having pvp between players killing each other that one can pick up fallen ints them. We have a PvP area in the game. Looking at the drama it creates, it might not be a good idea to ext...
by Crush
21 Feb 2015, 19:10
Forum: Feedback / Feature Requests / Content Suggestions
Topic: My Suggestion
Replies: 5
Views: 7756

Re: My Suggestion

Moved from "Contributor Suggestions" to "Feedback / Feature Requests / Content Suggestions".

In the future please read the forum rules in the yellow box above a board before posting to understand what the board is about.
by Crush
07 Feb 2015, 15:36
Forum: News
Topic: Downtime Report: Feb 6th, 2015
Replies: 4
Views: 15504

Re: Downtime Report: Feb 6th, 2015

o11c wrote:
MadCamel wrote:I'd like to thank Nicotine and Caffeine for helping me through these tough times.
I've never heard of anyone with those nicks.
I think he is referring to this guy and this guy. I don't like the first, but I couldn't get much work done without the help of the latter.