Search found 1391 matches

by Reid
27 Nov 2024, 22:32
Forum: Art & Graphics
Topic: Big Slime PNG
Replies: 6
Views: 5277

Re: Big Slime PNG

This kind of mob is already present in Source of Mana:
https://gitlab.com/sourceofmana/sourceo ... type=heads

BigSlime.png
BigSlime.png (119.14 KiB) Viewed 5013 times
by Reid
26 Oct 2024, 23:51
Forum: Source of Mana Development
Topic: [WIP] Milestone 8
Replies: 0
Views: 17164

[WIP] Milestone 8

Today is the start of the 8th milestone for SoM's prototype build. This one will focus on persistant player progression, improved UX across all platforms, equipment support, tulimshar & prologue designs. Here is the list of mandatory tasks to be worked on during these next few months: SQL: SQLit...
by Reid
26 Oct 2024, 13:48
Forum: Source of Mana Development
Topic: Source of Mana v0.0.7 [RELEASE]
Replies: 8
Views: 30062

Re: Source of Mana v0.0.7 [RELEASE]

This updates focus on integrating some important game features that will be the root of our gameplay experiences, do note hesitate to give us any feedbacks or just to pass by through our Discord to say hi! Banner.png Changelog: Sailing System: Explore the seas with the new sailing mechanics and trav...
by Reid
18 Oct 2024, 00:20
Forum: Support & Bug reports
Topic: Tester opportunities [v0.0.7]
Replies: 18
Views: 34821

Re: Tester opportunities [v0.0.7]

I've uploaded a new release candidate build at the same itch link here: https://reidya.itch.io/source-of-mana-dev Changelog is still being written but so far, you can test the following: Sailing feature through the overworld map Gabz's Candor tournament Becees's quest A ton of UX and UI improvement ...
by Reid
09 Oct 2024, 14:02
Forum: The Mana World Development
Topic: The Mana World IRC and Discord renames
Replies: 6
Views: 7040

Re: The Mana World IRC and Discord renames

Good on my side, although, it was always handy to have a bridged private channel to handle mana team discussions for admin/moderator or even sensible discussions that shouldn't be public.
But I believe we could use the forum for that matter.

by Reid
14 Jun 2024, 00:26
Forum: Support & Bug reports
Topic: Tester opportunities [v0.0.7]
Replies: 18
Views: 34821

Re: Tester opportunities [v0.0.6]

If you have some free time I built a new test build to test Artis and the sailing feature. To test the latter you can go to the port and warp yourself within the ship to sail within the overworld map: https://tmw2.org/som/download/dev/ Still some stuff to fix in artis, like toams's feedback, but it'...
by Reid
09 May 2024, 09:17
Forum: Client Development
Topic: (Bug/Fix)(MERGED) ManaVerse / ManaPlus Job Xp bar not updating
Replies: 6
Views: 12975

Re: (Bug/Fix) ManaVerse / ManaPlus Job Xp bar not updating

Hey asuratva, Current development of the game client is currently held here: https://git.themanaworld.org/mana/plus If you want, we would gladly welcome a patch through the merge request system! Aside from that, there are some on-going work to revive the previous main client named Mana by Bjorn, if ...
by Reid
12 Apr 2024, 00:24
Forum: Manasource News
Topic: TMW turns 20 on April 11th!
Replies: 14
Views: 106060

Re: TMW turns 20 on April 11th!

Happy Birthday TMW!
20 years ago a bunch of people started what would become a hit game and we can't thank them enough for that!
There are not so many MMO that can brag to be alive 20years later, but we are one of them and we will do everything we can to keep it alive another 20years!

by Reid
04 Mar 2024, 21:27
Forum: Client Development
Topic: Default option when pressing ESC
Replies: 5
Views: 8019

Re: Default option when pressing ESC

IMO it should be on Quit by default and remember what was the last action used as most players just end up switching to a different character over time.
Although, for new players it should be set on Quit by default.

by Reid
16 Feb 2024, 20:25
Forum: Client Development
Topic: (ManaVerse) General channel should highlight by default
Replies: 6
Views: 9331

Re: (ManaVerse) General channel should highlight by default

That would be better as an option when you right-click on these chat tabs. This way this setting would be saved and won't change our current behavior for other players.

by Reid
15 Feb 2024, 21:13
Forum: Client Development
Topic: (MERGED) Trade tab & filter
Replies: 4
Views: 7097

Re: (ManaVerse) Trade tab & filter

It was very useful when Hurnscald was filed with many players trying to sell stuff and spamming about trade/buy requests.
This feature has been a bit useless since ManaMarket was introduced so voting to disable the whole thing!

by Reid
14 Feb 2024, 22:17
Forum: The Mana World Development
Topic: Remove TMW Classic deprecation notices
Replies: 4
Views: 7731

Re: Project deprecation

I'm talking about deprecation notices written on TMW Classic's git repository and any other deprecation notices that could be noted anywhere else about tmwa and TMW Classic. This software and game project is still under active development and has an active userbase that is not worried about our tech...
by Reid
14 Feb 2024, 22:01
Forum: The Mana World Development
Topic: Renaming TMW Classic
Replies: 11
Views: 18257

Re: Rename The Mana World Legacy

I currently have some trouble to know whether our main server is called legacy or classic as I see both these names being used on different parts, but the goal here is to know if we want to keep our current name, switch to the previous one or use a different one. I will edit our options to reflect t...
by Reid
14 Feb 2024, 21:16
Forum: The Mana World Development
Topic: Renaming TMW Classic
Replies: 11
Views: 18257

Renaming TMW Classic

It's me again, over this last year we tried to rebrand TMW's main server into "TMW Classic" to welcome our new port of this server within Hercules as "TMW Evolved". Porting our current world into a new server architecture takes some time and sadly we are facing some lags that wou...
by Reid
14 Feb 2024, 21:09
Forum: The Mana World Development
Topic: Remove TMW Classic deprecation notices
Replies: 4
Views: 7731

Remove TMW Classic deprecation notices

Our main server has been marked deprecated as we focused for quite a long time on porting our current world into a new server support, although, we encountered some issues along the way and our main running server is still the most active server. So this is a poll to remove the deprecation notice an...