Search found 1305 matches

by Reid
05 Jan 2021, 01:11
Forum: Player talk
Topic: I'm back. Sorry for the departure.
Replies: 8
Views: 609

Re: I'm back. Sorry for the departure.

WB Speiros!

by Reid
24 Nov 2020, 19:47
Forum: Support and Bug reports
Topic: Players got killed in Town
Replies: 5
Views: 386

Re: Players got killed in Town

Spawn parties used to be fun in town, do we really want to prevent them?

by Reid
16 Nov 2020, 18:29
Forum: GM Community Suggestions
Topic: Hello=) for GM
Replies: 25
Views: 2842

Re: Hello=) for GM

I agree!

by Reid
01 Nov 2020, 15:24
Forum: Tester reports
Topic: [Testing - rEvolt] few obvious bugs.
Replies: 3
Views: 1026

Re: [Testing - rEvolt] few obvious bugs.

Quest log information are most likely to be missing for new quests. Quest logs are based on quest state, and those usually change until the end of the development so it has been discussed to add all of that at the end of the development.

by Reid
30 Oct 2020, 21:08
Forum: Music & SFX Development
Topic: Copyright exceptions with licenses such as public domain
Replies: 12
Views: 1797

Re: Copyright exceptions with licenses such as public domain

We never used any -NC (non commerical) or -ND (no derivs) Creative Commons license as they introduce some troubles such as: incompatibility of combination (and sometimes derivation) of these samples with our current data limit the reusability of our content within the FLOSS community limit the proje...
by Reid
19 Oct 2020, 14:37
Forum: Player talk
Topic: Another question about priority
Replies: 14
Views: 1312

Re: Another question about priority

Hi, idk about developing however, i think that if there is there an option, i think could be with fixing the client in order to get a massive players input with smarthphones (ported with ios and android), in that way there could be a really nice input of players to the game. May be need to solve th...
by Reid
30 Sep 2020, 09:25
Forum: Player talk
Topic: Candor Battle in rEvolt
Replies: 15
Views: 1427

Re: Candor Battle in rEvolt

Candor has proven over the years to work pretty well as is, we should maybe add the default behavior to secure the gameplay feature, and once it all works, we might create derivated "modes" that could voted out or randomly chosen at the start of the battle.

by Reid
28 Sep 2020, 21:20
Forum: Support and Bug reports
Topic: mana testing
Replies: 3
Views: 355

Re: mana testing

Heya, from memories that piou "NPC" only change its animation if you click on it, it should not be intended to display any message.

by Reid
21 Sep 2020, 21:43
Forum: Off topic
Topic: Help needed: MA on open-source game development
Replies: 21
Views: 1709

Re: Help needed: MA on open-source game development

Hello Jules, That's a nice thesis you have here, I filled up the instruction but if you have any questions about floss or professional game development I (and I'm sure some others from the team) would be pleased to answer your questions! Do not hesitate to send me a private message or just to reply ...
by Reid
10 Oct 2019, 14:35
Forum: Off topic
Topic: Should WildX buy an iPad?
Replies: 25
Views: 6196

Re: Should WildX buy an iPad?

Why, no, of course no.
by Reid
02 Oct 2019, 19:11
Forum: Graphics Development
Topic: Stuff of graphic
Replies: 8
Views: 1584

Re: Stuff of graphic

wushin wrote: 02 Oct 2019, 15:26 Where did the thatched huts come from?
I've seen it on TMW-BR a while back when the game was filled with RPGMaker content, might be a bad idea to use it.
by Reid
25 May 2019, 01:38
Forum: Music & SFX Development
Topic: Lanterns At Night
Replies: 7
Views: 3991

Re: Lanterns At Night

Artist: Magnus Ringblom Title: Chefs From Around The World Can I use it? - Yes (non-monetized) It looks to me like this refers to this specific track in the video. I'd take that as being along the lines of CC BY-SA 4.0 in the sense that it's marked by the author as being useable for non-profit purp...
by Reid
16 Apr 2019, 23:16
Forum: Off topic
Topic: The official server flamewar topic
Replies: 964
Views: 144025

Re: The official server flamewar topic

:lol:
by Reid
09 Apr 2019, 18:04
Forum: Player talk
Topic: TMW Turns 15th on the 11th of April
Replies: 5
Views: 1196

Re: TMW Turns 15th on the 11th of April

15years is such a long journey, I hope to see you all there!
by Reid
04 Dec 2017, 01:39
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Gender-specific dialog
Replies: 8
Views: 2158

Re: Gender-specific dialog

Isn't the logic a bit backwards there. The more you use a variable or function, the better of you would be to give it a short name. That is not the same as saying you would be better off using a function more often because it's name is shorter. In any case, just wrap sprintf or use a function point...