Search found 19 matches
- 04 Sep 2010, 15:00
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [FND] Orum/Waric Quest Part One
Here is hopefully final update to the quest. Sorry to take so long to make the changes but I think it should meet standards now and it's been tested and works as expected. And thanks to Pjotr for help with bit masking. Changes: - Puzzle made a little bit harder, now have to unlock 3rd torch then wor...
- 03 Sep 2010, 00:32
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [FND] Orum/Waric Quest Part One
Sorry to not make a response for so long I'm just busy with other things. I've made all of the changes except for the problem with variables. I thought I could use an array as a permanent variable but I guess not, and also I have a few suggestions to use bit masking but I'm not very skilled with bit...
- 19 Aug 2010, 11:36
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [FND] Orum/Waric Quest Part One
- The quest dialog is both fun and interesting. We'd like to include it. We will not include it without changes. Please make this more clear. You say it is fun and interesting and you want to include it. but then you say that you won't include it without changes. So please explain is it being inclu...
- 18 Aug 2010, 05:21
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [FND] Orum/Waric Quest Part One
- Your map can't use woodland tiles inside a cave. It will not be accepted like this. Everyone that has did the quest liked it except poison_ivy and I don't understand why it won't be accepted like that. I've seen on several games that some npc/mobs lend their life force to strengthen trees inside ...
- 14 Aug 2010, 01:25
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [FND] Orum/Waric Quest Part One
I made recently a few small changes to the dialogs and made the puzzle a little bit harder and I was going to post here the update but I decided I will send a pm to poison_ivy and see if she can finish the Sagatha npc to include with the update since part 2 is almost done they can probably be releas...
- 08 Jul 2010, 00:44
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [WIP] Orum/Waric Quest Part One
Yes it is fine by itself and can just remove sagatha.txt since that npc is part of pt. 2 anyways. But the quest works fine by itself.
~Liana
~Liana
- 30 Jun 2010, 18:52
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [WIP] Orum/Waric Quest Part One
I think I won't write a very good Sagatha npc dialog so if someone that can make a npc that sounds like her can you please help? There is not very much that she will have to say and she is only a small part of the second quest in the beginning so please if someone can offer help it will not take ver...
- 28 Jun 2010, 00:44
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [WIP] Orum/Waric Quest Part One
Oh sorry I forgot to post this part. But I did make it: 3000, RedPowder, Red Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} 3001, YellowPowder, Yellow Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} 3002, BluePowder, Blue Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} I'm not sure i...
- 27 Jun 2010, 01:57
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [WIP] Orum/Waric Quest Part One
Okay I have changed some things on the quest and I think it is finished finally. Changes: - Instead of making powder to get past the entrance. Instead you have to gather items for Orum to cast an aura on you to get past the barrier. Once past the barrier more items is needed to make powder to alter ...
- 22 Jun 2010, 18:38
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [WIP] Orum/Waric Quest Part One
Okay after thinking about it I realize that people will figure it out eventually and it's not really that hard because when they start out there is 3 colored barriers and only 1 torch, so they will probably try each color until they finally drop the one with the primary color, then they will have 2 ...
- 21 Jun 2010, 20:25
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: [WIP] Orum/Waric Quest Part One
Why not adding little hints in the landscape, like old stones with mysterious sayings about the power of colors, used as hints for the players, maybe. Hi, It is a good idea but I think since the puzzle is a security system that someone wouldn't leave these hints around on how to deactivate it :/. I...
- 16 Jun 2010, 23:58
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: Orum/Waric Quest Part One
Since things are not really fit together very well between getting past the first barrier and the way you color the torches I have some ideas for a change: First Barrier Objective Instead of gathering items for Orum to make the pouches and then using the pouches to allow passage I have an idea to in...
- 15 Jun 2010, 15:07
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: Quest + Map I Made
I'm almost done with mapping for part 2 but at the end of part one there is sagatha there who is in the cave when the player returns after being teleported out by Waric and she will be angry and ask for help to set things right but I feel like I am not good at writing as different personalities and ...
- 13 Jun 2010, 11:22
- Forum: Court House (Abuse Forum)
- Topic: Macha-Men tries to scam me
- Replies: 1
- Views: 672
Macha-Men tries to scam me
I am just asking to buy rabbit ears and he tries to get my username and password!
- 06 Jun 2010, 16:38
- Forum: TMW Classic
- Topic: [FND] Orum/Waric Quest Part One
- Replies: 41
- Views: 9462
Re: Quest + Map I Made
Pixel-art is so called not just because you draw it pixel by pixel, but because the pixels should be visible; don't use too many different shades. It looks to me as though you've simply used a gradient, and this is one, whopping great NO in pixel-art. I will be really happy if you can make them the...