Search found 1327 matches
- Yesterday, 23:32
- Forum: Player talk
- Topic: I have returned (2022 edition)
- Replies: 2
- Views: 25
Re: I have returned (2022 edition)
Are these accounts from before 2012? If so, they were lost in the last purge . We do not purge accounts anymore, but we are also unfortunately unable to recover ones from before the 2012 event. As you see a lot of people return and check back on TMW so even if the accounts are gone, there's still a ...
- Yesterday, 20:17
- Forum: GM Community Suggestions
- Topic: cuoco for GM
- Replies: 23
- Views: 1750
Re: cuoco for GM
Cuoco's rank has been upgraded to full GM. With this cuoco also joins TMW Team. Congratulations 

- Yesterday, 20:07
- Forum: News
- Topic: Please do not resurrect old topics
- Replies: 0
- Views: 17
Please do not resurrect old topics
This is a conventional rule in most forums but I understand that as forums in general have become less popular a lot of people may not know this, so I will explain it clearly for future reference. Generally, don't necro-post. This is the act of posting something to a long-dead topic. It opens a lot ...
- 06 Aug 2022, 14:13
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: ASSASSIN GEAR???????
- Replies: 21
- Views: 6594
Re: ASSASSIN GEAR???????
I am compelled to warn against necros but I'm gonna make an informal rule that if you're one of the original posters and it's been 10 years or more then you're justified cause it's funny 

- 03 Aug 2022, 19:18
- Forum: Marketplace
- Topic: ManaMarket: Upcoming donation
- Replies: 7
- Views: 210
Re: ManaMarket: Upcoming donation
Wow okay I appreciate the level of detail 
I'll be leaving my Savior Armor to CRC for events so Rill or anyone operating the CRC account can collect it

I'll be leaving my Savior Armor to CRC for events so Rill or anyone operating the CRC account can collect it

- 03 Aug 2022, 09:29
- Forum: Marketplace
- Topic: ManaMarket: Upcoming donation
- Replies: 7
- Views: 210
Re: ManaMarket: Upcoming donation
I had no idea I had an item on it. Maybe publish a list of users so they're aware?
- 06 Jul 2022, 18:49
- Forum: Content Development (TMW Evolved)
- Topic: magic-knuckles formula change proposals
- Replies: 3
- Views: 89
Re: magic-knuckles formula change proposals
You should come on IRC/Discord as it's easier to guide you through it 

- 06 Jul 2022, 18:44
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Playtesting results so far
- Replies: 5
- Views: 425
Re: Playtesting results so far
I agree with all of your feedback. I used to be involved with game design but the very idea of planned game design was rejected. The way I see it now is more of a sandbox where developers make fun events and add pieces of content but the whole thing has little continuity and the storyline feels like...
- 06 Jul 2022, 16:07
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Playtesting results so far
- Replies: 5
- Views: 425
Re: Playtesting results so far
I'm shocked there is no main storyline or planned gameplay. I wonder how that could be.
- 06 Jul 2022, 16:05
- Forum: Support and Bug reports
- Topic: Wiki search error
- Replies: 2
- Views: 111
Re: I broke the wiki
It seems like a bug with the wiki's code, it doesn't really break the site so I'm gonna change to a less alarming title 

- 05 Jul 2022, 23:18
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 526
Re: Relm - Sound Collection
I merged all of Relm's recent sound posts together as this helps keep things in one place. Especially with sound development I find this works best on the forums (see Ledmitz's thread like this one). I recommend editing the top post with all the sounds listed there, this ensures they're easily searc...
- 29 Jun 2022, 10:47
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Wreak havoc at iron farming
- Replies: 4
- Views: 214
Re: Wreak havoc at iron farming
Skulls are slow and relatively easy to avoid or lead away from your path. I would limit the mobs to two skulls like it used to be (not for nostalgia, but because it worked and was balanced) and let people decide if they want to brave it alone or ask for help from other players. The mine doesn't nece...
- 29 Jun 2022, 10:40
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 526
Re: Ingrav Sounds
If you need feedback, and this goes for ANY developer working on anything, you can always request testers in the testing room. Anyone is welcome to help and some people might even turn on sound just to see what's new.
- 27 Jun 2022, 15:53
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 526
Re: Ingrav Sounds
Sound often gets overlooked but contributions are welcome. I personally think it's very important.
I listened to them and think they could work for many lightning-based spells, so they could still be used in the future.
I listened to them and think they could work for many lightning-based spells, so they could still be used in the future.

- 11 Jun 2022, 12:24
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Enable automatic shop trade completion on Manaplus
- Replies: 6
- Views: 172
Re: Enable automatic shop trade completion on Manaplus
Need I remind you that this client is supposed to be GPL software? The only reason botters haven’t come around and forked the client to suit their needs is because the game is half dead and developing with five hundred undocumented dependencies that don’t work outside linux anyway is a pain in the ...