Search found 210 matches

by argul
01 Sep 2010, 13:14
Forum: The Mana World
Topic: [FND] nivalis-caves 19-3 and 20-3 as well
Replies: 5
Views: 1685

Re: [WIP] nivalis-caves 19-3

Sorry for the inconveniece ;-)

Yes, when i get home, i will do that.
at work i do not have a possibility to have a look at them either.
by argul
01 Sep 2010, 10:38
Forum: Support and Bug reports
Topic: install Linux,
Replies: 2
Views: 1055

Re: install Linux,

by argul
01 Sep 2010, 08:29
Forum: The Mana World
Topic: [FND] nivalis-caves 19-3 and 20-3 as well
Replies: 5
Views: 1685

[FND] nivalis-caves 19-3 and 20-3 as well

Hi folks, here is an icecave for 19-3: The next time i plan to do 19-4, which connects to 20-4. Pjotr Edit: picture: http://img826.imageshack.us/img826/1170/0193.png editedit: subject changed: 20-3 included LAST EDIT: the last post should have the final version of 20-3 and this post contains 19-3 fi...
by argul
31 Aug 2010, 23:23
Forum: The Mana World
Topic: new cave map
Replies: 2
Views: 963

Re: new cave map

by argul
31 Aug 2010, 16:25
Forum: Support and Bug reports
Topic: Need help with Nicholas the blacksmith quest
Replies: 9
Views: 2764

Re: Need help with Nicholas the blacksmith quest

you can ask the mogguns politely by clicking on them ;-)

Sometimes they follow your wish to give you a small piece of best charcoal, dude.
by argul
31 Aug 2010, 15:06
Forum: Support and Bug reports
Topic: Need help with Nicholas the blacksmith quest
Replies: 9
Views: 2764

Re: Need help with Nicholas the blacksmith quest

In caves west of the mines there you find Mogguns.
by argul
31 Aug 2010, 12:38
Forum: The Mana World
Topic: [FND]new cave 011-6
Replies: 2
Views: 1148

Re: [WIP]new cave 011-6

ok,

IMHO this map can be used.

There is a hideout for the bandits.

have fun with this stuff.

Pjotr
by argul
30 Aug 2010, 16:30
Forum: The Mana World
Topic: [FND]new cave 011-6
Replies: 2
Views: 1148

[FND]new cave 011-6

Hey folks, i was annoyed by all the cave entrances without warp so i made a new cave. here is a cavemap which is located below 011-4 and 011-1. I think it is done 80% now. just a few things are missing. but it can be tested. I'd appreciate any errors found :-) Pjotr Edit: There was no criticism, so ...
by argul
30 Aug 2010, 08:23
Forum: Graphics Development
Topic: [REQ] Tileset: Crypt_indoor
Replies: 157
Views: 35393

Re: [REQ] Tileset: Crypt_indoor

Hey MerlinX420, so just a little question here: Are you still on it, or did you leave? I really liked your tileset up to now, and i guess it wont change ;) Don't be bothered about timelines. You did much work for the tileset up to now. So wouldn't it be really cool when you finish that with the miss...
by argul
30 Aug 2010, 08:08
Forum: The Mana World
Topic: stat bonuses from rings
Replies: 40
Views: 10071

Re: stat bonuses from rings

Well only the *very grinding* players should have the chance to get the *very* best stuff available.

Not everybody should have such a gemring with 7 gems.

So Crush's idea seems good to me.
Maybe it can be changed that it goes with the power of 7...
i dont know.
by argul
30 Aug 2010, 07:19
Forum: Marketplaces
Topic: Selling 2 accounts, Booth and Delete, US money. o_O
Replies: 41
Views: 6735

Re: Selling 2 accounts, Booth and Delete, US money. o_O

Well, i do not know if you seel these accounts for your benefit or as provocation here. I would be cool, if you make a rule, half (or three quarter) of that bidden prize should be used for server-upkeeping ;) btw i do not bid money, since i like creating and making my own char more than just buying ...
by argul
29 Aug 2010, 14:28
Forum: The Mana World
Topic: stat bonuses from rings
Replies: 40
Views: 10071

Re: stat bonuses from rings

I would suggest to have different kind of quality minerals.
They drop in different rates and have different stat boni.

Just as in Diablo 2 :-)
by argul
29 Aug 2010, 07:24
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Opinions on 012-4
Replies: 44
Views: 10016

Re: Opinions on 012-4

ok there were many bugs in the cave:

-The over-layer was sometimes invisible when it should not have been
- the collisionlayer was incomplete (one pillar was missing)

So here is a fix for that. (just stuff mentioned above has been changed.)
by argul
29 Aug 2010, 07:03
Forum: The Mana World
Topic: Cave map for map 017-1
Replies: 3
Views: 1487

Re: Cave map for map 017-1

That looks pretty awesome :)
I hope it will get into the game soon.
I will check for bugs if you want to.
by argul
28 Aug 2010, 21:31
Forum: Support and Bug reports
Topic: New cave map bugs
Replies: 3
Views: 1261

Re: New cave map bugs

sorry for all the bugs.
(sorry to those who fix the bugs, and sorry for those who do not enjoy playing there)

This is my very first map. Next time i will do better, i promise.

Pjotr