Search found 25 matches
- 12 Jan 2016, 18:11
- Forum: TMW Classic
- Topic: Boobs
- Replies: 63
- Views: 21701
Re: Boobs
Sry. just felt this thread was lacking something...
- 11 Jan 2016, 23:00
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: bat/hermit cave geeky suggestion
- Replies: 2
- Views: 2197
Re: bat/hermit cave geeky suggestion
and the laz robe is rly just batwings... love the suggestion:)
- 08 Jan 2016, 22:00
- Forum: TMW Classic
- Topic: Boobs
- Replies: 63
- Views: 21701
Re: Boobs
can we have that edit come with a backstory to explain (like the great breast cancer epidemia?)
or sth less morbid fwiw
less complexity is a good thing.
boobs r too big - agreed(gawd they are BIG) (sry kinda my fault too...)
or sth less morbid fwiw
less complexity is a good thing.
boobs r too big - agreed(gawd they are BIG) (sry kinda my fault too...)
- 17 Dec 2015, 19:42
- Forum: Player talk
- Topic: hostility towards outside development
- Replies: 9
- Views: 3771
- 27 Sep 2015, 14:38
- Forum: Off topic
- Topic: Free hugs for everyone
- Replies: 9
- Views: 5252
Re: Free hugs for everyone
a -no body contact- hug ... BRILLIANT - consider another one taken
- 28 Aug 2015, 16:03
- Forum: Player talk
- Topic: Black Don's Crown
- Replies: 37
- Views: 6996
Re: Black Don's Crown
This sort of favouritism should be shunned i thought it was already? anyway having items on the database that only have one copy feels like a waste of resources - looking at all the effort that goes into wearables and the copyrights being open and stuff id like to ask those people owning unique ite...
- 28 Aug 2015, 14:56
- Forum: Support and Bug reports
- Topic: arkim and the othery daily quests
- Replies: 5
- Views: 2376
Re: arkim and the othery daily quests
grmblblgrrr how bout multiplier=multiplier*.95^multiplier off for lazyness?
- 27 Aug 2015, 14:59
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: request: add option to arkims script to get all the gp&exp
- Replies: 8
- Views: 3697
Re: request: add option to arkims script to get all the gp&e
idk looking at game balance that kinda feels like cheating. its not like there aint different options to cash in daily points more time-effectively - i.e. if u rly want to have boring gp from batwings - go for it but bring time vs. dare hunting scorpions or yeti or whatever and fulfil quest once or ...
- 24 Aug 2015, 05:01
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Item shops and dungeons for player-created content
- Replies: 15
- Views: 4067
Re: Item shops and dungeons for player-created content
i like the sandbox idea, no need to have sandbox content mix with the rest therefor no balancing issue. just needs a rad framework. logging into a server where everyone has @ abilities aint the same. (just dreaming here btw) sry aparently the earlier it is the more cryptic i get
- 09 Aug 2015, 20:33
- Forum: Player talk
- Topic: Regarding Kull
- Replies: 4
- Views: 1062
Re: Regarding Kull
Deepthought I feel confused, do not know what to make of your post. What do you mean? What are your feelings about the situation? Do you feel offended? Do you want to protect anyone? Please. Be verbose.
- 29 Jun 2015, 09:11
- Forum: Off topic
- Topic: I'm Leaving...
- Replies: 2
- Views: 1765
Re: I'm Leaving...
well you could just say who you are, no?
- 31 May 2015, 11:10
- Forum: Off topic
- Topic: New to the game
- Replies: 11
- Views: 3724
Re: New to the game
hi goat, tmw is one of the very little foss (well I didnt come across another...) completely community driven mmorpg. You are correct, we do have some problems with marketing one reason for that surely is the amount of work that binds... Battle for Wesnoth is compared to us a Giant. Anyway community...
- 22 May 2015, 08:36
- Forum: Support and Bug reports
- Topic: Map Bugs
- Replies: 64
- Views: 74310
Re: Tulimshar Bugs.
its not a crucial bug, so leaving it unfixed until someone with enough time and devotion comes around is totally acceptable. u wanna give it a try? all you need is Tiled and github.
- 21 May 2015, 21:01
- Forum: Graphics Development
- Topic: [MOB] Bunny concept
- Replies: 33
- Views: 10920
Re: [MOB] Bunny concept
try hue shift: blue shift for shadowy and red shift for light... thats when the power of the dye system kicks in for real...
ie: your dye string: #Darkbrown, #Brown, #Lightbrown becomes #DarkGreenBrown, #Brown, #Lightbrownorange. Get the idea?
ie: your dye string: #Darkbrown, #Brown, #Lightbrown becomes #DarkGreenBrown, #Brown, #Lightbrownorange. Get the idea?
- 21 May 2015, 20:55
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Vote now: Mush and Shroom Hat should be again obtainable...
- Replies: 26
- Views: 8302