Windows 104144 wrote:what os you using?
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- 14 Feb 2018, 05:50
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Text smoothing option, and portable data directory
- Replies: 3
- Views: 1563
Re: Text smoothing option, and portable data directory
- 14 Feb 2018, 03:57
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Text smoothing option, and portable data directory
- Replies: 3
- Views: 1563
Text smoothing option, and portable data directory
Is there an option to adjust the text smoothing in ManaPlus, and if not could it please be added? I wanted to be able to make the text look like this: https://i.imgur.com/OjddS9p.png And not like this: https://i.imgur.com/9HuEoKr.png in the current ManaPlus version, but couldn't find any way to do i...
- 26 Jul 2016, 19:16
- Forum: Player talk
- Topic: Mana Boy
- Replies: 23
- Views: 8191
Re: Mana Boy
I asked Prsm about whether it's allowed to use Mana Boy's !follow command, and he said that it is:
[18:42] DragonStar: is it allowed to use Mana Boy's !follow command?
[18:42] Prsm: yes
[18:42] DragonStar: is it allowed to use Mana Boy's !follow command?
[18:42] Prsm: yes
- 22 Jul 2016, 00:24
- Forum: Player talk
- Topic: Mana Boy
- Replies: 23
- Views: 8191
Re: Mana Boy
To clarify why I'm asking about whether using Mana Boy's !follow command is allowed, while Mana Boy was following one of my characters after using that command, Ginaria appeared and sent the following message: [05:08] Ginaria: i dont know if auto follow is allowed, so be carefully Based on this, I'm...
- 21 Jul 2016, 05:39
- Forum: Player talk
- Topic: Mana Boy
- Replies: 23
- Views: 8191
Re: Mana Boy
Are players allowed to use Mana Boy's !follow command, which toggles his following of the player who used the command?
- 19 Jul 2016, 00:09
- Forum: Support and Bug reports
- Topic: wtf is this...
- Replies: 6
- Views: 3642
Re: wtf is this...
Shouldn't Setup -> Players have an option for "Show particle count" to display or not display that info, like it does with "Show statuses"?
- 19 May 2016, 21:17
- Forum: Player talk
- Topic: Mana Boy
- Replies: 23
- Views: 8191
Re: Mana Boy
But it would be a publicly controllable bot, with another player controlling it who would actually be responsible for the rule breaking, basically using it as a proxy, so shouldn't it be that player who would ultimately be punished upon identification, with any necessary punishment to the bot to pre...
- 18 May 2016, 08:05
- Forum: Player talk
- Topic: Mana Boy
- Replies: 23
- Views: 8191
Re: Mana Boy
Thank you Trav for making this bot! It's been fun trying out some commands, helping with leveling, etc. And it should be interesting to see what happens with him over time.
- 14 May 2016, 03:56
- Forum: Support and Bug reports
- Topic: Aggro mob jumping to player, pathing bug?
- Replies: 1
- Views: 1881
Aggro mob jumping to player, pathing bug?
If a player is close enough to an aggro mob on the map to be in aggro range but far enough, but not too far away in walking distance from it because of obstacles, the player would get aggro from the mob, but rather than moving to the player, the mob would stay still, or jump to reachable spots next ...
- 09 May 2016, 19:07
- Forum: TMW Classic
- Topic: Magic-v3, Sense Spouse & Wedding Rings [DIS]
- Replies: 32
- Views: 15338
Re: Magic-v3, Sense Spouse & Wedding Rings [DIS]
After casting betsanc while another is already in effect, the timer for the previous betsanc is apparently not canceled. And when that ends, the animation occurs, along with the "Shield: You feel less protected." message, but the hexagon symbol and phys-shield effect are both still there. ...
- 07 May 2016, 00:52
- Forum: Player talk
- Topic: I will no longer be doing spawn party's in hurnscald!
- Replies: 7
- Views: 4899
Re: I will no longer be doing spawn party's in hurnscald!
Why not just do the spawn party and then revive the shops afterwards, only spawn non-aggressive mobs where they would be, or temporarily make it so that aggressive mobs won't attack them, but forbid (or better, prevent) the abuse of that, e.g. attacking, healing, using magic or moving while it would...
- 28 Apr 2016, 16:11
- Forum: TMW Classic
- Topic: Make Cindy Quest re-doable
- Replies: 25
- Views: 12704
Re: Make Cindy Quest re-doable
I think the prize after a redo should probably be daily points, like when completing Cindy after the first time now.
- 25 Apr 2016, 02:00
- Forum: TMW Classic
- Topic: Help name a town in game [REQ]
- Replies: 11
- Views: 7222
Re: Help name a town in game [REQ]
Xalmuth
Dunmus
Necropia
Dunmus
Necropia
- 21 Apr 2016, 18:08
- Forum: Support and Bug reports
- Topic: Celestia's Groceries quest GP reward
- Replies: 2
- Views: 1774
Celestia's Groceries quest GP reward
After completing the Celestia's Groceries quest, it says that the GP reward is 20k GP, but only 10k GP is given. From https://github.com/themanaworld/tmwa-server-data/blob/67ccb70819b5038b4ea7a5543300097505b67a36/world/map/npc/009-8/celestia.txt: L_GiveGroceries: mes "Celestia smiles."; ne...
- 20 Apr 2016, 21:10
- Forum: Support and Bug reports
- Topic: Map Bugs
- Replies: 64
- Views: 63119
Re: Map Bugs
Found unreachable walkable area with mob at 047-1 (103, 175), also (95, 172) and (96, 172) are blocked off.