Search found 2814 matches

by Rotonen
19 Jan 2019, 11:24
Forum: Off topic
Topic: So off topic is dead?
Replies: 15
Views: 20674

Re: So off topic is dead?

Dude wrote: 21 Mar 2013, 20:40 Is this the official "Oldschoolers drop in and say 'Huh?'" thread?
Huh?
by Rotonen
11 Mar 2013, 23:30
Forum: Off topic
Topic: So off topic is dead?
Replies: 15
Views: 20674

So off topic is dead?

I see posts from last year on the first page of this. What happened?
by Rotonen
20 Mar 2011, 09:37
Forum: TMW Classic
Topic: So, what now?
Replies: 0
Views: 1765

So, what now?

We're pretty dead in the water in our content project currently. At least the technical side of things is somewhat progressing from time to time (thank Freeyorp for this). No technically playable game -> no content, no content -> no technically playable game. Snake eating tail, chicken or egg... My ...
by Rotonen
06 Mar 2011, 08:19
Forum: Graphics Development
Topic: [REQ] Thermin Art
Replies: 167
Views: 97080

Re: [REQ] Thermin Art

8-way walls for the caves will help mapping significantly.
by Rotonen
18 Jan 2011, 23:54
Forum: TMW Classic
Topic: Free cheap new placeholder monsters!
Replies: 3
Views: 1182

Free cheap new placeholder monsters!

Any hat can be made into a monster with XML magic (floaty animation cycle, bouncy attacks).
by Rotonen
15 Jan 2011, 18:32
Forum: Graphics Development
Topic: [WIP] Re-make of The Walls of Tulsimer
Replies: 84
Views: 24786

Re: [WIP] Re-make of The Walls of Tulsimer

Yes, the day the marshmallow man finally goes out of the game has come!
by Rotonen
12 Jan 2011, 16:33
Forum: Graphics Development
Topic: a new skull
Replies: 40
Views: 10440

Re: a new skull

One minor thing though, I think there was some horizontal movement on the original (swaying back and forth a bit). Do you think it looks better without xOffset or when the skull is weaving around like a drunken cab driver in traffic? Moving the sprite about on the screen (in any fashion) should be ...
by Rotonen
12 Jan 2011, 16:30
Forum: Graphics Development
Topic: [GIT] Bowler Hat
Replies: 55
Views: 11074

Re: [GIT] Bowler Hat

Doing a clear TODO list of "please read these first" for new people would not hurt the project either.

There is a joining the project article on the wiki which might need a bit of brushing up to help people and the project.
by Rotonen
10 Jan 2011, 09:43
Forum: TMW Classic
Topic: New warrior skills (was: [REQ] icons for skills)
Replies: 14
Views: 5157

Re: [REQ] icons for skills

Actually melee appropriate passive skills are supported since 2004 and have already been used back when you could sell your soul to become soulless.
by Rotonen
09 Jan 2011, 17:44
Forum: Off topic
Topic: Be careful about responding to NRUs
Replies: 12
Views: 2221

Re: Be careful about responding to NRUs

I also delete such accounts upon contact (usually via reporting).
by Rotonen
07 Jan 2011, 04:53
Forum: Web Development
Topic: phpbb3
Replies: 35
Views: 18917

Re: phpbb3

The years you see come from the theme used.
by Rotonen
06 Jan 2011, 00:27
Forum: Graphics Development
Topic: [FND] Knit Cap
Replies: 35
Views: 11299

Re: Knit Cap

arikel wrote:I'd go for a dyeable version. There's also the stuff the has already been said about perspective, shading, and outline :
You just restored a lot of my faith in TMW-eA content in a single post.

Thank you for your effort and try to keep it up.
by Rotonen
06 Jan 2011, 00:25
Forum: Graphics Development
Topic: Player-set 1.5
Replies: 146
Views: 47123

Re: Player-set 1.5

Marvelous, someone finally going for a motion trail for a weapon swing and hence fooling the human brain to believe a lot more than there actually is in a single frame.

Every animation person around not familiar with what and why, please take note here.
by Rotonen
06 Jan 2011, 00:21
Forum: TMW Classic
Topic: [GTP] German
Replies: 15
Views: 6791

Re: [GTP] German

Before going into translation specific dictionaries like that, please sanitize, standardize and audit with a fine comb the original English content and terminology first.
by Rotonen
01 Jan 2011, 13:10
Forum: Off topic
Topic: Haha! Two Trolls, One Dev
Replies: 42
Views: 7324

Re: Haha! Two Trolls, One Dev

Well one could appoint me GM again. I instantly permaban all beggers without warning.