Search found 3 matches

by Oriathelus
23 Mar 2016, 00:14
Forum: Graphics Development
Topic: Mage cloth armor
Replies: 3
Views: 2224

Re: Mage cloth armor

We use Dye Channels on the pixel art so we can make it various colors. https://www.themanaworld.org/index.php/Dev:Image_dyeing You can find the items colors in the client-data xml https://github.com/themanaworld/tmwa-client-data/blob/master/items/equip-torso/item1183_AmberChristmasSweater.xml But t...
by Oriathelus
21 Mar 2016, 18:29
Forum: Graphics Development
Topic: Mage cloth armor
Replies: 3
Views: 2224

Mage cloth armor

Hi everybody! I'm new here and I'm testing and learning about pixelart. I'm creating a chest for mages, a cloth armor type: http://s20.postimg.org/cahtunue1/sample.png Well, I'm just posting here to see the opinion of yours, and ask a silly question. Why my player sprite is in this strange colors? I...
by Oriathelus
20 Mar 2016, 22:16
Forum: Graphics Development
Topic: [WIP] Bandit Hood
Replies: 14
Views: 15790

Re: Bandit Hood

Note: only really works with bald hairstyle. Otherwise the hair sticks out and just looks silly. No worries about that. There are a number of hats where the hair does that already. Is there some way to do the player's hair change to bald through script when he equips a hat? That would be very nice.