Search found 728 matches

by jesusalva
08 Dec 2023, 16:28
Forum: Support and Bug reports
Topic: [CL] New Crypt/Graveyard Area
Replies: 1
Views: 198

Re: New Crypt/Graveyard Are

The area doesn't exist (yet) because Zax De'Kagen hurried up to set up shop there and now there's a barrier which no one can pass, not even game masters. He literally ripped that area off the reality. You'll need to wait him to finish... whatever he is plotting to, so it becomes accessible again. My...
by jesusalva
06 Dec 2023, 13:34
Forum: News
Topic: Mana Spheres Sunsetting
Replies: 6
Views: 704

Re: Mana Spheres Sunsetting

I made sure to DL a copy of Mana Spheres. It would be nice to try one day on the phone. After recently reading up on OGA licenses, I assumed this had to do with DRM at first. I really wonder if the bill will pass, as is. Is there a single player/offline mode? No, but it does support you to use loca...
by jesusalva
06 Dec 2023, 13:32
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Retreat !
Replies: 3
Views: 450

Re: Retreat !

Spam filter does not consider shortcuts, these are a client-side thingy. It considers either packets (Evol2) or messages (TmwAthena / but TMWA also considers packets, but is more tolerant to packet flood and thus would be more susceptible to DoS without the firewall additional rules). If you use a s...
by jesusalva
02 Dec 2023, 23:40
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Retreat !
Replies: 3
Views: 450

Re: Retreat !

...Use emotes?

That's how it was always done in TMW Classic. The puking face is usually a request to heal, for example. (And no, I don't have this documented, I don't play enough to know all the emotes players might be currently using for that).

by jesusalva
02 Dec 2023, 23:11
Forum: News
Topic: Mana Spheres Sunsetting
Replies: 6
Views: 704

Re: Mana Spheres Sunsetting

That would be something else to worry about but I don't think we would fit in one of these risky situations as stated here: However, there are some potential amendments to the CRA, that if passed, might exclude certain open source projects that have a “fully decentralized development model” — i.e.,...
by jesusalva
02 Dec 2023, 13:58
Forum: News
Topic: Mana Spheres Sunsetting
Replies: 6
Views: 704

Re: Mana Spheres Sunsetting

Maintenance upkeep, mostly. The software itself could remain running for years, but legal regulations prevent us from doing so. (And if anyone is wondering about CRA ─ EU's Cyber Resilience Act ─ discussions on Europe which enforce a liability and security policy, then as I said earlier, if it passe...
by jesusalva
01 Dec 2023, 00:05
Forum: News
Topic: Mana Spheres Sunsetting
Replies: 6
Views: 704

Mana Spheres Sunsetting

Mana Spheres will terminate operations before December 7th, and will be delisted from Google Play.

Thanks to everyone who supported the project!

by jesusalva
04 Nov 2023, 13:18
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Crypt base level 60 entrance requirement
Replies: 5
Views: 401

Re: Crypt base level 60 entrance requirement

The original plan was to limit to level 80 (not misspelled) so expect no support from me on this. The chest also came years later ─ if memory serves, ~7 years gap, definitely not related. The world has a dozen farming areas, incl. Tulimshar's Snake Pit which has a good exp ratio. (At least on paper,...
by jesusalva
18 Oct 2023, 22:57
Forum: Moubootaur Legends
Topic: Should mobs spawn on players?
Replies: 2
Views: 403

Re: Should mobs spawn on players?

Given the engine allow us to change values on the fly, I've temporarily set it to make less probable to mobs to spawned on player view range. It works like this: If a monster would spawn in player view, it retries up to 5 times. If by then it wasn't possible to spawn outside player view range, it'll...
by jesusalva
15 Oct 2023, 23:10
Forum: Feedback / Feature Requests / Content Suggestions
Topic: respawning in crypt
Replies: 17
Views: 982

Re: respawning in crypt

As per Ledmitz Request: https://git.themanaworld.org/legacy/serverdata/-/merge_requests/683 A git revert will NOT be done. Logistics, if anything else, we changed about 100 files, and you're complaining for less than 10% of that. These edge cases are easier to nitpick together rather than to damn th...
by jesusalva
15 Oct 2023, 02:28
Forum: Feedback / Feature Requests / Content Suggestions
Topic: respawning in crypt
Replies: 17
Views: 982

Re: respawning in crypt

Discussion to replace towel with Soul Menhir crystals, https://forums.themanaworld.org/viewtopic.php?t=19805 several notes about death penalty, and an overall consensus that being forced to walk is all death penalty TMW Classic should ever need. https://forums.themanaworld.org/viewtopic.php?t=19805 ...
by jesusalva
15 Oct 2023, 02:08
Forum: Moubootaur Legends
Topic: Should mobs spawn on players?
Replies: 2
Views: 403

Should mobs spawn on players?

Found out that in Moubootaur Legends Hardcore, mobs couldn't spawn on tiles occupied by players.

Wanted to know if you guys want this feature in Moubootaur Legends (Beta) as well.

* Votes are public

by jesusalva
13 Oct 2023, 16:41
Forum: Feedback / Feature Requests / Content Suggestions
Topic: [LY] Revamp bp requirement for Enchanter's Amulet and Magic Ring
Replies: 5
Views: 680

Re: [LY] Revamp bp requirement for Enchanter's Amulet and Magic Ring

I mean, Chronos Shop is a secondary, alternative way to acquire items you want. The amulet for example is a rare drop.

by jesusalva
13 Oct 2023, 16:40
Forum: Feedback / Feature Requests / Content Suggestions
Topic: respawning in crypt
Replies: 17
Views: 982

Re: respawning in crypt

and watch towel usage stats. You do have a way to see item use stats, right ?? This is TMWA, of course we don't have a way to see that. You wouldn't respawn at Menhirs at all, before. Internal discussions happen after public discussions, otherwise nothing would ever get done. Actually, even like th...
by jesusalva
13 Oct 2023, 12:48
Forum: Feedback / Feature Requests / Content Suggestions
Topic: respawning in crypt
Replies: 17
Views: 982

Re: respawning in crypt

The towel timer used to be 20 minutes. As we decided to revert the mess of you-don't-know-where-you-will-respawn, we also reduced the cooldown from 20 minutes to 5 minutes. I will not point fingers, but someone also asked to remove the Menhir from Asphodel Moors and the request was approved ( or at ...