Search found 6 matches
- 25 Dec 2005, 18:37
- Forum: Support and Bug reports
- Topic: 0.0.18 Patch
- Replies: 10
- Views: 6031
- 24 Dec 2005, 20:43
- Forum: Support and Bug reports
- Topic: 0.0.18 Patch
- Replies: 10
- Views: 6031
0.0.18 Patch
I have created an application that will patch your TMW mac client (most likely version 0.0.17), allowing you to play the christmas quest and see all the new enemies, maps, sprites, etc. introduced in 0.0.18. The patch program should work on Panther or above. Personally, I wouldn't apply a patch that...
- 23 Dec 2005, 21:58
- Forum: Support and Bug reports
- Topic: Help Building 0.0.18
- Replies: 0
- Views: 1939
Help Building 0.0.18
Ive been working on building the newest release, and i have it compiling without errors, but it fails during the linking stage, and i'm not sure why. I made an xcode project out of the source code and manually dropped all the headers and libraries into the project. Here's the link errors: /usr/bin/l...
- 07 Dec 2005, 23:08
- Forum: Support and Bug reports
- Topic: Mac Development?
- Replies: 5
- Views: 3943
- 07 Dec 2005, 22:34
- Forum: Support and Bug reports
- Topic: Mac Development?
- Replies: 5
- Views: 3943
- 06 Dec 2005, 23:29
- Forum: Support and Bug reports
- Topic: Mac Development?
- Replies: 5
- Views: 3943
Mac Development?
I'm just curious, is there any plans to make 0.0.17 actually work on a mac? Everything runs great until i try to attack something, in which case Mix_VolumeChunk in SDL_mixer crashes and takes out the program. I love this game and have been playing 0.0.16, but it looks like I'll have to stay at that ...