Search found 20 matches
- 21 Sep 2011, 22:23
- Forum: GM Community Suggestions
- Topic: [PASS] mrgrey for GM - renomination
- Replies: 61
- Views: 16968
Re: mrgrey for GM - renomination
Mr Grey i voted yes may you ban my enemies forever (or at least spawn a hordes of mobs on them being invisible, especially on Depredador)
- 22 Jun 2011, 14:06
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
Where i can find sfx procedure?
I need to see existing spell animation structure, sprites and stuff, to be able to do my own effects.
I need to see existing spell animation structure, sprites and stuff, to be able to do my own effects.
- 15 Jun 2011, 10:53
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
I wish to thank you for your patience, believe me if i ask so many questions its just because i have gone trough about 15 years of absolutely indescribable chaos, a low quality and ugly commercial OS experience, in which editing a file sometimes means nothing, sometimes produces random effect or a c...
- 12 Jun 2011, 08:09
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
Thank you for all answers.
I have however one more question
I had AC down for a blink but enough to kill my server.
Why all chars dissapeared from /save/athena.txt? Accounts still there.
I presume i need an UPS ?
I have however one more question
I had AC down for a blink but enough to kill my server.
Why all chars dissapeared from /save/athena.txt? Accounts still there.
I presume i need an UPS ?
- 11 Jun 2011, 22:47
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
I am unable to find info about how to edit spells-build. s/"#G01"/"#G01"/ became --> s/"#G01"/"#spellname"/ if i understood well, but: What means G, T, L, W, N, A, T letters ? I mean i guess these are schools of magic but i am unable to associate them with sch...
- 11 Jun 2011, 14:06
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
I will but i am still uncertain about build-magic.sh --> ./build-magic.sh and thats it?
I prefer to be sure before i do this, i don't want to blow all work done until now nor accounts created on my server
I prefer to be sure before i do this, i don't want to blow all work done until now nor accounts created on my server
- 11 Jun 2011, 07:19
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
Server finally works :mrgreen: I wish to thank all the persons who helped me trying to connect, saying what happens, telling me what i could try to make it work and moral support. MoonWolf, Ginaria, Derpella - many thanks. Special thanks to Eragon for explaining me in detail how to about port forwar...
- 03 Jun 2011, 23:14
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
After choosing Dark Path no one will teach you astral magic. Spirit from the Well in the desert is teaching only nature spells (as far as i know). #asorm is an astral spell and there is no equivalent of #asorm made for the bad guys, that's why i say there is no choice - for now you have only penalti...
- 03 Jun 2011, 11:20
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
Since last post i found one more old PC and installed eathena on it (linux version). For me everything works fine but fetching online ppl - could not connect to remote host. Of course i am using server ip. For the outsiders using my external ip: They can create an account, but then on login a freeze...
- 27 May 2011, 21:06
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
I agree it is sad we haven't Dark Magic. Dark Mage is coolest mage ever :D Like Darth Vader in Star Wars - hero of my childhood :D Even music made for him is the best. OK, i will start by setting up server. I hope my sandbox is powerful enough, once i have it operational i will try to make my first ...
- 25 May 2011, 23:45
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Re: Light & Dark spells
I can try to translate my ideas to scripts, but honestly i never was a programmer, only program tester, and many years ago. So i have some very shy memories about C++, and i am a very beginner as terminal user, it will take much time, probably someone will do before me :) Thank you for shortcut i wi...
- 25 May 2011, 16:44
- Forum: Player talk
- Topic: Light & Dark spells
- Replies: 21
- Views: 3998
Light & Dark spells
Until now the only consequences of choosing Dark path are penalties - no astral magic (no asorm) and very expensive nature spells (Wyara estimates that assasinate Mouboo and cut the Druid Tree Branch is unforgivable and refuses speaking). So there is no choice. I would propose a choice based on my M...
- 21 Mar 2011, 18:24
- Forum: Player talk
- Topic: What is the best skill for an archer?
- Replies: 4
- Views: 1007
Re: What is the best skill for an archer?
Mallards Eye increases attack range from 5 to 8.
Very cool especially during laggy days (u get caught by mobs not so often).
Very cool especially during laggy days (u get caught by mobs not so often).
- 21 Mar 2011, 18:06
- Forum: Player talk
- Topic: Monster Oil
- Replies: 3
- Views: 726
Re: Monster Oil
Indeed Prsm helped me, and I have Setzer
- 21 Mar 2011, 00:02
- Forum: Player talk
- Topic: Monster Oil
- Replies: 3
- Views: 726
Monster Oil
Well, after reading wiki, raising int to reduce random effects I started to brewing monster oil. Even with 102 int random is still a real pain. Not only each turn (add or remove, yes I know) result is a complete surprise, but you can go directly from bubbling (not violently, just bubbling) to explos...