Search found 45 matches
- 03 Apr 2006, 01:30
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Economy, PK, Stealing and PVP System.
- Replies: 17
- Views: 6730
- 10 Mar 2006, 07:06
- Forum: Player talk
- Topic: New server for testing NPCs
- Replies: 38
- Views: 12788
- 02 Mar 2006, 06:12
- Forum: Player talk
- Topic: Will TMW Ever Make Money?
- Replies: 39
- Views: 11091
- 02 Mar 2006, 06:07
- Forum: Player talk
- Topic: Beggers and Flooders
- Replies: 9
- Views: 3388
- 27 Feb 2006, 07:38
- Forum: TMW Classic
- Topic: Closing the contend development?
- Replies: 11
- Views: 6223
- 27 Feb 2006, 07:37
- Forum: Web Development
- Topic: Seperate TMW Player-forum
- Replies: 12
- Views: 7960
- 27 Feb 2006, 07:13
- Forum: Off topic
- Topic: Off Topic - Talk About Anything In Here
- Replies: 13
- Views: 3697
- 24 Feb 2006, 12:39
- Forum: Player talk
- Topic: insulting people
- Replies: 19
- Views: 5984
- 24 Feb 2006, 11:29
- Forum: Player talk
- Topic: Will TMW Ever Make Money?
- Replies: 39
- Views: 11091
- 24 Feb 2006, 11:29
- Forum: Player talk
- Topic: Soul-less
- Replies: 21
- Views: 6630
Well, is it possible that tmw can start using a list server system which offers the list of servers that people can play on which use the same db (possible multiple instances of eAthena on the same server..?) so that if one goes down people can play on the other etc. which would effectively achieve ...
- 24 Feb 2006, 11:24
- Forum: Player talk
- Topic: New character sprites preview.
- Replies: 10
- Views: 3416
- 22 Feb 2006, 06:48
- Forum: Player talk
- Topic: Will TMW Ever Make Money?
- Replies: 39
- Views: 11091
Well, it all depends. See, I am mods on many gfx/tech forums which would be struggling to survive were the owners not putting in heaps of their own money. On one, a member answered the issue with one suggestion - google ads. Google ads would have worked perfectly since the php-nuke theme in use had ...
- 22 Feb 2006, 06:46
- Forum: Player talk
- Topic: Fire breathing things...
- Replies: 6
- Views: 2251
- 22 Feb 2006, 06:45
- Forum: Player talk
- Topic: Job Lvl 50
- Replies: 5
- Views: 2214
Well, the problem is that we need to constantly challenge higher level players so that the cycle of them increasing their stats doesn't catch up with the cycle of things in the game to do, as is evident here... The only thing is that we can't have people making quests and stuff round the clock (or c...
- 22 Feb 2006, 06:43
- Forum: Player talk
- Topic: Soul-less
- Replies: 21
- Views: 6630