Search found 45 matches

by Draicone
03 Apr 2006, 01:30
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Economy, PK, Stealing and PVP System.
Replies: 17
Views: 6689

I think we need a map dedicated to PvP with certain zones for PvP and everything else a match-choosing/discussion area.
by Draicone
10 Mar 2006, 07:06
Forum: Player talk
Topic: New server for testing NPCs
Replies: 38
Views: 12757

Is it back up? If it is, i'll play it :)
by Draicone
02 Mar 2006, 06:12
Forum: Player talk
Topic: Will TMW Ever Make Money?
Replies: 39
Views: 11074

Works for me. Anyone?
by Draicone
02 Mar 2006, 06:07
Forum: Player talk
Topic: Beggers and Flooders
Replies: 9
Views: 3359

Precisely why we need an admin system, but we need to make sure we keep our admins limited to trusted people.
by Draicone
27 Feb 2006, 07:38
Forum: TMW Classic
Topic: Closing the contend development?
Replies: 11
Views: 6173

Well, it makes sense to hide developement to some extent, but there should be a vast base of members with access to it at the very least, say 75% of the forums.
by Draicone
27 Feb 2006, 07:37
Forum: Web Development
Topic: Seperate TMW Player-forum
Replies: 12
Views: 7924

Now hang on, once a discussion, always a discussion. Ever heard that one? Tricky...
by Draicone
27 Feb 2006, 07:13
Forum: Off topic
Topic: Off Topic - Talk About Anything In Here
Replies: 13
Views: 3680

They should censor the material which is offensive or may cause hatred and flames
My opinion, and that of many others :)
by Draicone
24 Feb 2006, 12:39
Forum: Player talk
Topic: insulting people
Replies: 19
Views: 5934

Well, an admin system really needs to be implemented. soon, possibly even now. It would help bug exploitation for a start... what would an admin system do on a game like tmw?
by Draicone
24 Feb 2006, 11:29
Forum: Player talk
Topic: Will TMW Ever Make Money?
Replies: 39
Views: 11074

What about members helping advertise tmw in their local community?
by Draicone
24 Feb 2006, 11:29
Forum: Player talk
Topic: Soul-less
Replies: 21
Views: 6587

Well, is it possible that tmw can start using a list server system which offers the list of servers that people can play on which use the same db (possible multiple instances of eAthena on the same server..?) so that if one goes down people can play on the other etc. which would effectively achieve ...
by Draicone
24 Feb 2006, 11:24
Forum: Player talk
Topic: New character sprites preview.
Replies: 10
Views: 3387

I think we need a clothing system, with some default clothes that get applied if you haven't bought any new ones or worn anything else :) Otherwise, awesome improvement, I'm loving it, the eye candy for players is far more detailed and for once seems human. Keep up the good work.
by Draicone
22 Feb 2006, 06:48
Forum: Player talk
Topic: Will TMW Ever Make Money?
Replies: 39
Views: 11074

Well, it all depends. See, I am mods on many gfx/tech forums which would be struggling to survive were the owners not putting in heaps of their own money. On one, a member answered the issue with one suggestion - google ads. Google ads would have worked perfectly since the php-nuke theme in use had ...
by Draicone
22 Feb 2006, 06:46
Forum: Player talk
Topic: Fire breathing things...
Replies: 6
Views: 2240

Gasp, their stats got changed and they no longer allow me to get heaps of xp that i don't deserve with very little extra investment :( I fear i'm stuck at lvl <20 :(
by Draicone
22 Feb 2006, 06:45
Forum: Player talk
Topic: Job Lvl 50
Replies: 5
Views: 2195

Well, the problem is that we need to constantly challenge higher level players so that the cycle of them increasing their stats doesn't catch up with the cycle of things in the game to do, as is evident here... The only thing is that we can't have people making quests and stuff round the clock (or c...
by Draicone
22 Feb 2006, 06:43
Forum: Player talk
Topic: Soul-less
Replies: 21
Views: 6587

The thing with changing servers is that you get downtime, significant or not, which could make new players think that the game doesn't work or something. the best thing is to have redundancy i.e. two servers where one can be taken down if neccessary. Would that be possible?