Search found 584 matches

by Jenalya
26 May 2013, 19:54
Forum: Graphics Development
Topic: Looking a developer to use my idea for a rose hat
Replies: 29
Views: 9216

Re: Looking a developer to use my idea for a rose hat

I'm still working on the Orum and Waric follow-up, and finally got to the point where I want to add the Rose Hat. I noticed that the versions posted in this topic aren't dyable. Currently I'm working with the latest version provided by Alige: http://forums.themanaworld.org/viewtopic.php?p=126512#p12...
by Jenalya
25 May 2013, 20:49
Forum: Graphics Development
Topic: [RC] Graphics revision
Replies: 50
Views: 12282

Re: [WIP] Graphics revision

Big Crunch wrote:Jenalya, how soon can we add these in.
As far as I understood enchilado is looking over them again during the weekend, and then is going to provide those which are ready to be added.
by Jenalya
24 May 2013, 17:13
Forum: Player talk
Topic: I'm new here
Replies: 11
Views: 2514

Re: I'm new here

Night Wolf wrote:if you have any DEV quests in som place I would appreciate it a lot easier to min so that I know which items you already have quests.
You can find our repositories here:
https://github.com/themanaworld/tmwa-server-data
https://github.com/themanaworld/tmwa-client-data
by Jenalya
23 May 2013, 08:14
Forum: Graphics Development
Topic: [RC] Graphics revision
Replies: 50
Views: 12282

Re: [WIP] Graphics revision

I don't think everything should be to scale, since that would look bad even if it was possible, but I do think, for example, that an acorn should be shown smaller than a shield. If this isn't wanted I could possibly redraw them larger, but most of the existing icons are already scaled vaguely relat...
by Jenalya
22 May 2013, 17:16
Forum: Content Development
Topic: [WIP] Mob: Wicked Mushroom & Moonshroom
Replies: 46
Views: 11280

Re: [WIP] Mob: Evil versions of a Mushroom

Big Crunch wrote: It would give us a nice low level(ish?) mob that poisons.
Regarding the stats, so far I'm making them similiarly to their 'nice' versions, but with slightly lower hp, since they're going to be aggressive, and are going to be spawned in larger groups.
by Jenalya
22 May 2013, 17:02
Forum: Content Development
Topic: [WIP] Mob: Wicked Mushroom & Moonshroom
Replies: 46
Views: 11280

Re: [WIP] Mob: Evil versions of a Mushroom

Meanwhile Nightghost and me were thinking about names, feel free to discuss about them: Spearshroom Toxicshroom or Toxishroom Sinister Mushroom Devilshroom Greenhorn (ok, this one is just for fun :D ) So far I've been working with 'Wicked Mushroom' while developing, but I'm open to use another name...
by Jenalya
21 May 2013, 15:39
Forum: Support and Bug reports
Topic: Hitchhiker`s towel quest
Replies: 5
Views: 1692

Re: Hitchhiker`s towel quest

That's the text where you get to under the 'L_No_Event' label. if (FLAGS & FLAG_TOWEL_COMPLETED) goto L_Event_Done; if (gettime(6) != @month) goto L_No_Event; if (gettime(5) < @start_day) goto L_No_Event; if (gettime(5) > @end_day) goto L_No_Event; if ((gettimetick(2)-TUT_var < 6*7*86400) || (BaseLe...
by Jenalya
21 May 2013, 15:20
Forum: Content Development
Topic: [WIP] Mob: Wicked Mushroom & Moonshroom
Replies: 46
Views: 11280

Re: [WIP] Mob: Evil versions of a Mushroom

Cassy wrote:Can you use one of these?

I'd then also like to suggest names for this Shroom, depending on which version you choose ;)
I think the third one, with the green tinch, works very well. :)
by Jenalya
21 May 2013, 09:55
Forum: Player talk
Topic: Idea: Rare mob spawning all over TMW
Replies: 16
Views: 4643

Re: Idea: Rare mob spawning all over TMW

This could be scripted with a simple mobspawner which every 5 minutes calculates where and if to spawn the boss. Hm, I don't think a timer is needed, but the spawning of the next mob could be triggered in the onDeath event of the last one. Btw this mob should be easy to kill. It wouldn't be funny f...
by Jenalya
21 May 2013, 07:32
Forum: Content Development
Topic: Allow/switch to CC-BY-SA as license for graphics and sounds
Replies: 82
Views: 14969

Re: Allow/switch to CC-BY-SA as license for graphics and sou

I contacted Tametomo he said the dress is also under GPLv2. via irc.freenode.net #aethyra [04:36:32] <meway> Tametomo: where did the valentine dress come from? [04:36:36] <meway> who made it and what license? [08:28:57] <Tametomo> meway: Frictor, and according to the license file, Frictor used the ...
by Jenalya
21 May 2013, 07:15
Forum: Support and Bug reports
Topic: Hitchhiker`s towel quest
Replies: 5
Views: 1692

Re: Hitchhiker`s towel quest

https://github.com/themanaworld/tmwa-server-data/blob/master/world/map/npc/003-1/stranger.txt if ((gettimetick(2)-TUT_var < 6*7*86400) || (BaseLevel < 42 )) //player must be created at least 6 weeks ago and at least level 42 goto L_No_Event; if (FLAGS & FLAG_TOWEL_HELPED) goto L_Towel; Mh, if it's ...
by Jenalya
20 May 2013, 08:40
Forum: Content Development
Topic: Allow/switch to CC-BY-SA as license for graphics and sounds
Replies: 82
Views: 14969

Re: Allow/switch to CC-BY-SA as license for graphics and sou

Does this look all right? https://github.com/jtoelke/tmwa-client-data/commit/2cd64c87b52ec8c4f257e8d1a63dee1bc1cbb8d8 I left out the fine dress for now, because the situation is rather unclear. In the topic meway linked to it is said to be originally Creative Commons Attribution-NonCommercial-ShareA...
by Jenalya
18 May 2013, 22:11
Forum: Feedback / Feature Requests / Content Suggestions
Topic: ManaMarket Statistics
Replies: 3
Views: 1294

Re: ManaMarket Statistics

Tux9th and I fixed the stats, they're available under the same locaton. :)
by Jenalya
17 May 2013, 16:40
Forum: Content Development
Topic: [WIP] Mob: Wicked Mushroom & Moonshroom
Replies: 46
Views: 11280

Re: [WIP] Mob: Evil versions of a Mushroom

I really like both of them! For the purpose of my quest I think the dark one works better, since the midnight one looks kind of friendly, even with the grim face. Maybe we could think about another context where we could use it, though I currently don't have a fitting idea. If you have troubles to g...
by Jenalya
16 May 2013, 15:50
Forum: Content Development
Topic: Modular Magic and More H0nks
Replies: 14
Views: 3262

Re: Modular Magic and More H0nks

There are some interesting ideas in your list, but I agree with o11c that in some cases the connection is a bit forced. About #itenplz, as far as I know that's a joke about people begging for free items in bad spelling "Iten pls", which makes people angry... In languages, stuff often happens, becaus...