Search found 128 matches
- 09 Mar 2007, 20:32
- Forum: Player talk
- Topic: Where should I level? And other slight Q's.
- Replies: 6
- Views: 1721
Don't level Int at all. It is a stat that is entirely unused in TMW, and most likely never will. Str is the most important for melee, since it determines how hard you hit, Vit helps you take the hits better, if you want to be a tank, Agi helps you not get hit in the first place. Check out the stats ...
- 04 Mar 2007, 06:51
- Forum: Player talk
- Topic: Logging out?
- Replies: 2
- Views: 966
- 02 Mar 2007, 22:20
- Forum: Off topic
- Topic: Missing Equipment
- Replies: 2
- Views: 1117
Missing Equipment
As I was playing I looked at my equipment and noticed four empty boxes. I thought to myself, "hmm I wonder what items go there?" Not ever having played RO myself I figured I'd ask.
What goes there?
-Cosmostrator
What goes there?
-Cosmostrator
- 21 Feb 2007, 06:58
- Forum: TMW Classic
- Topic: Cosmostrator's SFX thread
- Replies: 30
- Views: 13447
- 20 Feb 2007, 03:42
- Forum: TMW Classic
- Topic: Cosmostrator's SFX thread
- Replies: 30
- Views: 13447
As promised new sounds. http://www.mediamax.com/cosmostrator/Hosted/NEWsfx.zip EDIT: Updated complete SFX.zip folder, and the monsters.xml file to use them. Note that the punch sound is not implemented (cause I don't know how to) http://www.mediamax.com/cosmostrator/Hosted/SFX.zip http://www.mediama...
- 20 Feb 2007, 03:29
- Forum: Player talk
- Topic: The Mana World - Logo
- Replies: 4
- Views: 1424
- 20 Feb 2007, 00:45
- Forum: Player talk
- Topic: The Mana World - Logo
- Replies: 4
- Views: 1424
- 20 Feb 2007, 00:41
- Forum: TMW Classic
- Topic: Music by Eman
- Replies: 9
- Views: 4937
This is a great, moody sounding piece. It is very dynamic, especially the staccato hits, but like you said it is a rough version, I'm sure the final will sound much more polished. I think the looping problem Rotonen is talking about is the fact that there is a definite intro and conclusion to the so...
- 18 Feb 2007, 00:30
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Updates vs Versions
- Replies: 7
- Views: 3097
Updates vs Versions
I noticed that when I downloaded version 0.0.22.2 of TMW that I still needed to download most if not all of the updates for it to work. Is there a reason that updated content is not included in new versions of the installer? If it is not too difficult it would be great if updates up until the curren...
- 17 Feb 2007, 19:13
- Forum: Support and Bug reports
- Topic: [FIXED] Standard headband def +1
- Replies: 11
- Views: 4077
- 16 Feb 2007, 05:08
- Forum: TMW Classic
- Topic: receipt based crafting system (Idea + Script)
- Replies: 21
- Views: 10099
- 15 Feb 2007, 04:09
- Forum: Support and Bug reports
- Topic: [FIXED] Standard headband def +1
- Replies: 11
- Views: 4077
- 10 Feb 2007, 07:18
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Map/Area loading
- Replies: 7
- Views: 2808
Since all of the maps images are already on your computer I don't think it should matter what your connection is, except for the install. I think this is more a limitation of the Aethna server. Hopefully we can do this on the new server though. (disclaimer: I am not a programmer and this does not co...
- 04 Feb 2007, 00:04
- Forum: Graphics Development
- Topic: itens that I created
- Replies: 7
- Views: 2995
have one doubts… which would be PROPORTIONAL the maximum resolution for tmw in: Translation: I have one question... What is the maximum size for TMW for the following item sprites? obs: some itens are diagonal and vertical I noticed some items are diagonal and some ar...
- 01 Feb 2007, 04:04
- Forum: Graphics Development
- Topic: Axl & Eman Art Dump
- Replies: 141
- Views: 37134