Search found 82 matches

by tomminator
03 Mar 2019, 16:25
Forum: Graphics Development
Topic: Evil indoor tileset
Replies: 4
Views: 4284

Re: Evil indoor tileset

Looks great! The only issue i notice is that the transition from the straight stone wall to the curved stone wall is not correct
by tomminator
21 Jan 2019, 17:46
Forum: Client Development
Topic: Manaplus on raspberry pi 3 [SOLVED]
Replies: 15
Views: 16457

Re: Manaplus on raspberry pi 3

try to follow instructions on this page:

https://manaplus.org/ubuntu
by tomminator
10 Jan 2019, 20:43
Forum: Player talk
Topic: Creating an Unarmed Fighter
Replies: 13
Views: 6381

Re: Creating an Unarmed Fighter

A long time ago i tried playing around with the brawling skill and i remember coming to the conclusion that brawling is useless, and that raging and maybe even speed skill are betters skills when fighting without weapon. However today i tried to find prove to this conclusion by looking at the source...
by tomminator
19 Nov 2018, 18:16
Forum: Player talk
Topic: Making all rares available since the game is almost dead ?
Replies: 8
Views: 1634

Re: Making all rares available since the game is almost dead ?

I never get to attend those cool events is there a better way to announce them ? like some kind of a flashy text on the online players list or a telegram bot ? I also think some other ways to announce events and other important news can benefit this game. Maybe we can compile a e-mail list and send...
by tomminator
19 Nov 2018, 18:03
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

Re: starting developing

TheManaWorld wrote: 17 Nov 2018, 12:32 Can someone make a small docker container using https://www.docker.com/ to make development easier for new devs ?
It looks like Gumi liked your proposal, he created a ticket for it
by tomminator
07 Nov 2018, 19:49
Forum: Graphics Development
Topic: [WIP] Rowboat
Replies: 48
Views: 24142

Re: [WIP] Rowboat

i tried mickshas boat in game, i think it looks pretty good!

https://imgur.com/a/zX8IqJq
by tomminator
20 Oct 2018, 18:48
Forum: TMW Classic
Topic: start login-server, char-server and map-server with a single command when using kde
Replies: 0
Views: 4928

start login-server, char-server and map-server with a single command when using kde

hi, For those kde users who dont know this already, I found a way to open a kde terminal window and start each server in its own tab. first you create a file and add following lines: title: %n;; workdir:/path/to/code/evol-all/server-data;; command: /path/to/code/evol-all/server-data/char-server titl...
by tomminator
20 Oct 2018, 17:41
Forum: Graphics Development
Topic: [WIP] Rowboat
Replies: 48
Views: 24142

Re: [WIP] Rowboat

Nice! even this basic animation already looks very good. The hands/arms dont seem to follow the movement of the paddles correctly, but thats about the only issue i notice.
by tomminator
16 Oct 2018, 18:44
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

Re: starting developing

i'm trying to enhance my script a bit, and i'm currently looking at the already existing scripts for how to proceed. but i'm not sure whats the difference between following commands and when to use what. mesn, mesq, mesc, speech i think mesc is for colored text, and speech is used when your npc dial...
by tomminator
30 Sep 2018, 18:29
Forum: Player talk
Topic: What's the current main server?
Replies: 1
Views: 801

Re: What's the current main server?

the current main server is still server.themanaworld.org. What will some day be the new main server is testing.themanaworld.org.
by tomminator
23 Sep 2018, 19:09
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

Re: starting developing

It looks like I dont have much free time to spend on this, so progress is slooow. But better slow progress than no progress isn't it?
Image
now lets make her actually do something
by tomminator
04 Sep 2018, 17:53
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

Re: starting developing

is it ok if i keep the original dialogs? or doesnt it fit the lore?
by tomminator
04 Sep 2018, 17:32
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

Re: starting developing

I should be able to add most npc's mentioned in https://gitlab.com/evol/evol-all/issues/5 however I cant provide the new graphics needed for the npc's. But I will try to add some npc's and for now I will use some generic sprite for them. If that works out we will see what comes next. edit: i'll try ...
by tomminator
03 Sep 2018, 18:08
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

Re: starting developing

so i was finally able to build and run my own server. last weekend i tried playing around with tiled and edit some maps. Also i think i can do some basic scripting. But whats next? can someone point to some easy tasks for beginners?
by tomminator
23 Aug 2018, 19:23
Forum: Tutorials
Topic: starting developing
Replies: 13
Views: 8337

starting developing

Hello, i decided to try to help out. so first i'm trying to build everything and start running a local server. I'm following instructions found at https://wiki.themanaworld.org/index.php/Dev:How_to_Develop however i'm stuck at Build and set-up local server command make new gives error MySQL not foun...