Search found 82 matches
- 03 Mar 2019, 16:25
- Forum: Graphics Development
- Topic: Evil indoor tileset
- Replies: 4
- Views: 4284
Re: Evil indoor tileset
Looks great! The only issue i notice is that the transition from the straight stone wall to the curved stone wall is not correct
- 21 Jan 2019, 17:46
- Forum: Client Development
- Topic: Manaplus on raspberry pi 3 [SOLVED]
- Replies: 15
- Views: 16457
- 10 Jan 2019, 20:43
- Forum: Player talk
- Topic: Creating an Unarmed Fighter
- Replies: 13
- Views: 6381
Re: Creating an Unarmed Fighter
A long time ago i tried playing around with the brawling skill and i remember coming to the conclusion that brawling is useless, and that raging and maybe even speed skill are betters skills when fighting without weapon. However today i tried to find prove to this conclusion by looking at the source...
- 19 Nov 2018, 18:16
- Forum: Player talk
- Topic: Making all rares available since the game is almost dead ?
- Replies: 8
- Views: 1634
Re: Making all rares available since the game is almost dead ?
I never get to attend those cool events is there a better way to announce them ? like some kind of a flashy text on the online players list or a telegram bot ? I also think some other ways to announce events and other important news can benefit this game. Maybe we can compile a e-mail list and send...
- 19 Nov 2018, 18:03
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
Re: starting developing
It looks like Gumi liked your proposal, he created a ticket for itTheManaWorld wrote: ↑17 Nov 2018, 12:32 Can someone make a small docker container using https://www.docker.com/ to make development easier for new devs ?
- 07 Nov 2018, 19:49
- Forum: Graphics Development
- Topic: [WIP] Rowboat
- Replies: 48
- Views: 24142
- 20 Oct 2018, 18:48
- Forum: TMW Classic
- Topic: start login-server, char-server and map-server with a single command when using kde
- Replies: 0
- Views: 4928
start login-server, char-server and map-server with a single command when using kde
hi, For those kde users who dont know this already, I found a way to open a kde terminal window and start each server in its own tab. first you create a file and add following lines: title: %n;; workdir:/path/to/code/evol-all/server-data;; command: /path/to/code/evol-all/server-data/char-server titl...
- 20 Oct 2018, 17:41
- Forum: Graphics Development
- Topic: [WIP] Rowboat
- Replies: 48
- Views: 24142
Re: [WIP] Rowboat
Nice! even this basic animation already looks very good. The hands/arms dont seem to follow the movement of the paddles correctly, but thats about the only issue i notice.
- 16 Oct 2018, 18:44
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
Re: starting developing
i'm trying to enhance my script a bit, and i'm currently looking at the already existing scripts for how to proceed. but i'm not sure whats the difference between following commands and when to use what. mesn, mesq, mesc, speech i think mesc is for colored text, and speech is used when your npc dial...
- 30 Sep 2018, 18:29
- Forum: Player talk
- Topic: What's the current main server?
- Replies: 1
- Views: 801
Re: What's the current main server?
the current main server is still server.themanaworld.org. What will some day be the new main server is testing.themanaworld.org.
- 23 Sep 2018, 19:09
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
Re: starting developing
It looks like I dont have much free time to spend on this, so progress is slooow. But better slow progress than no progress isn't it?
now lets make her actually do something
now lets make her actually do something
- 04 Sep 2018, 17:53
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
Re: starting developing
is it ok if i keep the original dialogs? or doesnt it fit the lore?
- 04 Sep 2018, 17:32
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
Re: starting developing
I should be able to add most npc's mentioned in https://gitlab.com/evol/evol-all/issues/5 however I cant provide the new graphics needed for the npc's. But I will try to add some npc's and for now I will use some generic sprite for them. If that works out we will see what comes next. edit: i'll try ...
- 03 Sep 2018, 18:08
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
Re: starting developing
so i was finally able to build and run my own server. last weekend i tried playing around with tiled and edit some maps. Also i think i can do some basic scripting. But whats next? can someone point to some easy tasks for beginners?
- 23 Aug 2018, 19:23
- Forum: Tutorials
- Topic: starting developing
- Replies: 13
- Views: 8337
starting developing
Hello, i decided to try to help out. so first i'm trying to build everything and start running a local server. I'm following instructions found at https://wiki.themanaworld.org/index.php/Dev:How_to_Develop however i'm stuck at Build and set-up local server command make new gives error MySQL not foun...