Search found 106 matches

by Savi
08 Jun 2009, 22:35
Forum: TMW Classic
Topic: Fishing system
Replies: 15
Views: 2699

Re: Fishing system

If you used docks to fish off of, would that reduce the location data points? Each section of dock would have 2 data points one per side and the end of the dock would have 3 points. Another option would be to have specific spot set along the shore or beach. If you are not in the correct fishing loca...
by Savi
08 Jun 2009, 01:28
Forum: TMW Classic
Topic: Fishing system
Replies: 15
Views: 2699

Re: Fishing system

Instead of using a fishing pole you use a fishing net or fish trap. You throw the net or trap in and leave it there. You return later and retrieve your catch. You would have to have some type of bait to put in the trap to attract your catch. At least it is less boring this way.
by Savi
07 Jun 2009, 17:09
Forum: Graphics Development
Topic: [FND] `Slow poison' icon
Replies: 19
Views: 5547

Re: [REQ] `Slow poison' icon

I know that when a player is poisoned there are green bubble above their head and a symbol shows up next to your hp. When using the potion to stop the affect of the poison is used another symbol shows next to the poison symbol. When the potion wears off you don't always notice the symbol disappearin...
by Savi
06 Jun 2009, 17:07
Forum: Support and Bug reports
Topic: Brother sister sword quest
Replies: 2
Views: 987

Re: Brother sister sword quest

Yes I would crash and then I get a message asking if I want to report the problem.
Sorry, forgot to mention, I am using a Mac G4 with OS 10.4.11 and the latest release of TMW.
by Savi
05 Jun 2009, 04:53
Forum: Support and Bug reports
Topic: Brother sister sword quest
Replies: 2
Views: 987

Brother sister sword quest

Every time I do the brother sword part of the quest I get kicked out of the game.
by Savi
04 Jun 2009, 02:52
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Winter Town
Replies: 25
Views: 5396

Re: Winter Town

Maybe certain areas would require certain items to be worn to get into the new area. Create new weapon that would only be effective in snow town. Weapons like a fire axe or fire arrows. If you are looking for new monsters for the area, what about a polar bear, a seal or a penguin. Could also add a m...
by Savi
02 Jun 2009, 17:22
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Winter Town
Replies: 25
Views: 5396

Re: Winter Town

The ice skull could float around wearing a santa hat.

The Santa slime that is there already gives more exp points than red slime. Just that the current drops they have are not as valuable as the red slime drops.
by Savi
02 Jun 2009, 02:52
Forum: Graphics Development
Topic: Clothing idea
Replies: 1
Views: 690

Clothing idea

Now that magic has been added players have to unequip armor and weapons before casting. What if there was a colorable wizard robe. At least players would have something to wear while casting spells. Another item could be a Wizard hat. You would have to obtain a certain level in magic skills before y...
by Savi
01 Jun 2009, 18:13
Forum: Player talk
Topic: [SPOILERS] MAGIC
Replies: 37
Views: 7762

Re: MAGIC

I agree, this should be tagged as a spoiler alert.
I do have a few question, does there need to be a minimum intelligence level for magic to work?
When you do a spell do you type it as in the chat box that shows when you hit the return key?
by Savi
01 Jun 2009, 18:00
Forum: TMW Classic
Topic: Stat points and magic
Replies: 8
Views: 2670

Stat points and magic

Now that magic has been added to TMW the balance of a players stat points would need to be adjusted to use magic effectively. Many players have put very few points into intelligence because there wasn't a reason to add stats to it. To effectively use magic, players will have to visit Malivox for a s...
by Savi
01 Jun 2009, 17:48
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Poisen in the Game
Replies: 18
Views: 3738

Re: Poison in the Game

I was surprised to be poisoned when I was in north Tulimshar. I didn't know if it was a black scorpion or the maggot that got me. I would suggest that monsters in Tulimshar not have poison. The reason I say that is new players might be turned off by having their small amount of HP disappear and then...
by Savi
28 May 2009, 18:01
Forum: TMW Classic
Topic: Graveyard - time to get it going
Replies: 77
Views: 15624

Re: Graveyard - time to get it going

Another item for the graveyard to be put next to a tombstone is an open grave. The open grave could be an entry point to an underground area. Have a coffin sitting next to the open grave and partly open. Create a zombie type moster that is sitting up in the coffin that you talk to.
by Savi
27 May 2009, 01:42
Forum: Support and Bug reports
Topic: Cave Snake Eggs
Replies: 0
Views: 2723

Cave Snake Eggs

When I kill a cave snake and it drops eggs TMW freezes and I have to force quit. I am using the most current version of TMW for Macintosh.
My computer is a Macintosh G4 (yes I know old) with OS 10.4.11
by Savi
24 May 2009, 00:50
Forum: Feedback / Feature Requests / Content Suggestions
Topic: lvling in the Arena
Replies: 7
Views: 1697

Re: lvling in the Arena

If you want to attract people into the arena to fight there needs to be a way to benefit the winner of the battle. One way to do this is to have a prize slot for your character. When you enter the arena you each put an item in your prize slot. If you both agree to the prize that each player has put ...
by Savi
20 May 2009, 17:27
Forum: Graphics Development
Topic: [GIT] Skeleton
Replies: 44
Views: 9976

Re: [RC] Skeleton

What would be funny, just before the skeleton dies is that it's head spins around 360 degrees then collapses and dies.