Search found 224 matches
- 27 May 2006, 20:30
- Forum: Graphics Development
- Topic: My Art Designs (Orien)
- Replies: 22
- Views: 8563
The concepts look really great, but would i be right to say that they would only work in a 3D game? High walls with intricate relief wrapping around to an open ceiling with the sun shining through. Rounded out floor-to-wall-to-ceiling caverns swooping up and down around pillars. Will this really wor...
- 05 May 2006, 22:59
- Forum: Graphics Development
- Topic: Female players
- Replies: 105
- Views: 37643
- 05 May 2006, 22:57
- Forum: TMW Classic
- Topic: cave and other additions (Yosuhara)
- Replies: 233
- Views: 72079
- 05 May 2006, 22:45
- Forum: TMW Classic
- Topic: StarTrek
- Replies: 5
- Views: 2753
- 04 May 2006, 02:19
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Alchemy and Potions
- Replies: 25
- Views: 8706
- 03 May 2006, 18:40
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Alchemy and Potions
- Replies: 25
- Views: 8706
On the surface, that is a really fun-sounding idea. Has anyone played Secret of Evermore, though? Annoyance does not begin to cover having to keep stocked up on twenty different elements just so you can use a spell a few times. Not to mention the steep learning curve, where before a player can even ...
- 03 May 2006, 18:37
- Forum: Graphics Development
- Topic: Monster: Pink.. errr... thing
- Replies: 43
- Views: 14182
- 03 May 2006, 03:19
- Forum: Player talk
- Topic: Maggot Slime
- Replies: 7
- Views: 2444
- 03 May 2006, 03:16
- Forum: Graphics Development
- Topic: Monster: Pink.. errr... thing
- Replies: 43
- Views: 14182
Predator's role: Hunts in two's and three's. Favorite food is incidentally TMWians. Catches players offguard by sprinting on screen, going for the player immediately. Do not cause much damage. When near death, they sprint away. If magic attacks are ever implemented, when one is adjacently attacking ...
- 03 May 2006, 03:03
- Forum: TMW Classic
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 70137
- 02 May 2006, 01:07
- Forum: TMW Classic
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 70137
- 25 Apr 2006, 03:31
- Forum: TMW Classic
- Topic: a little piece of music i made
- Replies: 35
- Views: 16210
- 25 Apr 2006, 03:29
- Forum: TMW Classic
- Topic: cave and other additions (Yosuhara)
- Replies: 233
- Views: 72079
- 24 Apr 2006, 02:33
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Keep your eyes peeled for bots
- Replies: 38
- Views: 12699
Yes it would be interesting if that idea were implemented in the game. But would it be worth it? I'm sure some of the resident programmers can back me up on the difficulty of coding advanced NPCs like the ones you mention. One of the problems would be you're coding AI, arguably the most difficult re...