Search found 133 matches

by radiant
18 Nov 2008, 19:11
Forum: Player talk
Topic: Error on my level
Replies: 35
Views: 3993

Re: Error on my level

That's why I also specified silkworms/herbs, enemies that give off just 1 xp. Any other enemies couldn't even fit a single specimen under the L1 cap (at least barring contributions from someone else to take all but 1-2 of their HP).
by radiant
18 Nov 2008, 18:22
Forum: Feedback / Feature Requests / Content Suggestions
Topic: "Heal" Spell and "Hurt" Spell
Replies: 8
Views: 2923

Re: "Heal" Spell and "Hurt" Spell

Is this taking into account that casting heal1 would never be subject to any random dilution whatsoever?
by radiant
18 Nov 2008, 18:08
Forum: Player talk
Topic: Error on my level
Replies: 35
Views: 3993

Re: Error on my level

Which is why I said you get "up to eight shots". The 9th kill gets you a level up.
by radiant
17 Nov 2008, 20:14
Forum: Player talk
Topic: Error on my level
Replies: 35
Views: 3993

Re: Error on my level

Sure they can, as long as they can drop-steal/pick up abandoned items that have total resale value of 100000.

Come to think of it, they even get up to eight shots to take out silkworms and herb plants to pick up their drops (hopefully with the intention of selling them on the secondary market...)
by radiant
16 Nov 2008, 01:20
Forum: Player talk
Topic: Error on my level
Replies: 35
Views: 3993

Re: Error on my level

What kind of weapon do you have such that you show Attack 324? And is all your equipment +0 or something? Because otherwise your defense would be significantly higher than 79... On that note, is there a reason why your status points only show 6 remaining instead of 303? I don't think this one's wort...
by radiant
12 Nov 2008, 21:34
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Warlord Helmet defese lowered?
Replies: 20
Views: 4132

Re: Warlord Helmet defese lowered?

Allow me to put forth the concept of a new index called "Maximum Attainable Reduction of Damageby Items" (MARDI), which is simply the sum of the defense values of the best possible equipment you can have concurrently, at any given point in time. Before those changes and the introduction of...
by radiant
09 Nov 2008, 09:00
Forum: Feedback / Feature Requests / Content Suggestions
Topic: ore and snake skin drop
Replies: 6
Views: 1956

Re: ore and snake skin drop

The only enemy that can produce generative ore drops is the yellow slime, which is only found in the lower level of the mines, the Hurnscald underground, and as oddball singletons north or Hurnscald and in the basement of the building there. It's theoretically possible for any other type of slime, a...
by radiant
09 Nov 2008, 06:03
Forum: Feedback / Feature Requests / Content Suggestions
Topic: ore and snake skin drop
Replies: 6
Views: 1956

Re: ore and snake skin drop

Considering that ore drops in the bottom layer of the mines...

Snake skins ought to be upped a small amount though, maybe to 2% or 2.5%. If you can skewer or slash a mountain snake to death, how hard can it really be to get a good skin specimen off it?
by radiant
04 Nov 2008, 16:03
Forum: News
Topic: Update 2008-10-30 (Halloween)
Replies: 21
Views: 13613

Re: Update 2008-10-30 (Halloween)

Not quite. Recall that part of 10/30, after the last backup and before the event, was still using 100-200, 5000HP JackOs. Someone who could have taken those on, but who can't do so against the new 150-200, 10000HP version, will have progress lost that they [b]cannot[/b] replicate after the restorati...
by radiant
28 Oct 2008, 07:08
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Jack O ramped up too much?
Replies: 5
Views: 1404

Jack O ramped up too much?

A recent server restart was scheduled for, among other things, doubling Jack O's power from 100 max to 200. Is this overdoing it? It's certainly true that with all the extra time to level up, all the new equipment, and the opportunity to fend off things like mountain snakes, 100 damage isn't nearly ...
by radiant
20 Aug 2008, 06:59
Forum: News
Topic: Update 19.08.2008.
Replies: 10
Views: 7272

Re: Update 19.08.2008.

Don't stray items disappear long before the 5-minute timeout, such that even clearly abandoned items have no window to be picked up?

It makes no sense to have the protection timer exceed the item fade timer.
by radiant
28 Sep 2007, 21:54
Forum: Support and Bug reports
Topic: Some keys are occasionally "locked down" to the ga
Replies: 6
Views: 2086

Right now I use the keyboard as primary input. I would have used joystick, but I don't see any buttons for pick up (the joystick is a 6-button Saitek ST290 with a broken 5 button, if that makes any difference) or, more importantly, for repetitive attack (Shift+Ctrl as opposed to the simple Ctrl prov...
by radiant
28 Sep 2007, 21:13
Forum: Support and Bug reports
Topic: Some keys are occasionally "locked down" to the ga
Replies: 6
Views: 2086

Some keys are occasionally "locked down" to the ga

Occasionally, at random points in the game, one or more of my controls will be interpreted as being held down constantly. This is not a problem with the keyboard, and in fact The Mana World is the only program in which this occurs; even while it's happening, switching to another program will not res...