Search found 283 matches

by Fother
02 Jun 2010, 13:37
Forum: Graphics Development
Topic: [REQ] Monster sprite improvements
Replies: 63
Views: 16727

Re: [REQ] Monster sprite improvements

Regarding the shrooms (no need to comment on this message, I'm just filling in the blanks): Sorry to those who sent me messages, but I can't answer them, I do not know why :( I think it's why I'm Newly registered user :? I had sent FrosTr PM since I was using his changes to the mushrooms as the base...
by Fother
30 May 2010, 04:15
Forum: Off topic
Topic: "suck"
Replies: 18
Views: 3776

Re: "suck"

Full version! http://img69.imageshack.us/img69/5730/mattfullversion.png I also have these... but haven't had the heart to use them :P http://img248.imageshack.us/img248/8075/jetrelism.png http://img171.imageshack.us/img171/687/len.png Extra points for finding the threads these reference! EDIT: OH NO...
by Fother
29 May 2010, 04:09
Forum: Graphics Development
Topic: [REQ] Monster sprite improvements
Replies: 63
Views: 16727

Re: [REQ] Monster sprite improvements

Some of you know I've been ninja-ing a few fixes or replacements for the eA content to improve their candidacy for CR's... mainly for the monster sprites... This isn't to say these are necessarily the best they can be, or a request for direct feedback, everything has room for improvement... Here's a...
by Fother
24 May 2010, 13:04
Forum: Graphics Development
Topic: [REQ] Tileset REDO thread
Replies: 5
Views: 1740

Re: [REQ] Tileset REDO thread

Rotonen wrote:Tileset objects? To what do boats tie into? Cranes? Stone docks?
Image
That thing is a boat tie sir...

... but I know what you mean about the fuller set needs for port town, easy enough.
by Fother
24 May 2010, 07:29
Forum: Graphics Development
Topic: [REQ] Tileset REDO thread
Replies: 5
Views: 1740

Re: [REQ] Tileset REDO thread

Image
I'll accept that comment... what would you like me to add to make my little set CR huggable?
by Fother
03 May 2010, 19:18
Forum: Graphics Development
Topic: Monsters...merely concepts
Replies: 35
Views: 10989

Re: Monsters...merely concepts

^^^ I was able to find enough backups of my snake lord line art I should just recreate the missing pieces (yes, I'm whining about having my previous notebook stolen and having not used my art repo to make proper backups again) , to finish it out and just call it Naga, or whatever the term for snake ...
by Fother
04 Nov 2009, 14:17
Forum: Player talk
Topic: Own IRC server?
Replies: 25
Views: 5938

Re: Own IRC server?

I was less of a fan when freenode banned the use of Mibbit and other web chat clients citing abuse, but then refused the generous offering from Mibbit to work with them to continue the service and curb potential abuse. Still, freenode is free, and is the only IRC server with tmw community chat, so i...
by Fother
30 Oct 2009, 00:00
Forum: TMW Classic
Topic: reaper
Replies: 127
Views: 29167

Re: reaper

Hi Skipy, It's the most promising undead monster we would ever see in game :) Regards. I agree with that statement make one for woa :wink: /me keels over from a broken heart. :cry: -sniff- :lol: I know what they mean though... we're all anticipating to see how the reaper will turn out (*Imagines bo...
by Fother
27 Oct 2009, 13:31
Forum: TMW Classic
Topic: [DIS] Weapon skills - CR1
Replies: 7
Views: 3179

Re: [DIS] Weapon skills - CR1

All do-able or being worked out with the playerset... but the crossbow might have an odd animation... but crossbows would look strange in their execution (unless you believe there will be plenty of different crossbows in hand to justify adding the necessary transitional torso animations and matching...
by Fother
22 Oct 2009, 03:54
Forum: Graphics Development
Topic: [WIP] Playerset - CR1 - NEEDS HELP
Replies: 105
Views: 28079

Re: [WIP] Playerset - CR1 - Fother J

Underwear layer - ?!? Let's just call it the legs or lower body layer. Facial hair layer - it'd all have to be short facial hair that doesn't extend outside of the head sprite, since the torso sprite (which includes the arms) is above the head sprite, and that's a problem with hands that cross the ...
by Fother
21 Oct 2009, 01:11
Forum: Graphics Development
Topic: [REQ] Minor Undead Item - Graveyard
Replies: 36
Views: 9116

Re: [REQ] Minor Undead Item - Graveyard

Jaxad0127 reminded me to post these earlier :shock: : generic-rottenrags "Rotten Rags" http://img197.imageshack.us/img197/2296/genericrottenrags.png generic-darkcrystal-grand (version a) "Grand Dark Crystal" http://img12.imageshack.us/img12/9613/genericdarkcrystalgrand.png generi...
by Fother
20 Oct 2009, 02:03
Forum: Graphics Development
Topic: [WIP] Playerset - CR1 - NEEDS HELP
Replies: 105
Views: 28079

Re: [WIP] Playerset - CR1 - Fother J

It would also be nice if the head is kept straight, so we don't need more hair and hat frames. Indeed :) There will only be the 5 head frames! (my previous response was rushed due to co-workers waiting to use the cafe computers :oops: ) I know I've said differently before, but: Eyes, head, torso &a...
by Fother
19 Oct 2009, 19:43
Forum: Graphics Development
Topic: [WIP] Playerset - CR1 - NEEDS HELP
Replies: 105
Views: 28079

Re: [WIP] Playerset - CR1 - Fother J

Bertram, I'm looking to repurpose frames from the existing set and the WIP frames for other animation needs in this set. I think this can be done for the hurt frames (though I'd like to limit the total number of head frames, and am not at the point yet where additional heads and their reuseability a...
by Fother
19 Oct 2009, 10:54
Forum: Graphics Development
Topic: [WIP] Playerset - CR1 - NEEDS HELP
Replies: 105
Views: 28079

Re: [WIP] Playerset - CR1 - Fother J

We can address this by combining existing frames with some of our currently in progress frames.
by Fother
15 Oct 2009, 18:01
Forum: Off topic
Topic: Give a Kage a Komputer
Replies: 11
Views: 1605

Re: Give a Kage a Komputer

Image