Search found 888 matches

by enchilado
21 Oct 2011, 21:17
Forum: Graphics Development
Topic: Art Lead
Replies: 36
Views: 8647

Re: Art Lead

Actually, you made run away many artists that know about pixel art with your comments and your "it's not good" or "the shadow is completly wrong" even when it was not that bad, so a part of that responsability is yours, people fed up of your attitude left you here alone. you eve...
by enchilado
19 Oct 2011, 21:57
Forum: Graphics Development
Topic: Art Lead
Replies: 36
Views: 8647

Re: Art Lead

You've assuaged my worries that TMW would have no artists who really knew anything about pixel art, and I'm now fully confident that it will be a better-looking game without me (not to mention that things will actually get drawn). I guess I won't have to lurk anxiously around the forums now. :D
by enchilado
18 Oct 2011, 03:15
Forum: Graphics Development
Topic: A few things I had lying around
Replies: 4
Views: 2713

A few things I had lying around

There's not a great deal and I don't know any of it would be of any use, but here it is anyway. Start of removing detail from the Thermin set and changing the designs of things: http://i1135.photobucket.com/albums/m630/wesayers/Old%20TMW%20Stuff/map.png Inside to the large tree (not pixel art): http...
by enchilado
16 Oct 2011, 10:47
Forum: Graphics Development
Topic: [GIT] Snowfield Minor Revamp - SnowTrees updates
Replies: 15
Views: 5460

Re: [WIP] Snowfield Minor Revamp - SnowTrees updates

Pushed. Thanks hal9000 for these very definite improvements, and Ali-G for removing the snow.
by enchilado
15 Oct 2011, 10:19
Forum: Graphics Development
Topic: [WIP] New Desert Tileset
Replies: 125
Views: 52832

Re: [WIP] New Desert Tileset

I don't see the image I think you meant to link or you removed it. Should be fixed. You should start off with a 16x16 set when you have enough to make one then branch off onto another. Are there any tilesets that have more than that anyway? All I'm saying is please let me handle the tileset constru...
by enchilado
14 Oct 2011, 23:24
Forum: Graphics Development
Topic: [WIP] New Desert Tileset
Replies: 125
Views: 52832

Re: [WIP] New Desert Tileset

The colour of the city walls really needs to change. How does this look?
desert-tileset.png
desert-tileset.png (410.58 KiB) Viewed 9058 times
Len's cliffs would be vastly preferable to these, too:

Image
by enchilado
14 Oct 2011, 23:12
Forum: TMW Classic
Topic: Alot of Works
Replies: 8
Views: 2584

Re: Alot of Works

Who made these, and what is their license?
by enchilado
11 Oct 2011, 23:27
Forum: Off topic
Topic: Yeti EXISTS!
Replies: 9
Views: 1968

Re: Yeti EXISTS!

The news article is likely true, but that doesn't mean the Kemerovo region is correct.
by enchilado
11 Oct 2011, 22:38
Forum: Player talk
Topic: Can Any1 tell me more about peon and warrior and whatever...
Replies: 6
Views: 961

Re: Can Any1 tell me more about peon and warrior and whateve

They are simply indications of how many posts the user has made. IIRC, Newly Registered User is 0 - 19, Peon is 20 - 99, Novice is 100 - 499, Warrior is 500 to 999, and Knight is 1000+. The only one that means anything more is the first, Newly Registered User; they don't have the ability to vote on ...
by enchilado
06 Oct 2011, 10:02
Forum: Off topic
Topic: Good riddance to Steve Jobs.
Replies: 25
Views: 4890

Re: Good riddance to Steve Jobs.

I think Apple was a pretty cool guy. eh made teh pixar and didnt afraid of anything.

iSad. :(
by enchilado
04 Oct 2011, 08:53
Forum: TMW Classic
Topic: 3 New Quests
Replies: 22
Views: 6312

Re: 3 New Quests

The Dark Talisman itself wouldn't be used for this. As for a similar (much less powerful...) item, it'd be entirely possible have an equip script similar to the ones for GM and unreleased items that unequipped it again if you hadn't completed the quest.
by enchilado
02 Oct 2011, 22:20
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Should there be a public channel in game?
Replies: 9
Views: 4345

Re: Should there be a public channel in game?

truepurple wrote:Also we could have a few trusted monitors from the players that have mute powers. They could be rewarded with some regular gold or something.
Reward chat moderators with GP? Not a good idea.
by enchilado
01 Oct 2011, 23:08
Forum: Graphics Development
Topic: New NPC [FND] & [wip]
Replies: 11
Views: 3005

Re: New NPC [FND]

Everything that Reid said. I wouldn't consider this quite finished.

Tags like this will not be used for NPCs, but take note anyway that the font you are supposed to use for them is Silkscreen.
by enchilado
29 Sep 2011, 22:12
Forum: Graphics Development
Topic: [REQ] Wolf Monster
Replies: 67
Views: 22928

Re: [REQ] Wolf Monster

The animation, while not perfect, is looking pretty nice now. The main thing I'd like to see fixed is the tail, which stays curving more or less upwards throughout the sequence. It'd be nice if it look furrier, too, like this: http://the-wolfs.webs.com/gray-wolf.jpg The shading is still somewhat abs...
by enchilado
26 Sep 2011, 21:46
Forum: Player talk
Topic: [DIS] GM and DEV robes?
Replies: 38
Views: 4969

Re: [DIS] GM and DEV robes?

Developer's Caps should not be given as rewards, but it seems to me that recently this is how they are used. A robe will not further aid identification but will increase the appeal of developing for a reward, which I don't like at all. GMs need much more to identify themselves and a full-body unifor...