Search found 229 matches

by Ces
22 Sep 2009, 08:26
Forum: Graphics Development
Topic: [WIP] Archer NPC
Replies: 22
Views: 4846

Re: [REQ] Archer NPC

In my humble opinion, SpamMaster, it is a good attempt. :) One thing Spit23 didn’t mention is the angle of the bow. I think it would look better if you put the bow at an angle in respect to the NPC’s body, right now the bow (particularily its string) is a straight v...
by Ces
19 Sep 2009, 13:32
Forum: Player talk
Topic: Music is too nice
Replies: 2
Views: 789

Re: Music is too nice

Use a dedicated, low-resource audio player to play the track instead (available at <tmw installation>/data/music/Magick - Real.ogg), most probably more environment and computer friendly than using tmw to do the same. ;)
by Ces
19 Sep 2009, 11:53
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Unable to translate
Replies: 7
Views: 1915

Re: Unable to translate

First time players will not begin with their own language in such a case, unless all languages are installed by default, but only the selected ones will be updated. One option is that all languages are installed by default and only the system’s locale is selected for automatic updat...
by Ces
19 Sep 2009, 11:41
Forum: Feedback / Feature Requests / Content Suggestions
Topic: I believe these colors should be added to hair colors
Replies: 14
Views: 3217

Re: I believe these colors should be added to hair colors

For anyone interested in adding new hair colours, here are the current dye strings: â–ˆ â–ˆ â–ˆ Light brown â–ˆ â–ˆ â–ˆ Green â–ˆ â–ˆ â–ˆ Red â–ˆ â–Ë...
by Ces
19 Sep 2009, 11:01
Forum: Support and Bug reports
Topic: Need help for Ubuntu:
Replies: 2
Views: 1154

Re: Need help for Ubuntu:

For starters:
― http://www.google.com/support/talk/
― http://www.ubuntu.com/support
by Ces
17 Sep 2009, 06:31
Forum: TMW Classic
Topic: Music specifications
Replies: 2
Views: 1055

Music specifications

Some ponderings on the specifications. http://wiki.themanaworld.org/index.php/Music ( SFX also): ‣ The wiki page still needs some work. ‣ A GIt repository has been opened. ‣ The wiki page (essentially last edited in April last year) states that music tracks ...
by Ces
17 Sep 2009, 06:13
Forum: TMW Classic
Topic: Maybe this piece
Replies: 10
Views: 4436

Re: Maybe this piece

This looks a bit strange to me ( bolded by me): pushed as "The Mana World - Peace .ogg" to http://gitorious.org/tmw/music Clip info: Name: Irene Artist: Doulos Creation Date: 2004 Genre: Meditative It is a very nice track with a CRPG feel to it. :mrgreen: And, yes, dariunas, you were quite...
by Ces
13 Sep 2009, 13:17
Forum: TMW Classic
Topic: Menu Music (Front End)
Replies: 5
Views: 1575

Re: Menu Music (Front End)

It is a very calming and gentle piece. But... I wouldn’t use it on the log in screen though, as no one would want leave it! :lol: As such, it might actually be better suited for a credits screen, everyone would stay till the very last contributor’s name have rolled ...
by Ces
13 Sep 2009, 12:59
Forum: TMW Classic
Topic: Which music for the graveyard?
Replies: 10
Views: 3218

Re: Which music for the graveyard?

Spooky beat version 0.7 by Crush (1.33) I’m reminded of side-scrolling action games. A castle with white ghosts floating around erraticaly, you cannot hurt them, but they can you. You just have to get to the next door. The giants and trolls passing by [0.30–0.45 fo...
by Ces
13 Sep 2009, 10:07
Forum: Graphics Development
Topic: [WIP] Witch Doctor Mask/Hat
Replies: 22
Views: 5405

Re: [WIP] Witch Doctor Mask/Hat

skipy wrote:some thing to go with this mask ...........grass skirt .......maybe..
Now, I must have been dreaming, but I was quite sure we had a grass tutu in-game a year or two ago!

I love both the mask and the accompanying hairstyle. :mrgreen: This must be my favourite of the current masks. Good work!
by Ces
12 Sep 2009, 13:28
Forum: TMW Classic
Topic: Apple Core and similar ideas
Replies: 18
Views: 3635

Re: Apple Core and similar ideas

What I have in mind: — The half bottle graphics will not be used for multiple-use items in eAthena (something for tmwserv), though the graphics may get used in the end — Unclean bottles will wait for tmwserv — As not try to disturb the game economy,...
by Ces
11 Sep 2009, 10:14
Forum: TMW Classic
Topic: How to play around with TMW resource files
Replies: 48
Views: 25644

Re: How to play around with TMW resource files

At the moment this cannot be done in the way you describe it (easier content testing is planned for a later release though). You can do it in several ways, for example: Variant A: Replace an existing map with the one you have created (either in the original data directory or in your customdata), the...
by Ces
11 Sep 2009, 06:48
Forum: TMW Classic
Topic: Apple Core and similar ideas
Replies: 18
Views: 3635

Re: Apple Core and similar ideas

That is what I was thinking, while I like that there exist “useless” items so to speak, I wouldn’t like to add a plentifora of them. Especially not if they are common drops or similar. I have a few ideas, but I have other priorities at the moment. Ideas ...
by Ces
09 Sep 2009, 05:58
Forum: Graphics Development
Topic: [WIP] yeti
Replies: 42
Views: 12396

Re: [WIP] yeti

The head movement looks a little off to me. I’m not sure of this, but maybe some vertical movement as well?

I like the yeti concept. The style actually reminds me of several comics and animations I loved when I was younger. :mrgreen:
by Ces
08 Sep 2009, 11:30
Forum: Support and Bug reports
Topic: Broken NPC Dialog
Replies: 2
Views: 904

Re: Broken NPC Dialog

I assume you haven’t got git to compile/run yet, as this sounds like an issue with an older client version to me. What is your client version?

(I did just test myself; works fine for me with latest git and a new character.)