Search found 271 matches

by Bear
06 Sep 2005, 23:35
Forum: TMW Classic
Topic: Hitpoints
Replies: 28
Views: 10488

great

Wel, i just tried it in game, it looks OK to me >.>
by Bear
06 Sep 2005, 16:17
Forum: Player talk
Topic: New Skill Explained!
Replies: 17
Views: 6521

New Skill Explained!

New Skills after selling your soul! Basic - Basics, sit, trade... so on Sword - Increases sword attack (Daggers not included) HP Regen - Regenerate HP Faster MP Regen - Regenerate MP Faster(No use atm) MAX Weight - Increases weight limit (note pass 50% you do not regenerate.) Discount - Lowers basic...
by Bear
04 Sep 2005, 06:53
Forum: Feedback / Feature Requests / Content Suggestions
Topic: I have been playing for a week.
Replies: 19
Views: 7604

re

Well, nym, i believe that you get different types of EXP dont you..?

Like... Running, range fighting >.> so on. the old clients alt+ N
by Bear
02 Sep 2005, 00:44
Forum: TMW Classic
Topic: Boss Encountering
Replies: 8
Views: 4886

re

absolutely not, these are just for option :o, i didnt mention any other ways because im just seeing wether or not i should make one or the other >.> If none of them are used, so be it >.. i dont realy mind. just to keep a few options open ahead of us. so we dont need to work on it afterwards >.>
by Bear
01 Sep 2005, 23:16
Forum: TMW Classic
Topic: Boss Encountering
Replies: 8
Views: 4886

re

anyways, asking "which 100% identical copy of the boss arena would you want to enter" immensely breaks the game immersion, so i'd go with the 1st. I dont quite get what your saying here :roll: Eeh.. let me go into more detail. First choice: Checks the first room, if its full, goes to the ...
by Bear
01 Sep 2005, 21:32
Forum: TMW Classic
Topic: Boss Encountering
Replies: 8
Views: 4886

Boss Encountering

All this talk about Boss Monsters :o I enjoy fighting bosses >.> Anyhow here, i made a script with 2 variations... 1. Acts as a normal warps, checks through 12 rooms. Max players is 12 in every room. 2. Acts as a normal warp, asks what room the player wants to go to. If the room is full, goes direct...
by Bear
01 Sep 2005, 19:26
Forum: Feedback / Feature Requests / Content Suggestions
Topic: I have been playing for a week.
Replies: 19
Views: 7604

re

Ok, i agree that there should be more interactive NPCs.... for one thing, for the quest npcs, i already added a multiple chat function...

but your ideas of all those other npcs.... i say they are realy well thought of, but we might have touble adding them because of limited space >.>
by Bear
01 Sep 2005, 15:41
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Boss Monsters
Replies: 25
Views: 11069

re

if if think about it >.> If given the proper ammount of maps and monsters... i can make this happen :D This is a system used in E-athena's MVP rooms, boss monster rooms. Except it doesnt matter who goes in, but lets a maximum amount of people in. Im not sure, but MAYBE, athena scripting includes par...
by Bear
01 Sep 2005, 15:37
Forum: Feedback / Feature Requests / Content Suggestions
Topic: I have been playing for a week.
Replies: 19
Views: 7604

re

About the quest board, I think it's a cool idea, I don't know if it's possible with the current server (Bear8 is it possible?).
Yes :D

And there is an existing quest/tagboard on the e-athena forums.
However, since we do not have the input function, it wont work >.>
by Bear
01 Sep 2005, 04:09
Forum: Feedback / Feature Requests / Content Suggestions
Topic: I have been playing for a week.
Replies: 19
Views: 7604

re

Im sure everyone is happy to hear your commends :D And as for the quest >.> that one with the letters and stuff and the exp. Not a bad idea, however i find that giving exp as a reward is somewhat strange >.> Iv played Guild wars, a game built on quests to level up. Wasnt exactly the best. Anyways, i...
by Bear
01 Sep 2005, 04:03
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Boss Monsters
Replies: 25
Views: 11069

re

Actualy i didnt exactly mean what you thought i meant :o in Ragnarok theres a boss monster called Drake, to get to Drake, you need to go into a Shipwreck. and you need to find your way to his room, which is just another room :l And i must disagree about Ragnarok being purely I also think that just h...
by Bear
31 Aug 2005, 23:07
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Boss Monsters
Replies: 25
Views: 11069

re

I say we just go with what Ragnarok has >.> Just spawn it somewhere on the map and let the players take care of all the thinking. If theres a party who likes to hog bosses, im pretty sure there are.... then just let the players worry about that >.> i mean..not to burst anyones bubble, but i dont thi...
by Bear
30 Aug 2005, 01:53
Forum: TMW Classic
Topic: CONCENTRATION THREAD - Tulimshar, phase 1
Replies: 98
Views: 33342

re

Thanks for reminding me, i stopped with that thing anyhow >.>

Anyawys, if you need help with scripting, let me know
by Bear
29 Aug 2005, 21:18
Forum: TMW Classic
Topic: CONCENTRATION THREAD - Tulimshar, phase 1
Replies: 98
Views: 33342

re

I dont believe the last number has anything to do with restrictions. Its not a problem in Ragnarok Online.. All monsters havefreedome of movment except immobile monsters >.>
by Bear
29 Aug 2005, 17:55
Forum: TMW Classic
Topic: CONCENTRATION THREAD - Tulimshar, phase 1
Replies: 98
Views: 33342

re

Directly from Monsters.txt new_3-1.gat,0,0,0,0 monster Maggot 1002,30,0,0,0 let me explain >.> new_3-1 is the map this monster is going to respawn. .gat is the map extention. the ,0,0,0,0 is where this monster will spawn. the word "monster" specifies that this will be a monster. "Magg...