Yes, someone I showed it to on IRC.meway wrote:Does this somewhat represent a purple ass to anyone else? xD
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- 25 Sep 2011, 11:54
- Forum: Graphics Development
- Topic: [REQ] Remake of old graphics
- Replies: 53
- Views: 17133
Re: [REQ] Remake of old graphics
- 21 Sep 2011, 06:01
- Forum: Graphics Development
- Topic: [DIS] Finished Graphics?
- Replies: 46
- Views: 14783
Re: Finished graphics ready to be added
Wow, thanks for doing all this, Ali-G. It's very helpful. So. I haven't examined everything in detail, but: http://forums.themanaworld.org/download/file.php?id=8674 Knit Cap : it looks good, but it uses a great deal too many shades. The palette needs to be reduced to five or six different shades. ht...
- 21 Sep 2011, 05:43
- Forum: Graphics Development
- Topic: [WIP] Thermin Tilesets
- Replies: 69
- Views: 23426
Re: [WIP] Thermin Tilesets
New furniture would be vastly preferable to recoloured versions of the woodland things. Vastly.
That's not what I meant. Ali-G said the cave tileset needed a dark carpet, but it's a cave. Caves don't have carpets in them.MerlinX420 wrote:I agree with ench. No "dark" carpet.
- 21 Sep 2011, 04:04
- Forum: GM Community Suggestions
- Topic: Dark Water For GM
- Replies: 6
- Views: 2140
Re: Dark Water For GM
You're not confusing Dark Water with DarkWind, are you?
- 20 Sep 2011, 09:24
- Forum: Graphics Development
- Topic: [WIP] Thermin Tilesets
- Replies: 69
- Views: 23426
Re: [WIP] Thermin Tilesets
What Crush said; these tilesets will need either no props or new props.
No.Ali-G wrote:What still needs to be added:
- Dark Carpet
- 17 Sep 2011, 05:17
- Forum: Off topic
- Topic: VVVVVV(Its a game I'm not spamming)
- Replies: 10
- Views: 2549
Re: VVVVVV(Its a game I'm not spamming)
Well, yeah. VVVVVV is one of my favourite games; Braid is just my favourite game.
- 16 Sep 2011, 21:53
- Forum: Off topic
- Topic: VVVVVV(Its a game I'm not spamming)
- Replies: 10
- Views: 2549
Re: VVVVVV(Its a game I'm not spamming)
I also ended up buying it in the HIB#3, and it's probably one of my favourite games ever. The gameplay, the story, the graphics, the music - oh, the music.
If you like platformers, VVVVVV is definitely worth getting.
If you like platformers, VVVVVV is definitely worth getting.
- 12 Sep 2011, 21:06
- Forum: Off topic
- Topic: What is your favourite healing item?
- Replies: 6
- Views: 1437
Re: What is your favourite healing item?
I don't use healing items. I just run away and hide somewhere.
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- 12 Sep 2011, 01:55
- Forum: Graphics Development
- Topic: [WIP] SERPENT BOSS
- Replies: 6
- Views: 2195
Re: SERPENT BOSS
The shape could do with some improvement - making the coils a bit more rounded, and the face more snake-like, but the main problem is your shading. Firstly, the outline shouldn't have a value of less than about 15 (and can often be 20 or 25), and it should be the darkest part of the sprite. You've u...
- 09 Sep 2011, 02:57
- Forum: Support and Bug reports
- Topic: quitting from NPC permanently disables movement
- Replies: 4
- Views: 2201
Re: [MAJOR] quitting from NPC permanently disables movement
Well, this is a bug, but you can escape it by fully restarting your client (rather than just logging out and in).
- 25 Aug 2011, 00:15
- Forum: Graphics Development
- Topic: [REQ] Remake of old graphics
- Replies: 53
- Views: 17133
Re: [REQ] Remake of old graphics
Len, why are you so amazing?
However... it's kinda too large to fit with the other fruit icons. Unless you'd like to redraw those as well ( ), I don't know if it's similar enough...
However... it's kinda too large to fit with the other fruit icons. Unless you'd like to redraw those as well ( ), I don't know if it's similar enough...
- 24 Aug 2011, 11:21
- Forum: Graphics Development
- Topic: [REQ] Remake of old graphics
- Replies: 53
- Views: 17133
Re: [REQ] Remake of old graphics
The first of those trees looks better, though.
- 23 Aug 2011, 06:22
- Forum: Graphics Development
- Topic: [REQ] Drops for Wolf Monster
- Replies: 5
- Views: 1994
Re: [REQ] Drops for Wolf Monster
One quickly runs out of superlatives to describe your work, Len. IMO, it's perfect. Jenalya, is it a good idea to introduce new items purely for the sake of having new items? If they have no purpose, I mean. Generic drops that could be used for many monsters - eg, Animal Bones - are, I think, a bett...
- 22 Aug 2011, 23:48
- Forum: Graphics Development
- Topic: [REQ] Remake of old graphics
- Replies: 53
- Views: 17133
Re: [REQ] Remake of old graphics
I drew a plum which is (hopefully) closer in style to the apple (thanks Ali-G and Jenalya for your tips): http://img38.imageshack.us/img38/5091/plum.png And I tried to draw a cherry, but it's not looking so good and I'm not sure how to improve it: http://img705.imageshack.us/img705/8846/cherry2c.png...
- 22 Aug 2011, 05:35
- Forum: Graphics Development
- Topic: [REQ] Remake of old graphics
- Replies: 53
- Views: 17133
Re: [REQ] Remake of old graphics
What Len said, although you will have to adjust that slightly as a plum is not perfectly spherical.
Note also that it is a yellow plum, but that could always be changed (and possibly should be).
Note also that it is a yellow plum, but that could always be changed (and possibly should be).