Search found 352 matches

by Saphy
12 Nov 2006, 04:24
Forum: TMW Classic
Topic: Continuous mouse move patch
Replies: 6
Views: 2983

Patch is now updated so that people with crazy video game with fast CPU will not hog the server.

http://sourceforge.net/tracker/download ... id=1594603
by Saphy
11 Nov 2006, 23:34
Forum: Player talk
Topic: How did you come here?
Replies: 512
Views: 239953

I saw this game in happypenguins.org (The Linux Game Tomb).
by Saphy
11 Nov 2006, 09:44
Forum: Off topic
Topic: Web client?
Replies: 13
Views: 2397

There is a java version of enet already

https://jenet.dev.java.net/
by Saphy
11 Nov 2006, 09:03
Forum: Feedback / Feature Requests / Content Suggestions
Topic: movement suggestions
Replies: 17
Views: 6491

For smoother mouse movement, you can see my post for the patch.
by Saphy
11 Nov 2006, 07:30
Forum: TMW Classic
Topic: Continuous mouse move patch
Replies: 6
Views: 2983

Thanks. I have updated my patch again to reduce CPU usage to absolute minimum and it is now possible to move without mouse moving. It is possible afterall. :D

Here's the new patch:

http://sourceforge.net/tracker/download ... id=1594603
by Saphy
09 Nov 2006, 21:38
Forum: TMW Classic
Topic: Continuous mouse move patch
Replies: 6
Views: 2983

Well, the patch isn't perfect due to limitation of the design. The mouse must move in order for SDL to detect mouseMotion event, so the character will not continue to move if the mouse stopped moving. Where is #tmvdev?
by Saphy
09 Nov 2006, 18:53
Forum: TMW Classic
Topic: Continuous mouse move patch
Replies: 6
Views: 2983

Continuous mouse move patch

As suggested in the wiki, it would be nice if the character can walk continuously instead of click on area again and again. Thus, I have prepared a patch that implement this UI feature. diff -Naur src/gui/gui.cpp src/gui/gui.cpp.orig --- src/gui/gui.cpp.orig 2006-10-29 17:17:41.000000000 -0500 +++ s...