Search found 161 matches
- 28 Nov 2019, 22:21
- Forum: GM Community Suggestions
- Topic: Kytty for GM
- Replies: 29
- Views: 19908
Re: Kytty for GM
I vote for Kytty! Would be so cool if she accepts...
- 21 Nov 2019, 11:46
- Forum: Home of Development
- Topic: Looking for playful insults
- Replies: 11
- Views: 7644
Re: Looking for playfull insults
Hey toams, as I was thinking of referencing the Insult Fighting from Monkey Island 1 somewhere in the new game, but I have not really an idea how-to, I think we may use some of those here. Perhaps someone will even realize where they originate. So, here are some that may be used: - You fight like a ...
- 04 Nov 2019, 13:51
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Tentacles
- Replies: 5
- Views: 2244
Tentacles
Hi, We realized that the game really really lacks tentacles. So I suggest to have two mobs: One Tentacle coming out of the swamp, and when the player walks into its range, it is doing high damage and it is stealing some random item from the player, and one Tentacle mob which seeks to rule the world:...
- 10 Oct 2019, 13:40
- Forum: Off topic
- Topic: Should WildX buy an iPad?
- Replies: 30
- Views: 27527
Re: Should WildX buy an iPad?
What kind of question is this? Of course you should not buy an i-Pad.
- 02 Jul 2019, 05:27
- Forum: Graphics Development
- Topic: [WIP] Piou on Wood stand
- Replies: 22
- Views: 12811
Re: [WIP] Piou on Wood stand
Hi +seeds, pretty cute work you did! I was just wondering if we need to make this Piou actually sit on the wood stand. It might be easier and maybe much more flexible if we did just the two or three sprites and locate them where we need it with offset. Same with notes and sleeping, we might prepare ...
- 11 Apr 2019, 11:21
- Forum: Graphics Development
- Topic: [WIP] Bandit Hood
- Replies: 14
- Views: 16764
Re: [WIP] Bandit Hood
Hey, here is a makeup picture of the overhauled bandit: Update as per EJlol comment (the ear issue will remain, sorry for this). bandit_makeup.png (This one uses an Orc sprite as race). All parts of equipment are gainable and equipable, as explained. Female trousers pending then its ready to be ship...
- 10 Apr 2019, 15:43
- Forum: Graphics Development
- Topic: [WIP] Bandit Hood
- Replies: 14
- Views: 16764
Re: [WIP] Bandit Hood
Update on this one: Making the bandit mob Micksha style will mean creating bandit boots, bandit trousers, bandit gloves, a bandit hood and bandit shemagh. The mob will be created with racesprite and these items, plus forest armor. It is WIP and will be finished soon.
- 03 Mar 2019, 19:03
- Forum: Graphics Development
- Topic: Evil indoor tileset
- Replies: 4
- Views: 4115
Re: Evil indoor tileset
Oh, yeah, thanks for pointing this out! I believe its an old mistake copied from the old tileset that I never saw that clear.
Gonna fix this pretty soon (hopefully )
Gonna fix this pretty soon (hopefully )
- 28 Feb 2019, 21:53
- Forum: Graphics Development
- Topic: Evil indoor tileset
- Replies: 4
- Views: 4115
Evil indoor tileset
Hi,
just to show you my latest project (inspired by Soren): Feel free to comment, add ideas or looking at it live on test server (@warp 008-2-21).
Yours,
-Mick
just to show you my latest project (inspired by Soren): Feel free to comment, add ideas or looking at it live on test server (@warp 008-2-21).
Yours,
-Mick
- 13 Feb 2019, 11:16
- Forum: News
- Topic: Test Server updates
- Replies: 1
- Views: 2095
Re: Test Server updates
Hi again, this is to follow up on latest additions to the project, visible on test server. - Galimatia quest: we have now growing roses and tulips, just the script is missing for this quest - but I will prepare a preliminary one so you guys have something to test already :) For checking warp to 008-...
- 01 Feb 2019, 20:19
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Grey Dye [EDIT] & Brown Dye
- Replies: 5
- Views: 1581
Re: Grey Dye [EDIT] & Brown Dye
Hey +seeds, in the project it would just be adding a color to be inserted to the dyeable items. In Legacy it is a bit more complicated, you would have to add an additional item for every piece of cloth you would want to have colored grey. That is, for example, add a new item to /tmwa-server-data/cli...
- 01 Feb 2019, 14:23
- Forum: TMW Classic
- Topic: [WIP] Bee farm quest
- Replies: 27
- Views: 19545
Re: [WIP] Bee farm quest
Hi, I will post general things about the completely new skill system we have somewhere else. To focus to the thread of this post: The reward will be a wand. Right now we have two wands on test server - Training Wand and Mana Torch. They right now have dummy values for att and m.att., but the point i...
- 01 Feb 2019, 13:14
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Grey Dye [EDIT] & Brown Dye
- Replies: 5
- Views: 1581
Re: Grey Dye [EDIT] & Brown Dye
We can add a million dyes if you wish, however I feel we already have many many. There are two different brown cotton dyes (light and dark brown), a silver cotton dye (which looks grey imo) and a black cotton dye (which looks very dark grey imo). Also there is a brown cashmere dye. For now, I think ...
- 31 Jan 2019, 15:16
- Forum: Graphics Development
- Topic: [DIS] Weapons development
- Replies: 16
- Views: 9297
Re: [DIS] Weapons development
Thanks for your warm words, they help me to keep on working on all this :) If you have further ideas for improvement, dont hesitate to post them. Also I will keep track on my progress here. Regards, - Mick Edit: here is the current version of chopstick_long. I now plan to add it as simple wooden sti...
- 31 Jan 2019, 15:15
- Forum: TMW Classic
- Topic: [WIP] Bee farm quest
- Replies: 27
- Views: 19545
Re: [WIP] Bee farm quest
Hi Moebird, time is relative :) ofc I do what I can, to really speed up the works it would be so helpful if we had more people to join the development. That is, I would be so happy if you could try working on the script. Here is the link to the diff: https://gitlab.com/evol/serverdata/merge_requests...