Search found 224 matches
- 30 Mar 2006, 23:38
- Forum: Graphics Development
- Topic: Desert pyramid
- Replies: 31
- Views: 9323
Well what if we ran with the pyramid idea... made our own special buildings that all ran off a specific geometric shape... sort of parallel to what Egyptians did with pyramids, but used huge globes or dodecahedrons or some other crazy geometric shape as reocurring building themes. Or maybe i'm crazy.
- 30 Mar 2006, 23:31
- Forum: TMW Classic
- Topic: cave and other additions (Yosuhara)
- Replies: 233
- Views: 71828
- 30 Mar 2006, 23:25
- Forum: Graphics Development
- Topic: Female players
- Replies: 105
- Views: 37386
You know i'd say 90% of artists try to draw things realistically... as they are in nature or whatever. But 100% of the male artists i have seen the work of -- myself included -- draw boobs like that. Not like they are but how we want them to be. i think it's great too. But that tutorial was probably...
- 30 Mar 2006, 23:11
- Forum: Graphics Development
- Topic: SoM like village tileset
- Replies: 22
- Views: 11197
something resembles too much the original set i'll second that- http://www.nintendocity.com/screenshots/snes_screenshots/secret_of_mana/secret_of_mana_ss_006.png However, it's not like it's a direct hack or anything. You're good, just over-inspired; what else ya got? (And i personally like how you ...
- 16 Mar 2006, 22:32
- Forum: TMW Classic
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 69930
Or it would dramatically decrease the number of needed tiles, depending on how you look at it. The house doesn't have to get wider just because the height is getting lower.Crush wrote:that would increase the number of needed tiles dramatically.Rotonen wrote:how about making the roof a little less steep?
- 05 Mar 2006, 22:20
- Forum: Graphics Development
- Topic: Shorts; no more nudity
- Replies: 9
- Views: 4752
- 05 Mar 2006, 20:55
- Forum: Graphics Development
- Topic: Monster: Pink.. errr... thing
- Replies: 43
- Views: 14144
Very nice with keeping the cartoony size factor uniform though. But i agree with Modanung, the bites look different. Is now a bad time to point out that the side bite could not really bite our characters? He bites down, perhaps scratching with his teeth, but not biting anything. If it were to overla...
- 05 Mar 2006, 20:49
- Forum: Graphics Development
- Topic: Shorts; no more nudity
- Replies: 9
- Views: 4752
- 04 Mar 2006, 21:43
- Forum: TMW Classic
- Topic: Arena Map - Asking for help.
- Replies: 16
- Views: 8428
- 04 Mar 2006, 21:00
- Forum: Graphics Development
- Topic: Monster: Pink.. errr... thing
- Replies: 43
- Views: 14144
Apparently ( http://www.gameplanet.co.nz/mag.dyn/Features/2622.html ), there are now 386 Pokemon. So yeah Crush is very right when he says how hard it is to make something that doesn't share some characteristic with a pokemon. http://pokemon.giantsquid.net/pokepages/pics/123.jpg Irony: A while back ...
- 20 Feb 2006, 05:18
- Forum: Off topic
- Topic: Off Topic - Talk About Anything In Here
- Replies: 13
- Views: 3697
Yes religion started it, but that's not what it's about. It could have been David's Star, the Star and Crescent, the yin yang, or nothing dealing with religion at all. That they're enforcing a single view and discriminating against other veritable ones with blind censorship is awful. i thought this ...
- 20 Feb 2006, 02:46
- Forum: Graphics Development
- Topic: Free Art License
- Replies: 10
- Views: 3833
- 20 Feb 2006, 02:07
- Forum: Off topic
- Topic: Off Topic - Talk About Anything In Here
- Replies: 13
- Views: 3697
Off Topic - Talk About Anything In Here
Or option number six! They should delete some material and completely change other material to confuse the point to their own gain! Two Mana World developers and one Mana World contributor were discussing artwork in the graphics section of the forums. The contributor submitted a piece with a cross o...
- 20 Feb 2006, 00:43
- Forum: Graphics Development
- Topic: Religious motives in TMW.
- Replies: 11
- Views: 3814
So, by telling everyone that Christianity is not allowed because of what it is and what it implies, we are effectively dodging discrimination. Whew, that was a close one. Let's have freedom of code, graphics, and ideas, but dare not let one artist put an 8x10 pixel CROSS on his artwork. Good thing t...
- 19 Feb 2006, 21:37
- Forum: TMW Classic
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 69930
New roof sucks, not enough relief between colors. The straw looks great, just don't give it that row pattern (or maybe less of a row pattern). http://i6.photobucket.com/albums/y242/ben10587/woodhousewallpillars8ed-mod.png http://i6.photobucket.com/albums/y242/ben10587/woodhousewallpillars8ed-mod2.png