Search found 224 matches

by Ultim
18 Apr 2006, 03:01
Forum: Graphics Development
Topic: Female players
Replies: 105
Views: 37341

How in the world did i get on the pro-anime side of an argument? Anyway,
-Image
by Ultim
17 Apr 2006, 15:06
Forum: Feedback / Feature Requests / Content Suggestions
Topic: when will a friends list b created,and party system?????????
Replies: 13
Views: 4909

If you hate this guy, you'll hate most of the other players too. Realistically, he represents about 50% of the players of the game. Most people who play mmorpgs are like that... ya just have to get used to them. Per Urban Dictionary, "A beta version of a program, game etc... is an unfinished ve...
by Ultim
17 Apr 2006, 15:00
Forum: Graphics Development
Topic: Female players
Replies: 105
Views: 37341

Don't make it so verbatim. The pictures (well, two of them) were proof of the feminity of anime women. The last picture was for comic relief.
by Ultim
09 Apr 2006, 04:32
Forum: Graphics Development
Topic: SoM like village tileset
Replies: 22
Views: 11195

You mentioned changing the saturation of Crush's grass for yours... do not do that, it'll look cheap.
by Ultim
09 Apr 2006, 04:29
Forum: Graphics Development
Topic: Desert pyramid
Replies: 31
Views: 9323

Our buildings all have a very ancient civilization feel to them already. Would i be a bother to suggest making Crush's eight-sided pyramid and not do the Mayan one?
by Ultim
09 Apr 2006, 04:26
Forum: Graphics Development
Topic: Female players
Replies: 105
Views: 37341

(not to bring up this card already) It's quite reasonable to request multiple races. It is not reasonable, however, to draw characters with twenty different skin tones for each frame. Most (nearly all) other games have the programmers make the skin a variable that the players can change as they see...
by Ultim
08 Apr 2006, 23:05
Forum: Graphics Development
Topic: Female players
Replies: 105
Views: 37341

If later on some feminists or whatever come and attack us, I'll personally take the blame and fight them off. Hahaha i second that. Which females will be playing our game though? i think we all have a similar view of the everyday gaming girl, and she doesn't really have any feministic (male) proper...
by Ultim
08 Apr 2006, 22:38
Forum: TMW Classic
Topic: Woodland Village (new attempt)
Replies: 226
Views: 69821

Might i suggest
- Image
Also, the method of having a fencepost as wide as a tile and a repeatable fencepost connector, though arguably hackneyed, is tried and true.
by Ultim
01 Apr 2006, 21:06
Forum: TMW Classic
Topic: Music Developing
Replies: 42
Views: 14781

Can i suggest getting with the times with our music? The classical stuff is really outdated and doesn't cut it anymore. Let's get something with guitar or something. Newer games like Halo 2 and Perfect Dark Zero are doing it, why can't we?
by Ultim
01 Apr 2006, 21:02
Forum: Graphics Development
Topic: Female players
Replies: 105
Views: 37341

It's biological. Of course, the Amazon women might walk different. But they're just one culture that has rewired its people to behave differently. Bottom line being people will recognize the kind of walk i specified as feminine, not the current one.
by Ultim
31 Mar 2006, 07:21
Forum: TMW Classic
Topic: Woodland Village (new attempt)
Replies: 226
Views: 69821

Too irregular... you have a funny philosophy of art, Mr. Crush. As you will then.
by Ultim
31 Mar 2006, 00:30
Forum: TMW Classic
Topic: My first map
Replies: 12
Views: 4575

how do they get in?
by Ultim
31 Mar 2006, 00:27
Forum: Graphics Development
Topic: One new tile contribution (Desert, tent)
Replies: 10
Views: 4460

Need inspiration?

Perhaps the current colors plus this form...
Image
by Ultim
31 Mar 2006, 00:17
Forum: Graphics Development
Topic: Cave entrance idea
Replies: 6
Views: 3054

i really like the idea too. Make sure to have them in varying poses!
by Ultim
30 Mar 2006, 23:50
Forum: TMW Classic
Topic: Woodland Village (new attempt)
Replies: 226
Views: 69821

Those wheat, roads, board walls and fences lack immersion. They're just screaming out "Hey, I'm not real, I'm just a prop". Everything is too sharp (the outlines, geometrically) and smooth-ish (like the one coloured texturing done on cheap plastic toys). He's very right, the edges of most...