Search found 1207 matches

by Nard
17 Mar 2014, 15:06
Forum: Player talk
Topic: Hey guys!
Replies: 8
Views: 1897

Re: Hey guys!

Hello and wb again Hades, I still remember you, and am still ready to help when you need :D . I think it is the same for Cassy.
by Nard
17 Mar 2014, 13:57
Forum: Player talk
Topic: Stupid rules
Replies: 22
Views: 18224

Re: Stupid rules

The rule for having two accounts open at the same time though would be an annoying inconvenience, in that I use some of my clients as storage, .... This game inherited many things from it's ancester: Ragnarok. But Ragnarok is a commercial game; and as all commercial games limits are designed in suc...
by Nard
17 Mar 2014, 13:19
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Proposal for 24/7 public gm witness
Replies: 47
Views: 31009

Re: Proposal for 24/7 public gm witness

One insult? No. Repeated insults, that take away from your ability to use a public place? We should not, ever , defend bad behavior by way of analogy or technicality. Per that article ... TMW has an environment that promotes people being (not roleplaying) extremely rude. As a result, it generates m...
by Nard
17 Mar 2014, 12:44
Forum: Player talk
Topic: Hey guys!
Replies: 8
Views: 1897

Re: Hey guys!

o11c wrote:We haven't done a purge lately (though we're scheduled to sometime "soon").
I just hope that, this time, the purge will affect unused chars and account instead of excluding them or it will result, once again, in a player decrease with no noticeable effect.
by Nard
12 Mar 2014, 16:23
Forum: Player talk
Topic: Is Manaworld dead or dying slowly?
Replies: 75
Views: 28370

Re: Is Manaworld dead or dying slowly?

wushin wrote:Good Old days back into the game. With more planned. Just keep checking back. Eventually we will get you hooked again.
A new religion? :lol:

The Good Old Days of Mana be with you bugs and wushin!
by Nard
12 Mar 2014, 16:08
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Proposal for 24/7 public gm witness
Replies: 47
Views: 31009

Re: Proposal for 24/7 public gm witness

It would help to attempt to change the culture online as well. If you don't want to see rude players, tell players being rude to stop being rude. A community of players has a far greater influence on how the players act than a GM. I don't know a better way to do so, than the words Gina used on this...
by Nard
12 Mar 2014, 14:29
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Proposal for 24/7 public gm witness
Replies: 47
Views: 31009

Re: Proposal for 24/7 public gm witness

Even If a 24∕24 online gm doesn't prevent insults to occur, at least he can receive the @wgm messages, which was not the case before; Thus there are better chances that a complaint gets an answer (whatever it is). Perhaps some dissuasion can occur too. If Ape or any GM can do it, by advance thanks.
by Nard
11 Mar 2014, 17:25
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Proposal for 24/7 public gm witness
Replies: 47
Views: 31009

Re: Proposal for 24/7 public gm witness

The purpose is not to find secrets but to be able to answer to player complaints about public insults or harassment.
(I supported public chat log.)
by Nard
11 Mar 2014, 17:13
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Proposal for 24/7 public gm witness
Replies: 47
Views: 31009

Re: Proposal for 24/7 public gm witness

I was perhaps wrong, but I imagined public chat log in a much larger way (all maps), because GM don't have time restriction to listen public channel.
by Nard
11 Mar 2014, 09:12
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Proposal for 24/7 public gm witness
Replies: 47
Views: 31009

Re: Proposal for 24/7 public gm witness

Your solution is the minimum among the possible ones. I support it if possible. By the way, GM can already do it whatever our opinion is, if they have the material ability to do it. My opinion is that TMWc doesn't require Players agreement to decide a rule change, though it is greatly appreciated wh...
by Nard
10 Mar 2014, 10:08
Forum: Player talk
Topic: Most nice players: Today Melin@
Replies: 28
Views: 9786

Re: Most nice players: Today Melin@

[quote="Chay"]thats why i said "brains" i can elaborate if you so wish:/quote] I noticed the word. I also often saw that "He said she said" (Chinese_whispers ) is far to be always true even from people that you may consider trustable; and that many should make their own...
by Nard
10 Mar 2014, 08:44
Forum: Player talk
Topic: Most nice players: Today Melin@
Replies: 28
Views: 9786

Re: Most nice players: Today Melin@

lol then let's better pretend it didnt happen :alt-=: , because it was on a public space with at least two tmwc guys sitting there that likely have logs who could confirm or object. That's the good thing about this not being a fully automated /bot inhabitated world, people with brains are sitting b...
by Nard
09 Mar 2014, 14:37
Forum: Player talk
Topic: Day/night cycle in game: good or bad idea?
Replies: 7
Views: 2172

Re: Day/night cycle in game: good or bad idea?

Ryzom has a day cycle of 72 mn and it fits rather good to the game. They also have weeks, months, seasons (wich are especially important), an own cycle and years. The choice of a non multiple of an hour is deliberate: All cycle periods must be accessible by every real world time. See: http://en.ryzo...
by Nard
07 Mar 2014, 22:25
Forum: Web Development
Topic: General Wiki discussion
Replies: 106
Views: 66051

Re: Wiki Help Needed

Tools that are only on the wiki tend to get lost. Far better that they be added to the existing tools repo, with a makefile shortcut. I am uncertain how the kind of script we need *could* be implemented as a MediaWiki extension, and I certainly do not want to have to maintain that. Only pages that ...
by Nard
07 Mar 2014, 18:06
Forum: Web Development
Topic: General Wiki discussion
Replies: 106
Views: 66051

Re: Wiki Help Needed

MadCamel wrote:Maybe even a wiki-tools git repo so the scripts are easy to find?
Why not wiki itself? it is usually the purpose of a dev namespace. The scripts can even be developed as extensions...