Search found 1428 matches
- 12 Feb 2014, 19:19
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Developer Privileges
- Replies: 41
- Views: 16863
Re: Developer Privileges
What a blatant bullshit. I was always against elite items in game and encouraged developers to implement them in in game for users to use. Regards. :alt-6: https://forums.themanaworld.org/viewtopic.php?f=2&t=17430&start=15 Yes for every elite item, say for those you owned. When it came to y...
- 10 Feb 2014, 16:25
- Forum: Graphics Development
- Topic: [FND] Clouds
- Replies: 4
- Views: 2666
Re: [WIP] Clouds
Just the normal brushes in Photoshop with different opacities, I also made use of the smudge tool and liquify filter.Reid wrote:Len wrote: Though, how did you do your clouds? A special brush or just a regular one?
- 10 Feb 2014, 10:36
- Forum: Graphics Development
- Topic: [FND] Clouds
- Replies: 4
- Views: 2666
Re: [WIP] Clouds
^-^ You can use anything I’ve made! I’m probably not going to get the chance to work on any of it myself for awhile, and I prefer the time and effort put into WOA’s assets by others and myself not go to waste. After some test it seems that these clouds are too repetitive I actually never had a chanc...
- 09 Feb 2014, 18:49
- Forum: TMW Classic
- Topic: Hardcore server
- Replies: 41
- Views: 28339
Re: Hardcore server
Any particular reason hardcore mode wasn't developed further?
- 09 Feb 2014, 10:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Developer Privileges
- Replies: 41
- Views: 16863
Re: Developer Privileges
I’ve always had the philosophy that a game MMOs in particular are for the players, in that the game items should be obtained through game play (grinding, in game event, quests, ect). Any testing of new assets should be done on a separate server; GMs/accounts with command access should not be player ...
- 09 Feb 2014, 10:17
- Forum: Player talk
- Topic: The Bot World
- Replies: 10
- Views: 3756
Re: The Bot World
I assume you’re being sarcastic, In any event it’s not that the game has too much grinding, it’s just that in TMW it’s particularly boring and painful (due to the dull combat and quest design). Which makes players more aware of it than they would be in another game with just as much grinding if not ...
- 13 Jul 2013, 02:57
- Forum: Off topic
- Topic: The official server flamewar topic
- Replies: 964
- Views: 5758158
Re: The official server-move flamewar topic
support a player wipe if the players are for it. Should we give a player wipe, we'd do it in conjunction with a full re-balance of the game, if possible. There are a lot of balance issues we've avoided due to their unpopularity. So if you'd like to see a player wipe that comes with the honesty of w...
- 25 Jun 2013, 19:49
- Forum: Off topic
- Topic: Whispers of Avalon
- Replies: 313
- Views: 54565
Re: Whispers of Avalon
Thank you for taking a look and pointing that out :) . If someone wants to try their hand at helping with mapping, they can map one of the areas adjacent to the red square. map.png If anyone wants to help with sprite work, tileset development, or anything else they would like to contribute or commen...
- 25 Jun 2013, 17:07
- Forum: Off topic
- Topic: Whispers of Avalon
- Replies: 313
- Views: 54565
Re: Whispers of Avalon
Can any experienced mapper take a look at the map WOA_001_1 in the map folder and give me some advice?
http://www.filedropper.com/woa_1
http://www.filedropper.com/woa_1
- 23 Jun 2013, 21:36
- Forum: Graphics Development
- Topic: [WIP] Fairy Bow
- Replies: 7
- Views: 3493
Re: [WIP] Fairy Bow
I don't see why in this game everybody has to get everything the easiest way. check out other MMORPGs. sometimes there is just 1 in a million chance you get that item and it takes forever to get it. It makes no sense that all top items are so easy to get. I never said it should be obtainable throug...
- 23 Jun 2013, 17:31
- Forum: Off topic
- Topic: The official server flamewar topic
- Replies: 964
- Views: 5758158
Re: The official server-move flamewar topic
@Freeyorp I really appreciate your calm reasoned approach to this thread. I read all that you wrote, and it is nice to have another point of view. However, I do not think that IRC logs are an adequate substitute for legal documentation. People say things in the heat of the moment, in the middle of ...
- 22 Jun 2013, 15:56
- Forum: TMW Classic
- Topic: TileSheet Question
- Replies: 5
- Views: 2313
Re: TileSheet Question
Ah right, so I have permission to use it? :') Yes Also, is credit required in that licence? Yes A GPL'ed Work of Art may be distributed as part of a "commercial" Catalog or Compilation provided its status along with The GNU General Public License are mentioned. Sequential distribution, su...
- 20 Jun 2013, 11:44
- Forum: Player talk
- Topic: Poll: Should admins post a specific player's info publicly?
- Replies: 37
- Views: 8791
Re: Poll: Should admins post a specific player's info public
I really doubt that if it was a threat that it was directed at me, and even in the off chance that it was I don't care. As I don't really play the game often, I also don't have any information on the forums that I care to keep (I got nothing to lose). :alt-9: So please don't include me in any persec...
- 20 Jun 2013, 10:30
- Forum: Player talk
- Topic: Poll: Should admins post a specific player's info publicly?
- Replies: 37
- Views: 8791
Re: Poll: Should admins post a specific player's info public
How do I factor into this exactly?blackrazor wrote: today it was me, Garret, and Len
- 20 Jun 2013, 08:40
- Forum: Player talk
- Topic: Requesting ban of Blackrazor
- Replies: 3
- Views: 1763
Re: Requesting ban of Blackrazor
No, he has kept his argument where it should be (for the most part), has not disrupted forum activity. Banning him would only validate his argument and encourage him further.