Search found 57 matches

by imorgado
03 Mar 2005, 19:59
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Karma
Replies: 27
Views: 10361

Different kingdoms could have differend stands to what's "right" or "wrong"..? And who is saying there aren't any independent "pirate havens" ? ;) We're not goint to debate about human moral, and moral build, ego and everything else. I vote for 2 kinds os attributes. K...
by imorgado
03 Mar 2005, 19:51
Forum: Support and Bug reports
Topic: 100% CPU
Replies: 13
Views: 4475

I have the same problem... answers

1- no
2 - no
3 - nvidia
by imorgado
03 Mar 2005, 19:35
Forum: Graphics Development
Topic: Charsets
Replies: 2
Views: 1693

I will do that, but both didn't speak english :-)

I found another friend that do conceptual drawings and want to learn how to do pixel work too.. there is some english documentation.

She uses gimp and blender
by imorgado
03 Mar 2005, 08:05
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Annoucement! Equipment System Frame Up!
Replies: 22
Views: 8924

Mounts

I think that we should have mounts, as horses, WarDogs, Wolves, and others.
by imorgado
03 Mar 2005, 08:00
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Karma
Replies: 27
Views: 10361

We say what is Right and Wrong. Steal someone is wrong (no matter why do you do that), we're talking about a modern society. Everyone that think that steal is something good, has misconceptions of realilty, them they have bad karma. Someone played Ultima 4: The quest of the avatar? The character was...
by imorgado
03 Mar 2005, 07:39
Forum: Feedback / Feature Requests / Content Suggestions
Topic: IMPORTANT!!! Combat System--Please respond.
Replies: 22
Views: 7855

Key combos it's a really good idea.

we can mix all ideas and create a final idea to TMW combat system
by imorgado
03 Mar 2005, 07:33
Forum: Graphics Development
Topic: Charsets
Replies: 2
Views: 1693

Charsets

Hi all.. I have found 2 friends that want to join to the project.. Both ara EXCELLENT artists. One do conceptual drawings, and the other pixel graphs.. I posting one charset done to another game (rpg maker I think) http://numenor.homeunix.org/~igor/dbz.png http://numenor.homeunix.org/~igor/ff7.png
by imorgado
01 Mar 2005, 03:10
Forum: TMW Classic
Topic: Indentation
Replies: 3
Views: 2050

If there is something above that disagree with TMW develop team, please tell me. That configuration was done to resamble with TMW coding style.

I didn't like to use spaces instead tabs. And 4 spaces per indentation. But I will use it anyway.
by imorgado
01 Mar 2005, 03:07
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat manauvers
Replies: 36
Views: 11934

I think that SoM like combats is very nice to a MMORPG, some player skill should be put ingame. Character speed in combat should be different, based on stats. Attacks should de done by player, dodges too. Parry and block, should be done automaticly based on defense skill or anything similar. We're c...
by imorgado
01 Mar 2005, 03:01
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Map Changing
Replies: 25
Views: 8748

Random maps for each player isn't a good idea. Should be nice if the map should be generate in each server restart. And all players connected share the same map, allowing interation and a new dungeon to explore. And NO! to dungeons mini maps. ;-)
by imorgado
28 Feb 2005, 18:35
Forum: News
Topic: Development diary
Replies: 16
Views: 13131

Mra wrote:Look at the date please, this is outdated
Yes, I saw after post
by imorgado
28 Feb 2005, 07:47
Forum: News
Topic: Development diary
Replies: 16
Views: 13131

new sound engine! - removed old sdl sound playback - removed sdl from tmw completely (probably shrunk the release by 200K+) - added new sound engine using allegro - playback for midi (see source) - playback for mods of different formats (see source) - playback for sfx (wav a.s.o / hit space in game...
by imorgado
27 Feb 2005, 02:41
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat manauvers
Replies: 36
Views: 11934

Combo idea is really good too. ;-)

Cooldown graduation is needed. And we should have different cooldown times.

If I have 100 dex my cooldown should not be the same of a char with 10 dex.

Reduce tatical manauvers to four, it's good too. I will do that.

Best Regards
by imorgado
25 Feb 2005, 20:33
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat manauvers
Replies: 36
Views: 11934

Combat manauvers

I was talking in channel about strategy in game. In normal MMORG games, 2 fighters in combat is just. each player click over the enemy and wait to see, the dices rolling over the the table to choose who is winner. For sword class players this isn't very fun. I have thinked in combat manauvers to sol...
by imorgado
25 Feb 2005, 08:13
Forum: TMW Classic
Topic: Indentation
Replies: 3
Views: 2050

Indentation

For all, I found that this is a good group of options for TMW indentation. indent -npsl -bad -bap -fc1 -sc -br -ce -cdw -cli4 -cbi0 -npcs -di16 -nbc -brs -lp -ip4 -ppi3 -l79 -lc79 -nbbo -hnl -ts4 -nut CODENAME.cpp Please do it before CVS upload. And review your code after this. (comments to my optio...