Search found 254 matches
- 25 Jul 2016, 09:48
- Forum: TMW Classic
- Topic: [FUSION] Merge TMW with Evol or not?
- Replies: 32
- Views: 24961
Re: Merge TMW with Evol or not?
It has been easier for us at Evol Online to go along with a merge. But thus far I see only wushin working on it. Any time wasted to confusion is detrimental to both our communities. One world under Manaplus is what we are either way. No one has made a new player-set, and the most radical ideas do no...
- 05 May 2012, 21:31
- Forum: Player talk
- Topic: So.... Anyone know what`s up with the server?
- Replies: 18
- Views: 2587
Re: So.... Anyone know what`s up with the server?
Account db probably too big again.
- 29 Apr 2012, 21:08
- Forum: TMW Classic
- Topic: Trello
- Replies: 19
- Views: 7862
Re: Trello
I needed to add a cookie exception.Do you have something like a script-blocker running, which could prevent the side from working?
It works now.
Thank you.
Edit: I disagree with its ToS and refuse to use it.
- 29 Apr 2012, 20:27
- Forum: TMW Classic
- Topic: Trello
- Replies: 19
- Views: 7862
Re: Trello
Every link to trello shows me only a blank page with the logo and an information icon.
What is this site and why do your links not work?
I read a post by Freeyorp comparing it to Mantis.
If that is the case, I will need someone to tell me how it works or why it does not.
Thanks in advance.
What is this site and why do your links not work?
I read a post by Freeyorp comparing it to Mantis.
If that is the case, I will need someone to tell me how it works or why it does not.
Thanks in advance.
- 29 Apr 2012, 18:27
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Selim The Dyer
- Replies: 13
- Views: 3758
Re: Selim The Dyer
Jenalya,
Acknowledged, this seems a little better.
The next step might be to separate these two things.
That would involve moving it to either an available or a new tileset.
Unless something could be added, the task might be a little meager.
Acknowledged, this seems a little better.
The next step might be to separate these two things.
That would involve moving it to either an available or a new tileset.
Unless something could be added, the task might be a little meager.
- 29 Apr 2012, 14:22
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Selim The Dyer
- Replies: 13
- Views: 3758
Re: Selim The Dyer
I pulled 035b1ceb2... for the client data in the mainline branch but now I have the problem that Jenalya had. ss-120429.jpg I'm using Mana 0.6.1 (compiled from that branch, not the tarball at Manasource) One of the notable changes to it was to animation handling to fix the dead->stand animation glit...
- 29 Apr 2012, 13:43
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Missing tree or?
- Replies: 2
- Views: 1371
Re: Missing tree or?
I believe this will fix that.
Removed the blocking tiles. Update client data. Maybe some day I'll have push access for these little fixes?
Removed the blocking tiles. Update client data. Maybe some day I'll have push access for these little fixes?
- 29 Apr 2012, 13:17
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Slime spawned inside a closed area
- Replies: 4
- Views: 1828
Re: Slime spawned inside a closed area
Huh!? gzip and zlib are both LZ77...
Why does god hate me so much.
Edit: I found an option in Tiled-qt to use gzipped base-64.
Why does god hate me so much.
Edit: I found an option in Tiled-qt to use gzipped base-64.
- 29 Apr 2012, 12:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: [patch] Map glitch at 011-1 35,91
- Replies: 0
- Views: 1052
[patch] Map glitch at 011-1 35,91
A tile with transparent pixels was on the ground layer there.
Edit: Corrected to use gzipped base-64.
Edit: Corrected to use gzipped base-64.
- 29 Apr 2012, 12:08
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Slime spawned inside a closed area
- Replies: 4
- Views: 1828
Re: Slime spawned inside a closed area
This patch is for client-side. It only helps the map editor. Apply to tmwa-client-data. block-046-3-128-68.diff This is for the server-side. It blocks the tile that was included in the spawn area. Apply to tmwa-server-data. The wlk is a binary collision file that I have to upload as a whole, not as ...
- 29 Apr 2012, 10:41
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Selim The Dyer
- Replies: 13
- Views: 3758
Re: Selim The Dyer
This patch is for
tmwa-client-data f15edb4...
Tested with Mana client 6.1
Thank you, Ali-G
tmwa-client-data f15edb4...
Tested with Mana client 6.1
Thank you, Ali-G
- 28 Apr 2012, 18:29
- Forum: TMW Classic
- Topic: Trello
- Replies: 19
- Views: 7862
Re: Trello
I refuse to use it.
Mad enough that things were moved to github.
Mad enough that things were moved to github.
- 28 Apr 2012, 13:40
- Forum: Graphics Development
- Topic: [WIP] Chess Dungeon
- Replies: 108
- Views: 35954
Re: [WIP] Chess Dungeon
This is above my skill level, but it is an opportunity to improve. No one else interested? I'm not nearly as skilled as Dude, so if he plans on coming back, he should do so. Until then, let's move on. Keep in mind that MMO players interpret the world around them in terms of things being dumb. "...
- 27 Apr 2012, 23:32
- Forum: Off topic
- Topic: Awesome Stuff Box
- Replies: 14
- Views: 3147
Re: Awesome Stuff Box
Awesome Stuff Box
Tear it up! Tear it all up again! Roar! Give it all your gonads!!
Live! Live! Live!
[asb-2012-04.zip is too big to upload]
...
Oh my Godwin! How could this be!?
FAIL
Tear it up! Tear it all up again! Roar! Give it all your gonads!!
Live! Live! Live!
[asb-2012-04.zip is too big to upload]
...
Oh my Godwin! How could this be!?
FAIL
- 27 Apr 2012, 14:59
- Forum: TMW Classic
- Topic: Candor Loop
- Replies: 8
- Views: 3144
Re: Candor Loop
If only it could be played after Parua finishes counting down,
With some waiting theme up to that point. "Tick-tock, nothing to see here yet."
Can't happen.
With some waiting theme up to that point. "Tick-tock, nothing to see here yet."
Can't happen.