Search found 224 matches
- 16 Jul 2005, 07:07
- Forum: Graphics Development
- Topic: New Tiles, Retro
- Replies: 34
- Views: 9844
Somewhat. The mountain part of the tile is exactly the same, untouched. i added a rim to the mountains to make it look better where it touched my tile underneath it. So... i did edit yours but i also didn't. *shrugs* You seem to be attacking me for this. You don't want to be attacking me for this. W...
- 14 Jul 2005, 17:07
- Forum: Graphics Development
- Topic: New Tiles, Retro
- Replies: 34
- Views: 9844
- 14 Jul 2005, 16:03
- Forum: Graphics Development
- Topic: New Tiles, Retro
- Replies: 34
- Views: 9844
- 14 Jul 2005, 11:04
- Forum: Graphics Development
- Topic: New Tiles, Retro
- Replies: 34
- Views: 9844
That circle is one of those tiles that is not made for any direct purpose. That is to say, it doesn't go together with other parts of a house to make a house; it doesn't go together with other parts of a tree to make a tree. It's one of those open-for-interpretation tiles that a leveller finds most ...
- 13 Jul 2005, 23:38
- Forum: Graphics Development
- Topic: New Tiles, Retro
- Replies: 34
- Views: 9844
New Tiles, Retro
Didn't really feel comfortable posting this, but i was urged... so here ya go. http://www16.brinkster.com/theepoch/raff.html i guess for the rest of the thread people can post their new tiles or something. Ol?! edit- Also, remember to check back to that page because anything new i make i'll just put...
- 12 Jul 2005, 18:17
- Forum: TMW Classic
- Topic: Epoch
- Replies: 14
- Views: 6441
- 10 Jul 2005, 01:11
- Forum: Graphics Development
- Topic: Greenery Tileset
- Replies: 13
- Views: 4451
Bear- http://www16.brinkster.com/theepoch/earthboundsnapshot.html Quality-who? This snapshot shows the average quality of graphics you find in Earthbound. There are some better and some worse. But the point is that one person could crank out ten tiles and one sprite a day by these standards. And Ear...
- 08 Jul 2005, 06:19
- Forum: Graphics Development
- Topic: Greenery Tileset
- Replies: 13
- Views: 4451
Don't nitpick too much over details. As Earthbound proved (if you haven't played it, at least take a look because it's vital that you understand this), quantity is every bit as good as quality. Make huge amounts of tiles. Every different object you can think of, make it into a tile. After that start...
- 03 Jul 2005, 18:32
- Forum: Graphics Development
- Topic: Assignation thread - ALL ARTISTS PLEASE READ AND REPLY
- Replies: 25
- Views: 7750
- 03 Jul 2005, 09:52
- Forum: Graphics Development
- Topic: Assignation thread - ALL ARTISTS PLEASE READ AND REPLY
- Replies: 25
- Views: 7750
Sorry to hijack your post, but i feel it's necessary, important, and it's just for one quick post while all the graphics artists have to look at it. Disclaimer: If your feelings can get hurt easily, it may be best not to continue on with these pointers. i am being overly-critical (though i hope not ...
- 03 Jul 2005, 09:24
- Forum: TMW Classic
- Topic: Epoch
- Replies: 14
- Views: 6441
HaLLanHype- When we first came up with the name there was only one other game sharing the name. It was a low quality, low population, text-based, browser-based game involving different epochs of time... we didn't really think it'd be enough of a legal threat to make us change our name. Maybe that is...
- 02 Jul 2005, 17:53
- Forum: TMW Classic
- Topic: Epoch
- Replies: 14
- Views: 6441
Well, you see, that actually does have a point to it. i've seen inflated projects and they only bring disaster. More flamers, more thieves, and a general bulk of freeloaders. Releases? Screenshots? What are they for? Advertisement. For a pay-to-play game, these are necessary as getting everybody hyp...
- 02 Jul 2005, 07:37
- Forum: TMW Classic
- Topic: Epoch
- Replies: 14
- Views: 6441
Epoch
Hello. Your site and project were referred to me by a friend, and i thought i'd just say "Hello, here we are!" You see, TMW and we have similar projects and people like us aren't the norm. It may be silly and trite, but Hello, here we are and we have a similar project to yours! The name of...